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       #Post#: 818--------------------------------------------------
       Rayya Zavran
       By: Rayya Zavran Date: March 24, 2012, 4:19 pm
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       Name: Rayya Zavran
       Age: 27
       DoB/PoB: Classified
       Appearance: A Sketch my friend done:
       [IMG]
  HTML http://img4.imageshack.us/img4/8093/98859198.png[/img]
       Weight: 146 Pounds
       Height: 5'9''
       Weapon: Light Blades (4)
       Class: Vanguard/Assassin
       Personality: conventional, haphazard-like, quiet, critical,
       relaxed, intelligent.
       Likes: Intelligent people with similar interests. People that
       let other people fix their problems so they will become
       stronger.
       Dislikes: Questions, Persistence, Ignorance, Inability to know
       your limits, Highlanders, Gods.
       Character's strengths:
       [list][*]Her ability to take on two opponents at a time.
       [*]She can easily attack in the air using Telekinetic Panels.
       [*]She can avoid being attack through dodging or Telekinetic
       Panels.
       [*]She has a high Damage-Per-Second due to having four weapons,
       making her the perfect backup.
       [*]She is extremely handy with her LightBlades, using many
       styles.
       [*]On the fly thinking on the battlefield.
       [*]Can control each LightBlade in the air individually.
       [*]High Offensive ability. One on One fighting is her
       preference, however, she can change targets easily after one has
       been eliminated.[/list]
       Character's weaknesses:
       [list][*] Inability to take much damage.
       [*]Low Damage Box.
       [*]No Magic Capability.
       [*]Memory Shard can kill her.
       [*]Overuse of any Telekinetic abilities tires her quickly due to
       her not having honed her skills.
       [*]Light Armor.
       [*]Can be overwhelmed by multiple enemies, making her on the
       defensive.[/list]
       Equipment: Dufflebag of food, Old Sovrano Ring, Light Blades, 15
       throwing knives.
       Backstory: Rayya is a old advanced race of human that has been
       etched out from the slab of time. The only one of her kind left,
       she has forever wandered the world. When she was born, the
       Xenian Gods decided they didn't want to keep up with their
       "Human Project" and sent the Highlanders to exterminate them.
       During the onslaught, the Highlanders were on equal ground with
       the J'nour, the advanced race of humans with telekinetic powers.
       Rayya, only 5 at the time, was placed in a form of cryogenic
       slumber, and tossed from their temple high in the sky into the
       still developing world below. Some of the J'nour that survived
       the onslaught escaped from their home with the gods, and made a
       city in Bermesiah. The Highlanders were relentless and hunted
       them down, fulfilling the order from the Xenian Gods.
       However, Rayya, heir to the throne of the J'nour empire, was
       kept deep under the temples of the forgotten city. 800 Years
       after the hunt, Grand Chase trotted across the land, finding
       several intact buildings, but they didn't investigate. Ercnard
       Sieghart, a Highlander, was curious, but he didn't investigate.
       400 years later, the residents of Serdin took interest with
       Kanavan into the excavation of the Forgotten City. They found
       there were tunnels leading all the way to the adjacent
       continents, as a superior escape plan. Rayya's Pod was carried
       to Archimedia. She has 200 years left in her Crystals' lifespan,
       but she is about to be awakened.
       Rayya, in shock at the primitive humans around her, stumbled
       around. Finding her light blades, she decimated them all blaming
       these lesser humans for the destruction of her race. She aged
       slowly, but faster than Sieghart. She is now 27. She heads out,
       looking for answers for her empire that she was supposed to take
       control of.
       Other Info: Even though she is 27 in J'nour standards, she is 17
       in our rules. She is of the Wind Affinity.
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