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       #Post#: 12716--------------------------------------------------
       Vector Colosseum
       By: Epsilon Date: November 1, 2014, 1:52 pm
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  HTML http://i1072.photobucket.com/albums/w367/EpsilonXUpsilon/VectorColosseum.png
       Hello, and welcome, to the Vector Colosseum!
       We have gathered here, a force of many combat ready heroes. We
       pit these heroes in fatal death matches, contests of strength
       and strategy.  You can join our roster of heroic entities, and
       fight others, or band together in group fights!
       This is basically a PvP based RPG forum game. There's a set of 6
       classes that you can choose from, each with a special skill and
       set of stats. At this stage, it is mostly in 'beta', as stats
       and classes might be unbalanced. Please do play and help me
       decide for any rebalancing needs.
       There are three modes of fight. 1v1, 3v3, and Boss. In 1v1, yo
       challenge another player to a battle, and the Gamemaster (me)
       will do calculations and some probability to decide the victor.
       3v3 is the same, however, this is a team of 3 players against a
       team of another 3 players. In the Boss fight mode, a team of 3
       players will work together to try to defeat a large Boss entity
       controlled by the Gamemaster.
       How the game works: When you create your character, you'll have
       chosen one of the 6 classes selectable. Each class will have a
       signature move, a unique set of default stats, and 5 SP (Stat
       Point).
       -An SP is used on one given stat to increase it by an amount
       determined by the class you are. You gain 1 SP for every PvP
       killing blow you take. (May be upped to 2 in a future update.)
       -The signature move is a strong ability that each class has. It
       can only be used once per match.
       A match will be round based. After a challenge is made and
       accepted in the posts below, the Gamemaster will set an official
       start. Once the match is started, all players will message me
       variables to what they wish to do;
       -A player will choose whether to do a physical or magical
       attack. physical attacks will be based off their ATK stat, while
       magical attacks will be based MATK stat.
       -A player will tell the Gamemaster if they wish to use their
       signature move on that selected round.
       -If in a 3v3 match, a player may choose who to target their
       attack. if left unspecified, they will automatically target the
       player that has the highest threat to themselves.
       After all the actions have been sent in, the Gamemaster will
       calculate the damage, and post the damage and KO results. If
       both sides are still standing, this process is repeated until a
       winning side is decided. So some matches might last only one
       round, others multiple.
       The Health stat is how much damage you can take. The Attack and
       Magic Attack stats is how much damage you can deal in a
       specified type of attack stated above. The Defense stat will
       decrease damage taken by physical attacks, while Magic Defense
       will decrease damage taken from magic based attacks. The speed
       stat determines who moves first in a round.
       You can do your signature move and an attack on the same round.
       To keep balance within the game, your Defense and Magic Defense
       can each max out to only 50% of your hero's total Health.
       In an attack, there are crit, block and dodge chances.
       CLASSES:
       HP=Health, ATK=Attack, MATK=Magic Attack, DF=Defense, MDF=Magic
       Defense, SPD=Speed, SM=Signature Move
       [Base Stat (+Increase per SP point)]
       King's Knight Tank
       The King's Knights is an elite guard, trained to protect the
       King himself. Trained to have have supreme defensive abilities
       and attacks, a Knight will go to any lengths to protect their
       allies.
       [spoiler=STATS AND ABILITY]
       HP 200 (+15)
       ATK 60 (+10)
       MATK 20 (+5)
       DF 60 (+10)
       MDF 40 (+5)
       SPD 30 (+5)
       SM:  All enemy heroes will target King's Knight this round.
       King's Knight will receive double DF and MDF stat while this is
       in effect. For the remainder of the match, all direct damage
       will be decreased equal to King's Knight's total speed. [One
       turn, Full game]
       [/spoiler]
       Holy Samurai Tank
       A Holy Samurai is gifted with special abilities to fend off the
       dark forces. A well trained Samurai can deliver punishing blows
       to attacking forces, while keeping up high defenses.
