DIR Return Create A Forum - Home
---------------------------------------------------------
Gamestar Mechanic Forum
HTML https://gamestarforum.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Video Games
*****************************************************
#Post#: 14992--------------------------------------------------
~A little plan for a game I want to develop sometime in the futu
re~
By: Stickly Date: December 5, 2014, 9:51 pm
---------------------------------------------------------
Dungeon Crawlers Plan
Elements of Dungeons
Fire, Air, Earth (Desert), Flora (Grass), Ice, Water, Electric,
Light, Ghostly, Final (Dark)
Dungeon Bosses
Fire - Pyrano
Air - Sclera
Earth - Gerumol
Flora - Belle de Flesia
Ice - Firnamex
Water - Hyargosen
Electric - Error 412
Light - Angvilish
Ghostly - Fantomi
Dark - Bleydurn
Boss Descriptions
Pyrano: Giant octopus with volcano on top. Jumps out of lava.
Break the volcano, then attack it directly.
Sclera: Cloudy eye. Grab spiked tail, and fling spike at eye.
Attacks using lasers, tail, and rainstorms.
Gerumol: Resembles a cone shaped sandworm. Destroy each segment
seperately. Attacks using sand traps (traps you in block of
sand), or sucks you in its mouth.
Belle de Flesia: A mansion-sized rafflesia, where you dodge all
its spores and enter the middle, where you have to cut as many
spikes as you can before it spits you out. On occasion, it
summons a swarm of flies, or makes you play jump-rope with its
vines. To get to the middle, either time your jump and climb a
vine, or repeatedly hit a petal to stun it and create a ramp.
Firnamex: Christmas tree. Jump on falling fir leaves, while
dodging rapid ornaments being flung at you. Can summon candy
cane warriors. Attack star on top.
Hyargosen: Attack all 25 eyes. Dodge claws and tentacles. Can
summon tsunamis. To avoid tsunamis, climb on top of boss using
temporarily harmless tentacles.
Error 412: A computer chip looking boss. This virus creates
pop-ups that are usable as platforms to reach it. It summons
ball lightning and thunder. It is only vulnerable to melee
weapons.
Angvilish: Angel/Devil imp hybrid. Can flap wings to create blue
heart trap. If trap is touched, you get trapped temporarily. Cut
Angvilish in half, then time strike on devil half. If angel half
is hit, red spikes hit you.
Fantomi: Small ghost with mask. Invulnerable to all attacks.
Knock boss into statue in any corner. Knock mask off statue, and
spam-hit the mask. Repeat. Fantomi creates homing wisp bombs,
and summons various ghosts and enemies.
Bleydurn first form: Transforms into past bosses, like a boss
rush.
Bleydurn second form: Turns back to original form. Original form
is a wyvern. Boss summons thunder, shoots meteors, summons
enemies, shoots lasers, and fires missiles. Only weak point is
belly. Bleydurn covers belly using wings. Only time when belly
is available is during the rare laser attack.
Dungeon Names
Magma Temple
Storm Temple
Quake Temple
Birch Temple
Frost Temple
Shore Temple
Herman's Computer
Shine Temple
Haunt Temple
Bleydurn's Palace
Character Names
Hickory
Kelly
Gary
Ruby
Dalton
Raccoon the Dragon
Story
One day, a wisp named Wispy crashes into Hickory's house, and
helps him gather up a team. While doing so, he explains that a
person named Bleydurn is trying to crush the Sun and create a
new planet for himself. In order to stop Bleydurn and explain
justice, Hickory and co. have to rescue each of Wispy's
siblings. Wispy is revealed to have royal blood, and all the
siblings are princes and princesses. Now, without the imprisoned
siblings, Bleydurn has not enough power to change the Sun.
Bleydurn, however, still outmatches Hickory. Hickory and co.
team up to fight the villain. After the fight, Bleydurn still
lives. He gives up and tells his backstory. Bleydurn was
previously known as Daniel. He was abused as a child, and was
underestimated by his family. He wanted to prove them wrong by
having his own planet. Hickory then tells him that making
friends is enough proof for being fancy and not a complete
loser. Daniel then befriends Hickory and co.
Possible Enemies
Overworld: Eyebone Slime, Undead Pybara, Mirrorshield, Fancycane
man, TriClops
Elemental: golem, slime, knight, ursa, polygon, bat, phantom
Fire: Podoboo Snake, Lava Slug
Air: Tornado Pixie, Flunder-like enemy
Earth: Stone Hermitcrab, Muddy CamoGoblin
Flora: Sunflower anthropomorphic, Treant
Ice: Pirouette Crystal Snowflake, Evil snowman
Water: Fiji Mermaid, Electric Lamprey
Electric: Small robot, Magnet-wielding wall-climbing monkey
Light: Jiappu-Like creature, Shande-Like creature
Ghostly: Disembodied Hand, Eyeball Cluster w/ feet
Regions of Overworld
Grassy Praries
Lullaby Volcano
Nimbus Alpine
Lullaby Desert
Mystisse Woods
Psicle Cove
Seashore
The Sixth Sea
Heavenly Plateau
Eerie Grounds
Suppressing Peak
Trupes Village
Chelan Village
3D Platformer; Ocarina of time style?
