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       #Post#: 18982--------------------------------------------------
       Deose (Well........)
       By: Iaashadow Date: January 8, 2015, 7:00 pm
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       Just the write-up, so this topic will be locked
       [center]Iaashadow and Zenwarrior54 Present
       DEOSE
       Part 2 of the Maalum series
       WELCOME TO DEOSE:
       Deose academy is the crown jewel of Orchis, the eastern
       safehaven for the nonhumans or Europe and beyond. Located in the
       heart of Orchis, England, Deose has an amazing class of 3000
       students and offers any courses you so desire.
       We have an incredible staff and state-of-the-art facilities for
       all of our very special students.
       Apply Today!
       NOTICE: DEOSE STUDENTS. Recently there has been a serial killer
       on the loose. Their killings always involve kidnapping followed
       by a quick a brutal death. We have only found various body parts
       of victims, be on the lookout.
       What kind of students go to Deose?
       I’m glad you asked! We have 7 different types of students
       that attend this school.
       THE PAMANT
       [spoiler]The Pamant are especially close with the ground beneath
       their feet. They are quite used to living underground and in
       rough environments. They have acute control over the earth and
       its core elements.
       PHYSICAL TRAITS
       The Pamant are very bulky and muscular and unnaturally durable.
       Their males have plenty of facial and body hair while their
       females while not hairy, are very rugged and strong. Each has a
       set of horns.
       ABILITIES
       The Pamant control the earth, the dirt, and various metals.
       While it is not a telekinetic power, they still have heavy
       manipulation. Power comes with age for the Pamant, the oldest
       possessing the ability to even move mountains. However that flow
       is not steady. During their teen years they receive a huge rush
       of power that is often hard to control.
       WEAKNESSES
       While they are incredibly strong and durable, they are not at
       home at all underwater or in the air.[/spoiler]
       THE VANTE
       [spoiler]The Vante are graceful winged beings of the air. They
       make their homes on mountains and love to fly (of course). They
       specialize in being gymnasts and adept air elementals.
       PHYSICAL TRAITS
       The Vante are tall, thin, lightweight, and have large white
       wings. They are very agile and quick in the air, being able to
       perform hard feats with ease. They have an especially high jump
       height and flexibility.
       ABILITIES
       The Vante control wind and air. They heavily influence weather
       patterns in large groups and have basic control over wind
       individually. All Vante are born with this ability.
       WEAKNESSES
       Because of their hollow bones and thin structure the Vante are
       somewhat fragile to large amounts of force. They also are slow
       on the ground and underwater.[/spoiler]
       THE FLUXEN
       [spoiler]The Fluxen are masters of electromagnetic waves. They
       also are somewhat cyborgs. They love living in the city and
       emerged from genetic manipulation and experimental brain
       implants.
       PHYSICAL TRAITS
       The Fluxen are short and generally normal looking people. They
       have an implant in their brain that enables them control over
       their complicated power. The chip does not give them the power,
       it gives them the ability to harness it, along with an excellent
       memory.
       ABILITIES
       The Fluxen control the electromagnetic spectrum, with the
       ability to emit waves. The shorter the wavelength of the wave,
       the more energy it takes up. Each has a natural affinity for a
       certain range of the spectrum, and is only somewhat sufficient
       outside of that range.
       WEAKNESSES
       They are very energy dependent and very dependent on their brain
       implant. They also have no bonus physical traits.[/spoiler]
       THE ROANA
       [spoiler]The Roana are based of the animals of the Chinese
       Zodiac. They share traits with their chosen animal and have the
       ability to fully transform or half-transform into their animal.
       PHYSICAL TRAITS
       Chinese, and see below
       ABILITIES
       Rat, Ox, Tiger, Rabbit, Dragon (Chinese), Snake, Horse, Sheep,
       Monkey, Rooster, Dog, and Pig. Has one animal that they share
       one physical trait with and can transform into.
       The shared physical traits
       Rat- Rat’s tail, sneaky
       Ox- Ox’s Horns, prideful
       Tiger – Tiger’s claws, orange and black hair, agile
       and cat-like
       Dragon- Fire breathing, vibrant hair color, wise
       Snake- Forked tongue and fangs, Pesky and shady
       Horse- Horse’s tail, incredibly muscular and confident
       Sheep- Ram’s horns, short and stocky
       Monkey- Hands for feet and flexible, very light-hearted
       Rooster- Very loud, feathery hair
       Dog- Dog ears, very optimistic
       Pig- Pig’s tail, doesn’t do much
       WEAKNESSES
       Really depends on animal choice.[/spoiler]
       THE NECUN
       [spoiler]The Necun are an unexplainable race that, like the
       Tembi, interact with Hammerspace. They exert very weird
       qualities in terms of location and existence. No one really
       knows where or when they came about or why they even exist.
       PHYSICAL TRAITS
       They have odd marks on them of varying size and color.
       ABILITIES
       The Necun can move in and out of Hammerspace, randomly appearing
       and disappearing out of existence. They cannot teleport over
       long distances however, as they are not by nature teleporting,
       only moving through other dimensions. They can also duplicate
       themselves and exist in two places at a time, or with practice,
       even more. They can store objects and valuables inside
       Hammerspace as well, where it will be instantly accessible to
       them.
       WEAKNESSES
       Alternate dimensions are very unpredictable and incredibly hard
       to control or even understand how they work. The same goes for
       all of the Necun’s powers.[/spoiler]
       THE VRAJ
       [spoiler]The Vraj typically live in forests, and are found to be
       staying in groups, rather than individually. Also, these people
       are known to have left origami figures where they go to let
       others know that they have been there, a signature of the Vraj.
       PHYSICAL TRAITS
       They have paper-white hair, and tend to be shorter than humans.
       Their bodies are flexible.
       ABILITIES
       The Vraj are able to manipulate paper, and with a paper source
       they are able to continue to make paper. Vraj are able to bend,
       shape, etc. in regards to paper. They can also make temporary
       sentient origami beings.
       WEAKNESSESS
       The Vraj do not react well with water, since it will moisten
       their paper and cause it to become soft and unable to be shaped.
       Also, they are very light in weight, so they are easily knocked
       down, especially be wind.[/spoiler]
       THE SPORI
       [spoiler]Members of this race are accompanied by companions in
       spirit form, which appear as small energy-based being that float
       beside them. Each Spori is aided by one spirit companion with
       its own unique personality.
       PHYSICAL
       Spori look like normal humans.
       ABILITIES
       A Spori can merge with the spirit for a limited time to boost
       his or her own physical and mental capabilities, but the longer
       they say in this combined state, the more life force is drained
       from the spirit.
       A  Spori can also send his or her spirit companion to an ally to
       boost them as well. While the spirit is combined with a friend,
       the Spori can communicate with him/her telepathically.
       The spirit, however, will eventually become tired and leave its
       host.[/spoiler]
       Great! How do I sign up?
       You only need to fill out this simple form:
       NAME:
       AGE: (13-18)
       RACE:
       CHOSEN TRAIT: (If required)
       TELL US ABOUT YOURSELF: (Bio)
       WHAT ARE SOME OF YOUR INTERESTS?:
       ATTACH YOUR APPEARANCE AS WELL
       (You must wear a Deose School uniform. Black and white, business
       casual.)
       (If a Spori fill out a bio for your spirit companion as well)
       SCHOOL RULES
       1.
       2.
       3.
       4.
       5.
       6.
       GOOD LUCK!
       -The Deose Staff
       [/center]
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