       [spoiler=STATS AND ABILITY]
       HP 170 (+15)
       ATK 50 (+5)
       MATK 50 (+5)
       DF 30 (10)
       MDF 30 (+10)
       SPD 40 (+5)
       SM:  Select an ally. For the remainder of the match, any attacks
       targeted against that ally will instead be directed at Holy
       Samurai. Direct damage equal to the average of Samurai's ATK and
       MATK will be inflicted to all  attackers who deal damage to Holy
       Samurai (Rounded down).. [Full game]
       [/spoiler]
       War Barbarian Tank
       The War Barbarian is a savage, wild beast, known for taking part
       in brutal wars. The Barbarian is comparable to the cavemen from
       the stone-age, but far more brutal. They often go into fits of
       rampage.
       [spoiler=STATS AND ABILITY]
       HP 230 (+15)
       ATK 50(+10)
       MATK 1 (+1)
       DF 30 (+10)
       MDF 30 (+5)
       SPD 40 (+5)
       SM: Upon activation, all stats of Barbarian other than HP will
       be doubled. Barbarian will lose HP each turn this is active
       equal to Barbarian's base ATK.[/spoiler]
       Heavy Bowman DPS
       Attacking from afar, a Heavy Bowman can deal large amounts of
       damage to an enemy. A Bowman can find openings within the foes
       armor, to create an extra punch in their arrows.
       [spoiler=STATS AND ABILITY]
       HP 120 (+10)
       ATK 90 (+15)
       MATK 40 (+5)
       DF 30 (+5)
       MDF 10 (+5)
       SPD 60 (+5)
       SM: When activated, Heavy Bowman's next attack will ignore the
       target's DF and MDF stats, causing direct damage. [One turn]
       [/spoiler]
       Arch Assassin DPS
       Well trained in the art of sneaking, the Arch Assassin moves
       rapidly to deal massive amounts of damage to an enemy. An
       Assassin will be able to move before anybody else, and hope to
       remain illusive to capture.
       [spoiler=STATS AND ABILITY]
       HP 80 (+5)
       ATK 120 (+15)
       MATK 50 (+10)
       DF 10 (+5)
       MDF 10 (+5)
       SPD 80 (+10)
       SM: Arch Assassin's next attack will deal direct damage based on
       the difference between the users and the opponent's total
       HP.[One turn]
       [/spoiler]
       Destruction Mage DPS
       The Destruction Mage specializes in dark magic to smite their
       enemies. A Mage can use large magic based attacks, while letting
       their allies hit harder using special spells.
       [spoiler=STATS AND ABILITY]
       HP 100 (+10)
       ATK 30 (+5)
       MATK 80 (+15)
       DF 10 (+5)
       MDF 40 (+10)
       SPD 50 (+5)
       SM: All allies will deal direct damage with their attack equal
       to Destruction Mage's ATK stat. [Full game]
       [/spoiler]
       Church Leader Support
       The Church Leader aids their allies in battle, using abilities
       of regeneration. A Church Leader can withstand many hits, while
       healing their allies of damage received during combat.
       [spoiler=STATS AND ABILITY]
       HP 90 (+15)
       ATK 20 (+5)
       MATK 70 (+10)
       DF 10 (+5)
       MDF 50 (+10)
       SPD 50 (+5)
       SM: Heal yourself or an ally for 50% of Church Leader's HP. [One
       turn]
       [/spoiler]
       Bearded Wizard Support
       Specially trained magicians from the holy castle of the King,
       the Bearded Wizard has grand magical abilities. The Wizard can
       cast spells to defend an ally in need, while crushing the foe.
       [spoiler=STATS AND ABILITY]
       HP 100 (+10)
       ATK 10 (+5)
       MATK 80 (+10)
       DF 30 (+5)
       MDF 50 (+10)
       SPD 55 (+5)
       SM: Select an enemy. Their next offensive attack will be
       halved.[/spoiler]
       Exorcist Support
       A friend to the Church Leader, the Exorcist is extremely skilled
       at repelling evil forces away from their allies. The enemy may
       have a tough time forcing through the defenses an Exorcist can
       build up.
