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       #Post#: 392--------------------------------------------------
       Operation: Black Sun
   DIR By: Predator
       Date: November 24, 2011, 1:20 am
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       Operation:  Back Sun
       Plot:
       The year is 2023 and the Chinese have risen to World power. They
       now wish to take control of the entire United Nations, and with
       this plan in mind they have Declared War. After earning the
       Alliance of Japan, North Korea, Turkey, Italy and the countries
       of the Middle East forcing U.S troops to fall back to U.S soil.
       Now France, Russia, India, Isrial, the UK, Canada and the USA
       are the only Nations Standing as the Last real Defense against
       this new found World War. With chaos on all fronts the UK and
       French Task Forces have initialized an attack against Italian
       forces with the Aid of Germany and Poland. India has forces
       moving into the Middle East to aid Isrial from attacting
       countries while protecting their border from the Chinese
       invasion. Russia has engaged heavy combat against the Chinese
       and North Koreans but cannot hold the line for much longer.
       Their only hope is for the North American nations to send a full
       on assault on Japan to gain a foot hold in order to provide
       support for the Russians. If they fail, Russia will fall with
       India behind it, within months Asia will be lost and the War
       will turn in strong favor to the terror of the Chinese Empire.
       U.S Marines accompanied by Navies Seal Team 4 and 2 Canadian
       Sniper Teams Make their way across the Atlantic to occupy
       Japanese land. The U.S Air force and Navy carries heavy battle
       on both Land and Sea on the Border of Japan’s sea board. A Small
       Force of Marine Choppers brake through the Japanese lines and
       Lands 150 Meters inland. A Colonel of the U.S Marines is aboard
       one of the Choppers and takes command of Operation: Black Sun.
       One Navel ship the "USS Requiem" is able to provide support once
       US fire teams are in place.  Objectives are Simple, Establish
       communication with Navel Command, and Push further into Japan to
       create a strong foothold to assist the Russians.
       Teams
       North American Allies:
       U.S 3rd Battalion 9th Marines
       U.S Navy Seal Team (6 players only)
       Canadian Sniper team x2
       Red Star communist Allies:
       Japan Infantry
       North Korean Infantry
       Japan Delta Force (6 players only)
       Chinese Sniper Teams x2
       Russian Spetsnaz: (4 man team serves as Intel for the North
       American Allies)
       Objectives:
       NAA:
       Secure a Base for a Command center (can be any Base you choose
       to attack first)
       Capture RSCA Bases to take control over the battlefield
       Find and assassinate High Value Targets (Japan and Chinese
       Commanders)
       Gain Intel on Red Star High Command Bases
       Destroy Weapon Factory to slow Production of Weapons
       RSCA:
       Hold off First Assault of NAA forces
       Recapture any Bases taken by NAA forces
       Sabotage NAA’s control command Radio
       Capture NAA Field Commander
       Capture and kill Russian Special Operations team
       Russia:
       Aid NAA and provide them with Intel
       Rules:
       Medic rules: Player has to Lives, when hit a medic must have
       contact with him for 30 seconds and tie a white band around his
       arm; Bleed out time is 90 seconds.
       Respawn rules: Once Player has been hit a total of 3 times, he
       must bleed out then go to his teams command base and wait 60
       seconds before returning to the game.
       [b]Base capture rules[/b]: must have at least 3 players inside
       or within 5 feet of a empty base (no battle able players, hit
       players count as empty) and must hold the base for 3 minutes
       before claiming, Base cannot be retaken for 10 minutes.
       Prisoner rules: Prisoners are taken when a Medic of the other
       team heals you back into the game (cannot be healed back in if
       you have used your 3 lives) Team can only hold Prisoners for 30
       minutes. Prisoners can escape but only bay eliminating all enemy
       players in the base. Prisoners can be executed in which they
       will follow standard respawn rules. Prisoners can be freed by
       enemy or Friendly Players, If freed by Team, you must stick with
       them till you reach the closest friendly base, if freed by
       enemy, you must go to your closest friendly base before engaging
       enemies (unless fired upon first).
       This is Open to Changes, I posted it as a possible future
       operation.
       #Post#: 401--------------------------------------------------
       Re: Operation: Black Sun
   DIR By: jericho
       Date: November 25, 2011, 9:27 pm
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       I like it.  But death rules_ if ur hit 3 times you die. What
       about less then three?
       #Post#: 405--------------------------------------------------
       Re: Operation: Black Sun
   DIR By: Predator
       Date: November 26, 2011, 12:59 am
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       well you have 2 revives, 3 lives, If you get hit 3 times, you
       bleed out and repawn,
       example: Get hit once, medic runs up and heals you back into the
       game. You get hit again, medic runs back up and heals you back
       into the game. Now you can not be healed back in until you die
       and respawn. Yoy get hit for a 3rd time, you bleed out, go to
       your respawn base, then return to the game and you get your 2
       medic heals again.
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