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#Post#: 1223--------------------------------------------------
REVIEW: Bioform
By: Black_Ace Date: December 30, 2013, 1:24 am
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[center]BLACK ACE, REPORTING FOR DUTY!
REVIEW #4: BIOFORM
HTML http://gamestarmechanic.com/game/shared/150391/3574b4cfc95c5d2bcc208551dd599664
Bioform is a rare kind of game. Rarely in the game alley do you
ever see a game that is so fun, yet so disappointing at the same
time. Bioform is an example. It features exceptionally great
gameplay awkwardly coupled with an unpolished story and
lackluster graphics.
The first few levels are... slow, to say the least. The hero
goes to a carnival. Now, that's fine and all, but it has very
little to do with the plot, and they weren't exactly fun.
Iaashadow could EASILY have removed them and just started with
the invasion. I won't go into further levels specifically to
avoid spoilers. Besides- the most important parts relate to the
game as a whole.
VISUALS
The Visuals of Bioform are the weakest link. It's quite obvious
that Iaashadow was rushing to complete the game, as it was made
to enter the scholastic art and writing awards. Walls were made
from single-block textures. Did they fit the backgrounds? Yes-
however, they lacked the depth and detail that has become the
standard of modern GSM games. If it's a thick wall, make it
thicker, and perhaps create some variation within the wall. (For
instance, mixing in some rough "Bush" texture with the flowers
to create an uneven landscape) Also, remember to ALWAYS set
top-down custom backgrounds to "LOCKED". Level 6 was completely
barren- no visual appeal whatsoever.
STORY
The exposition dump at level 6 was absolutely painful. Other
than that, the story was well put together. (Although a little
quick-paced.) However, the one gripe I have with the dialogue is
major- the grammar. It needs some serious improvement.
Unfinished sentences, rushed exchanges and virtually a complete
lack of punctuation. I honestly think you should re-write the
whole thing.
GAMEPLAY
Now this is where Bioform truly shines. The gameplay is
fast-paced, unique, smart, and above all- FUN! I actually played
it TWICE! (This is a major thing- I NEVER PLAY GAMES TWICE.)
It's fun! Fresh! Little more has to be said!
CONCLUSION
I must say- pushing through all the obvious flaws, I sure had a
blast playing Bioform. What are my final thoughts?
Iaashadow, I am issuing a CHALLENGE for you. Accept, and you
shall be rewarded. (by yourself and I, mostly) Go back to your
game, Bioform. Start editing it. Re-make the visuals, adding in
as much detail as possible while sustaining identical gameplay.
Re-write all the dialogue, making COMPLETE SENTENCES (ugh) and
explaining things a bit better. Polish it up, relax as you no
longer have a time limit, and release Bioform: Final Mix. I look
forward to your reply.
BLACK ACE OUT
[/center]
#Post#: 1225--------------------------------------------------
Re: REVIEW: Bioform
By: Iaashadow Date: December 30, 2013, 8:39 am
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Hey, thanks for the truthful review. I appreciate it, sadly I no
longer have access to the BioForm file. I know about the grammar
and visual issues as this was my first big project. If you're up
for it I will be working on AHOV (A Hue of Violet) in January
and I hope to greatly improve upon BioForm's beginner visuals
and rushed story.
Again thank you,
-Ben Roberts
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