       [Spoiler=STATS AND ABILITY]
       HP 80 (+10)
       ATK 50 (+10)
       MATK 50 (+10)
       DF 30 (+5)
       MDF 40 (+10)
       SPD 60 (+5)
       SM: Select an ally. For the remainder of the battle, any
       offensive SM used against that ally ill be nulled.[/spoiler]
       Character Creation: Each forum user can create one hero. You
       post below the name, and class of your character. All other bio
       of your character is optional, but encouraged to to create a
       'Roleplay' feel to the game and interaction between characters.
       For character design, you can just use any ol' character picture
       off of Google or similar, and use that to represent your hero
       (Like I've obviously done).
       After you've been accepted into the game, you can private
       message the Gamemaster (me) which stats you wish to spend your
       starting 5 SP on. Keep in mind, once SP is spent onto a stat,
       you cannot undo the stat modification. Outside of the default
       stats each class has, only you will know your exact stat setup,
       unless you so choose to reveal it to others. When a match
       starts, Your name, class, and level will be shown. (Level is the
       total amount of spent SP used.)
       [spoiler=FORM]
       Name:
       Class:
       Gender (Optional):
       Bio (Optional):
       Picture (optional):
       [/spoiler]
       The first Boss will be entered into the game at somepoint in the
       future.
       Updates to this post are likely.
       [spoiler=U1D1132014]
       Update: U1D1132014
       NPC Mobs are available and being worked on. Currently, you may
       challenge an NPC mob to gain 1 SP per battle, maximum of 3
       battles a day. (Currently, the name is just 'NPC Mob', but a
       system for variety will be worked on.)
       Skill Point reset and class changes are now available. A
       character is limited to 3 skill point resets. You can get more
       skill resets by defeating Bosses. A class change will change
       your class to a selected class, and also reset your skill
       points. This will also consume a skill reset attempt.
       -Knight's SM was slightly buffed.
       -Assassin's SM was changed.
       -Samurai's SM was altered.
       -Working on extra classes.
       -Working on adding Bosses.
       -Class suggestions are now being accepted.
       -Ongoing calculations and rebalancing.[/spoiler]
       [spoiler=U2D11222014]
       Update: U2D11222014
       New Classes have been added! Check the home post for information
       on these new classes.
       -Destruction Mage has been reclassified from a Support to a DPS.
       -Bearded Wizard has been reclassified from a DPS to a
       Support.[/spoiler]
       Now, let us all start the glorious war, and head into battle!
       #Post#: 12717--------------------------------------------------
       Re: Vector Colosseum
       By: M217 Date: November 1, 2014, 4:59 pm
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       Name: Pierre Marcel
       Class: Heavy Bowman
       Gender: M
       Bio: A skilled Bowman known for his great aim, Pierre used to be
       one of the king's most trusted soldiers before retiring after
       his eye was shot out during a battle. He is now a consultant of
       the army, a shooting instructor, and a frequent participator in
       contests such as this one. He no longer trusts himself to
       actively work as a soldier in the army since his injury, but he
       has maintained his position as the most accurate sharpshooter in
       the country.
       Picture: (I don't like using internet stuffs, so made a chibi as
       a stand-in until I get around to drawing him on paper.)
       [IMG]
  HTML http://i.imgur.com/gi9TTvE.jpg[/img]
       #Post#: 12719--------------------------------------------------
       Re: Vector Colosseum
       By: Epsilon Date: November 1, 2014, 5:36 pm
       ---------------------------------------------------------
       Pierre Marcel has been accepted as a hero of the Colosseum. You
       can PM to which stats you wish to spend the 5 SP on, otherwise
       you can choose to use the SP at a later time.
