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#Post#: 20690--------------------------------------------------
Superhuman Discussion
By: jamesgames Date: February 12, 2015, 7:57 pm
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Share ideas of yours for superhumans (like in the Maalum
series). However there is one rule. You cannot steal ideas from
others without their permission. If you have an idea similar or
almost the same to an already shared race, then you can send a
private message (to yourself) before or after you share your
ideas (before this problem happens) and then you can show a
picture (with the PM date) to prove you didn't copy. Also, I
recommend your superhuman is not overpowered.
If you wish, you can use, not use or modify this race info form:
Race Name:
Race Nickname (might be necessary if your race has a long and
complicated name, or simply has been nicknamed):
Appearance (it can look like a normal human):
Offensive Abilities:
Defensive Abilities:
Physical Abilities:
Mental Abilities:
Other Abilities:
(Not all Ability Types may be necessary)
Weaknesses (This is a must. However, if you explain the
weaknesses in one of the ability sets, you don't have to fill it
out here):
Limitations:
Other info:
(If your superhuman has sub-abilities like the Hiki, please
describe these sub-abilities.)
Without the mess you see above:
Race Name:
Race Nickname:
Appearance:
Offensive Abilities:
Defensive Abilities:
Physical Abilities:
Mental Abilities:
Other Abilities:
Weaknesses:
Limitations:
Other info:
#Post#: 20699--------------------------------------------------
Re: Superhuman Ideas
By: jamesgames Date: February 12, 2015, 8:35 pm
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[quote author=James Games link=topic=861.msg20690#msg20690
date=1423792637]
You cannot steal ideas from others without their permission.
[/quote]
In case no one realized this, this rule applies to everywhere.
#Post#: 20701--------------------------------------------------
Re: Superhuman Ideas
By: jamesgames Date: February 12, 2015, 9:17 pm
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Regular
Race Name: Manje
Race Nickname (insult): Meat Meanies
Pronounced: Mah-gee
Appearance: Normal human except for their hair. The hair of a
Manje is always unusual. (Ex: Pink, Orange, Purple, Blue, Etc.)
Basic Abilities (if this race is ever used there might be
creative people that can think of ways to use food manipulation
in a non-OP way): Taste changing, Shifting the shape of food,
Spice generation (which means they can generate spices, but
nothing else), Minor telekinesis over food, Food merging
Weaknesses: Manipulated food will lose durability, Energy loss,
Generated spices won't be as flavorful, Telekinesis is limited,
Taste change relies on food the Manje has eaten, Only foods that
can be merged are foods that would taste good together
Enhanced
Basic Abilities: Very minor appearance changing, Food monster
creation, Taste changing, Shifting the shape of food, Flavorful
spice generation, Telekinesis over food (Can levitate food
longer, Can levitate more food, Etc.), Food merging, Food
durability boosting
Weaknesses: Can only make slight changes to appearances (Skin
darkening/lightening, Eye color changing, Hair
darkening/lightening & Nail sharpening/blunting), Energy loss,
Food monsters will feed off their creator's energy fast, Taste
change relies on imagination, Telekinesis is also limited, Food
durability boosting won't work on food monsters
Special
An example of a "Special" Manje would be Citrelia/Cecilia. A
special Manje's powers revolves around one non-OP magic power,
while their other powers are not as strong.
#Post#: 20711--------------------------------------------------
Re: Superhuman Ideas
By: BerserkFalcon Date: February 13, 2015, 3:16 pm
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Race Name: Flauk (Fl- ow- k)
Race Nickname: Flock
Appearance: Small but powerful wings of vibrant colors, usually
wear headbands to cover the unusual scars on their foreheads.
Human- colored skin. face tattoos.