Dungeon Items
Fire: Spiral Whip
Air: Vacuum of Void
Earth: Heavy Mallet
Flora: Boomerang
Ice: Colorful Armor
Water: Bow and Arrow
Light: Wizard gives Bubble Spell
Ghostly: Dynamite Pack
Spells
Heal: Sorceress in Draft Temple
+Damage: Sorcerer at Trupes
Lens of Truth?: Witch at Chelan
Defense: Wizard in Shine Temple
Trade Sequence
1. Find Hair Gel in Grassy Praries
2. Give to Pamela in Grassy Prairies, get Bag of Coal
3. Give Coal to Cole at Trupes, get Firewood
4. Give Wood to Ryeley at Mystisse, get Fresh Baguette
5. Give Baguette to Art at Trupes, get Fountain Pen
6. Give Pen to Mr. Ritanoat at Chelan, get Love Letter.
7. Give Letter to Jess at Seashore, receive Life-Up.
Trade Sequence 2
8. Use Spiral Whip on Jess to wake her up. Get Coffee.
9. Give Coffee to Gary, get Used Glasses.
10. Give Glasses to Preston at Heavenly Plateau, get Red Rose.
11. Give Rose to Kelly, Get LifeUp and activate good ending.
11 1/2. Plant rose anywhere.
Endings
Bad: Don't give rose to Kelly and plant the rose. This will not
trigger a romantic scene.
Good: Give Rose to Kelly. This will trigger two scenes, a
romantic scene and a scene where the group punts Bleydurn's
family.
Class/Specialties
Hickory: Warrior
Kelly: Beast-master
Gary: Warlock
Ruby: Archer
Dalton: Close-Combater
ESRB Rating
E10+
#Post#: 15065--------------------------------------------------
Re: ~A little plan for a game I want to develop sometime in the
future~
By: Stickly Date: December 7, 2014, 8:32 pm
---------------------------------------------------------
*new poll added*
#Post#: 15404--------------------------------------------------
Re: ~A little plan for a game I want to develop sometime in the
future~
By: Stickly Date: December 9, 2014, 4:10 pm
---------------------------------------------------------
Added ESRB rating
#Post#: 15463--------------------------------------------------
Re: ~A little plan for a game I want to develop sometime in the
future~
By: Stickly Date: December 9, 2014, 10:36 pm
---------------------------------------------------------
A little question; what is the best way to make a decent rpg?
#Post#: 15464--------------------------------------------------
Re: ~A little plan for a game I want to develop sometime in the
future~
By: srpent Date: December 9, 2014, 10:41 pm
---------------------------------------------------------
Try out this:
HTML http://www.inklestudios.com/inklewriter/
It's made to do rpg stories, I'm using that one a lot! It might
help you!
I might help you out, I'm also doing a game, but in 'mayor
leagues', I'm selling it. Perhaps we can help each other, you
tell me.
:'D
:'D
#Post#: 15489--------------------------------------------------
Re: ~A little plan for a game I want to develop sometime in the
future~
By: Stickly Date: December 10, 2014, 9:54 am
---------------------------------------------------------
What do you use to make the actual game?
#Post#: 15574--------------------------------------------------
Re: ~A little plan for a game I want to develop sometime in the
future~
By: Stickly Date: December 10, 2014, 10:47 pm
---------------------------------------------------------
RPG maker? Engine001?
#Post#: 15575--------------------------------------------------
Re: ~A little plan for a game I want to develop sometime in the
future~
By: srpent Date: December 10, 2014, 10:48 pm
---------------------------------------------------------
I'd use GameSalad, it is used as a movie, but it's for games.
HTML http://gamesalad.com
HTML http://gamesalad.com
#Post#: 15577--------------------------------------------------
Re: ~A little plan for a game I want to develop sometime in the
future~
By: Stickly Date: December 10, 2014, 11:10 pm
---------------------------------------------------------
oh gosh this is so confusing... WHY GAMESALAD WHYYY why cant we
just have gamestar unlocked?!
#Post#: 18738--------------------------------------------------
Re: ~A little plan for a game I want to develop sometime in the
future~
By: Stickly Date: January 6, 2015, 6:24 pm
---------------------------------------------------------
ugly doodles
HTML http://i.imgur.com/xc8vUgO.png
*****************************************************