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#Post#: 4654--------------------------------------------------
WVLGT
By: Iaashadow Date: March 19, 2014, 8:38 pm
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Published the most absurd puzzle game I've ever made, [s]there
is a win code for those up for it, or you could call it a day by
solving 40% of the thing, [/s]anyways, good luck.
HTML http://gamestarmechanic.com/game/player/3070983
UPDATE: NO MORE EASY WAY OUT, Good luck
Ok, I'll explain this here. This is a game of trial and error
and the goal is to focus yourself. Level one can be solved just
be taking all the possible paths or figuring it out barely. But
level two requires some more thought.
The multiple patterns:
You will find you can get to the outer columns with accuracy and
efficiency, as well as navigate where you want to start.
5 of the keys are found the same way on different levels.
Only one column crosses the center, and crosses it very
specifically, as the interior columns reverse vertically. Once
you figure out how to navigate the sim, then it becomes much
more randomized, you are forced to memorize how to get to a
certain place 4 or 5 steps in to try many different options, 4
keys are found this way.
The goal is to force the use of trial and error and memorization
on you, instead of blindly trying to make your way through. It
is more of a thought experiment than a gameplay game.
#Post#: 4724--------------------------------------------------
Re: WVLGT
By: Elephants4Ever Date: March 20, 2014, 3:27 pm
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I've got two keys left and no strategy except elimination
options that haven't worked (and trying to remember them, as I'm
too lazy to write them down), so as you can probably tell I'm
putting off playing the rest. XD
#Post#: 4725--------------------------------------------------
Re: WVLGT
By: Iaashadow Date: March 20, 2014, 3:27 pm
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on level 1 or two, as one is just practice
#Post#: 4726--------------------------------------------------
Re: WVLGT
By: Elephants4Ever Date: March 20, 2014, 3:28 pm
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Two. XD
#Post#: 4751--------------------------------------------------
Re: WVLGT
By: nitrox116 Date: March 20, 2014, 7:51 pm
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OK, I see. So I guess I was taking the right approach by
figuring out some basic things but still trying out the possible
combinations.
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