       #Post#: 12726--------------------------------------------------
       Re: Vector Colosseum
       By: widm1999219 Date: November 1, 2014, 11:28 pm
       ---------------------------------------------------------
       Name: Emile Garthbell
       Class: King's Knight
       Gender: Male
       Bio: He is known as the "Face Rolling Dust Eater". He keeps his
       balance while sticking really close to the floor to evade
       attacks and strike back from odd angles. The pendulum movement
       gives him said title.
       I cherlenge Mr. M2.
       #Post#: 12727--------------------------------------------------
       Re: Vector Colosseum
       By: Epsilon Date: November 1, 2014, 11:35 pm
       ---------------------------------------------------------
       Emile Garthbell has been accepted as a hero of the Colosseum.
       You can PM to which stats you wish to spend the 5 SP on,
       otherwise you can choose to use the SP at a later time.
       Emile Garthbell has challenged Pierre Marcel to an official
       Colosseum match! Will be on standby until accepted.
       #Post#: 12729--------------------------------------------------
       Re: Vector Colosseum
       By: M217 Date: November 2, 2014, 7:51 am
       ---------------------------------------------------------
       Pierre Marcel would like to accept Emile's challenge and awaits
       the game-master's further instructions eagerly.
       #Post#: 12731--------------------------------------------------
       Re: Vector Colosseum
       By: Epsilon Date: November 2, 2014, 9:41 am
       ---------------------------------------------------------
       The match between Emile Garthbell and Pierre Marcel has been
       accepted!
       The the heroes set their positions on the stage, please PM me,
       the Gamemaster, on your choice of attack for the first turn.
       Remember, you can choose to do either a physical or magical
       attack, and you can activate your Signature Move on any turn you
       wish.
       First turn: Emile Garthbell VS Pierre Marcel
       -Emile activates his Signature Move.
       -Pierre fires a shot at Emile, dealing no damage.
       -Emile attacks, landing a normal blow against Pierre.
       End of turn one. Please send in your next attack messages.
       Second turn: Emile Garthbell VS Pierre Marcel
       -Pierre activates his Signature Move.
       -Pierre fires a shot at Emile, dealing reduced direct damage.
       -Emile attacks, dealing a killing blow to Pierre.
       Match Winner: Emile Garthbell
       Emile receives 1 SP. Please PM which stat you wish to apply your
       SP.
       #Post#: 12760--------------------------------------------------
       Re: Vector Colosseum
       By: Epsilon Date: November 3, 2014, 2:51 pm
       ---------------------------------------------------------
       Update: U1D1132014
       NPC Mobs are available and being worked on. Currently, you may
       challenge an NPC mob to gain 1 SP per battle, maximum of 3
       battles a day. (Currently, the name is just 'NPC Mob', but a
       system for variety will be worked on.)
       Skill Point reset and class changes are now available. A
       character is limited to 3 skill point resets. You can get more
       skill resets by defeating Bosses. A class change will change
       your class to a selected class, and also reset your skill
       points. This will also consume a skill reset attempt.
       -Knight's SM was slightly buffed.
       -Assassin's SM was changed.
       -Samurai's SM was altered.
       -Working on extra classes.
       -Working on adding Bosses.
       -Class suggestions are now being accepted.
       -Ongoing calculations and rebalancing.
       #Post#: 13227--------------------------------------------------
       Re: Vector Colosseum
       By: Epsilon Date: November 15, 2014, 4:19 pm
       ---------------------------------------------------------
       Up Coming Classes
       War Barbarian [Tank]
       Bearded Wizard [DPS]
       Exorcist [Support]
       After some tweaking and all, these will be added to the
       selectable list of classes.
       #Post#: 13715--------------------------------------------------
       Re: Vector Colosseum
       By: Epsilon Date: November 22, 2014, 11:18 am
       ---------------------------------------------------------
       Update: U2D11222014
       New Classes have been added! Check the home post for information
       on these new classes.
       -Destruction Mage has been reclassified from a Support to a DPS.
       -Bearded Wizard has been reclassified from a DPS to a Support.
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