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#Post#: 3605--------------------------------------------------
Masquerade of Shadows
By: Kirei Ryuusei Date: June 4, 2012, 12:59 am
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Plot:
The ‘surface’ world is ignorant. It pretends it is omnipotent.
That is utopian before its residents. While many in this
underworld long for such an existence…the intelligent ones
realize that it is nearly impossible. For new residents can
always enter…but leaving it entirely is a rarity since one can
never be the same once they’ve seen true ugliness. Corruption.
Bloodshed. Unrestrained avarice. You could leave it…but its laws
are instilled in you. Always looking over your shoulder. Always
suspicious of kindness. Always be prepared to strike--to
survive.
The Underworld, it is the home of criminal organizations, black
market dealers, information brokers, assassins, and, to those
that are powerful enough, forbidden magic. It is this forbidden
magic that has put three different organizations as the
controllers of the underworld. However, they are secretly
constantly trying to claw their way into the number one position
currently held by an organization known as Circe.
The story begins with each of the organizations’ top
assassin--each known by a codename--are present an event that
all the organizations agree to a truce (a truce meaning,
‘trying’ not to kill) that is called “Inception”. It is a day
when the assassins are sent out into a certain country and
recruit potential replacements for the deceased all sides have
accumulated over the year.
Rpers take on either the assassin(s) or recruit(s) and go
through the motions of training (if this is with another Rper,
this will be some one-on-one). This leads to the ‘corruption’ on
both sides as they either begin to doubt the way they’ve been
living (assassin) or adapt to their new lifestyle (recruit). The
changes within the characters begin to make their superiors
wary. After a couple of incidents of ‘unprofessional’ behaviors
there is a call for drastic measures---throwing the underworld
in chaos. This causes the assassins to ban together to keep
living and strike back so they can reach their goals.
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Side Note/Rules:
Honestly, this is the most open ended RP I’ve made. There is no
set course for each individual character. It is just that you
start at the same place---either as an assassin or a
recruit---and together you and whatever Rper(s) that is
‘partnered’ with you weave a tale of your own. It could be you
both fall in love and attempt to leave the underworld forever.
Or maybe you decide an assassin is not enough and you want to be
head honcho? Possibly you’re just a sadist that just wants to
see how much chaos could be caused? Or you’re really allied with
the police/feds/etc and are out to destroy the cause of
corruption? Maybe a mix of them all…
There is only a few ‘guidelines’ that have to be followed for
this one:
1) All characters meet during Inception, which takes place in
America on New Years Eve/New Years. All assassins know each
other and may have a former relation with their recruits.
2) All pairs (or group depending on who gets who) must have an
‘arc’ of training. Though it’s only described in maybe a page of
posting, the training is at least a year.
3) All underlings in the major crime organizations can have the
ability to use magic but the magic CANNOT be GOD-LIKE and MUST
have some drawback like:
--Come from a medium (such as a sword, a staff, etc)
--Require a ‘price’ for it (such as having to sleep, smoke,
perform a certain action (use this as reference:
darkerthanblack.wikia.com/wiki/Obeisance)
--Sacrifice of blood, memory, sanity, etc
--Be in accordance with their affiliation
4) At one point in time all the assassins/recruits will meet
with each other to go against their organization (only
exceptions to these are characters that remain ‘loyal’ to their
employers)
======================================================
Organizations:
Circe
The first of all the crime empires, Circe has exerted their
control over the Underworld. They are the richest and most
powerful of the three. However, their controllers prove to be
either arrogant or so reliant on their manpower/magic to keep
order. They are said to rule with an iron fist--which proves to
be true as Circe’s magic centers on those dealing with the mind.
Assassins employed under Circe use magic that appears similar to
‘psychic’ ability. However, those that prove to be dangerous
under Circe’s command are enchanted with a seal that will force
obedience.
Assassins: Noita (Hecate)
Recruits:
Inferno
An organization that is as crafty as it is shifty. Inferno is
the one with the most resources of the three. Their leaders are
clever, however they are willing to go behind their fellow men’s
backs. Inferno’s assassins are armed with elemental magic. When
they are forced to deal with dissention, Inferno utilize an
elemental (being created entirely of a certain element) to
‘cleanse’ the dissenter--which is extremely painful and instills
an intense fear to remain loyal.
Assassins: Toshiaki (Aquila)
Recruits:
Syndicate
The final of the big three that is known for being chaotic or
sporadic with their actions. The Syndicate is the most
mysterious of all with their commanders being cryptic with their
motives or ways of doing things. They also have the advantage of
being the largest in manpower. The assassins that work under
them normally use some type of summon. Syndicate handle their
traitors by fusing them with a summon (quite often a beast type)
which cause either memory loss or a more single-minded mindset.
Assassins:
Recruits:
#Post#: 3610--------------------------------------------------
Re: Masquerade of Shadows
By: GoldenSorcererBattler Date: June 4, 2012, 12:23 pm
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I'll be joining this after I think of a new oc.
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