Offensive Abilities: Flying, Sharp razor-like wings, if given a
solid, liquid, or gas, they can ignite it into flames, little
intelligence
Defensive Abilities: Flying, strong shield-like wings, which
when used that way, stun the opponent, little intelligence
Physical Abilities: Grow strong and fast if charged with
conductors or electricity, sharp and durable wings
Mental Abilities: little intelligence
Other Abilities: (To be determined by the user) Electric or Fire
(which they use to ignite solids, liquids, or gases)
Weaknesses: Color-blind, when away from electricity or
conductors, are gradually weakened
Limitations: Color-blind
Other info: Soft little weenies, claustrophobic, xenophobic
#Post#: 20725--------------------------------------------------
Re: Superhuman Ideas
By: jamesgames Date: February 13, 2015, 5:46 pm
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Regular
Race Name: Pesadelo
Race Nicknames: Sleep Mages, Bossy Bugs (insult)
Pronounced: Peh-zah-dee-loo
Appearance: Their hair, eyes and skin is always unusually light
or unusually dark.
Basic Abilities: A Pesadelo can dive into someone's mind while
sleeping, and control their dreams. A Pesadelo can read the
person's mind while manipulating dreams, and can rarely cause
severe brain damage.
Offensive Abilities: A Pesadelo can generate a special gas
called Torpor (tore-per) that can cause the target to lose
focus, go into a temporary trance and faint. Torpor will work
outside too.
Weaknesses: The amount of a Pesadelo's energy determines how
long the Pesadelo will remain in their victim's brain. Also, if
a Pesadelo tries to enter the mind of an awakened person, they
will lose a lot of energy.
Other info: A Pesadelo is a master at manipulating their own
dreams at birth, though they wouldn't be able to do it until
they were smarter.
It takes 30 seconds to 5 minutes for Torpor to knock someone
out, depending on the Pesadelo's skill.
Enhanced
Basic Abilities: An enhanced Pesadelo has the power to live in
someone's brain and influence their host's behavior. They will
be like a bug, forcing you to do things, kind of like a
disorder. Obviously, brain damage is easier to complete. Other
then that, the powers are just the same except boosted.
Offensive Abilities: Torpor will also get enhanced when the
Pesadelo does. Enhanced Torpor will skip step one and the target
will instantly go into a temporary trance then faint.
Weaknesses: If a Pesadelo almost never leaves their host's
brain, they will eventually be trapped in their brain forever.
Another big risk is that if their host is powerful enough, they
just might be able to kill the Pesadelo inside their minds
(though this is incredibly hard). Besides that, the enhanced
Pesadelo will also lose energy if they try to enter the mind of
a conscious being.
Other info: Instead of 30 secs to 5 mins, the Torpor will take
26 seconds to 3 minutes.
#Post#: 20729--------------------------------------------------
Re: Superhuman Ideas
By: jamesgames Date: February 13, 2015, 6:57 pm
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Regular
Race Name: Impulso
Race Nicknames (insults): Mental Monsters, Physical Psychos
Pronounced: Ing-pull-so
Appearance: Normal human appearance.
Basic Abilities: An Impulso can drain physical and mental states
of others and use the energy to boost themselves. They can also
drain their physical and mental states and use it to boost
others. They can also drain and use the energy to boost others.
Impulsos can drain until the victim dies, but it will take some
time and they can only do one victim at a time.
Mental Abilities: They can absorb knowledge.
Weaknesses: If an Impulso uses all their collected energy to
boost one state and leave the other normal, it will be harder to
boost the regular state after the boosted state is pretty
useful.
Enhanced
Basic Abilities: An enhanced Impulso can boost themselves not
only with animals, but other energy sources as well. They also
have the ability to mass kill and boost. Mass kill allows the
Impulso to drain everyone within range and mass boost allows the
Impulso to boost everyone within range.
Mental Abilities: They can absorb knowledge.
Weaknesses: If an Impulso gets interrupted during their
draining/boosting, they will lose all their progress and will be
forced to start all over again.
#Post#: 20771--------------------------------------------------
Re: Superhuman Discussion: History Spoof
By: jamesgames Date: February 16, 2015, 6:45 pm
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Jesse James AKA Jesse Jampulso was the first enhanced Impulso.
He focused his powers on draining and mass killing to get his
way.
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