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       #Post#: 29501--------------------------------------------------
       Alter
       By: nitrox116 Date: January 16, 2016, 8:33 pm
       ---------------------------------------------------------
       [center]
  HTML http://i.imgur.com/egRVVB3.png
       A CST[/center]
       Outside, the heat of the planet’s dying sun has grown so
       great that to step outside for more than a few hours is a death
       sentence.  Humanity now lives in massive metal Domes connected
       by underground tunnels.  Solar panels lie on top of the Domes to
       collect energy that is used to grow food.  Hunters wearing
       protective equipment are sent outside to forage for food and
       necessary materials.  Each Dome essentially has its own
       government – while several Domes may be united under one
       central authority, the governor of each Dome has almost total
       power.
       It is obvious that humanity cannot last long.  Scientists have
       decided that their last hope is to modify the human body, in
       order to let it withstand the harsh temperatures outside for
       longer periods than protective equipment allows.  The
       modifications are also their best chance of allowing humanity to
       survive in space or on other planets, which they will have to do
       when their star finally engulfs their planet.
       This body and mind modification technology, while far from
       perfected, has advanced far enough that prototype versions are
       available to the general public.  These prototypes are immensely
       popular: in fact, it is almost considered a tradition to get a
       modification procedure when one becomes an adult.  Those who
       have undergone such a procedure, known as a “Mod,”
       are referred to as “Modded.”
       However, Mods come at a cost.  Scientists have not yet perfected
       the procedure, and reports of numbness or tingling in the
       affected area are common.  More importantly, for every attribute
       a procedure adds, it makes the Modded person lose one of their
       natural abilities as a human.  To prevent this effect from
       adding up, each person is allowed only one Mod, barring
       exceptional cases.
       Be aware that there are some who dispute this rule, and for the
       sake of humanity, push for Mods to be made less restricted, or
       even mandatory.  One terrorist group, the Corpus Noir, has taken
       this philosophy to new extremes: the Noir kidnap people, force
       them to undergo extreme or multiple Mods, and then either
       indoctrinate them or release them back into society to display
       their handiwork.  Some political groups sympathize with the
       goals if not the practices of the Noir, and are pushing for
       ethical boundaries to be bypassed in favor of humanity’s
       survival.
       The Noir have gained particular prevalence in the Dome of Vreme,
       and are viewed by the government as a serious threat to society.
       To deal with them, a government counter-terrorism group called
       the Watchers has been created, which fights against what they
       perceive as a major threat to society.  But what could be worse
       than humanity’s gradual extinction as the sun dries their
       planet to the bone?
       [center]WELCOME TO ALTER[/center]
       RULES:
       1) Listen to admins and mods, as usual.  Nitrox is the GM.
       2) You may make no more than 3 characters without permission.
       3) The GM reserves the right to request changes to your
       character, particularly his or her Mods in order to ensure
       balance.
       4) Your first character must be Modded, and you can only have
       one non-Modded character.
       5) Be logical, don’t be overpowered, and don’t bunny
       characters without permission.
       Put careful consideration into the effects and drawbacks of your
       Mods: try to make them as logical as possible.  The drawback
       should be connected to the Mod, and the drawback should be
       something that would reasonably affect the character negatively
       in the CST.  The technology is not complete yet, and so really
       powerful or complicated Mods are unlikely.  Expect Corpus Noir
       members to have more powerful Mods and more debilitating
       drawbacks.  Here are examples of acceptable and non-acceptable
       mods (feel free to use the acceptable ones):
       BAD: Leg Mod allowing for faster running speed at the cost of
       the sense of taste.
       GOOD: Leg Mod allowing for faster running speed at the cost of
       coordination.
       (Sense of taste is unrelated to the legs, and is unlikely to
       change the course of the story.)
       BAD: Brain Mod that makes mental processes to run at the speed
       of a supercomputer, allowing for near-instant calculations,
       amazing observation and memory, and the ability to quickly
       analyze the situation and the best course of action, at the cost
       of emotions.
       GOOD: Brain Mod allowing for memories to be stored to a
       permanent but limited mental hard drive at the cost of some
       memory outside the hard drive, so it would be harder to
       recognize faces, places, abstract concepts
       (Supercomputer mind is too far-reaching and OP even for a Corpus
       Noir member.)
       The setting of Alter is more dystopian, and there is likely a
       higher amount of violence on the streets; still, blatantly
       offensive Mods (like a rocket launcher instead of an arm) are
       likely to be held only by Corpus Noir members, or by hunters who
       go outside the Dome regularly.  Technology besides Mods is about
       at the same level as the present day, except that the Internet
       does not exist, non-biological dense information storage is
       difficult (so personal computers are rare), and the space
       program, while still in relative infancy, is focusing more on
       finding habitable planets than setting up satellites and the
       like.
       It’s OK if you don’t get this on the first try, but
       let the GM change things if necessary.
       CHARACTER FORM:
       Official Name (first and last):
       Nickname:
       Sex:
       Occupation:
       Sexual Orientation and Availability:
       Age (Mods are for 18+ only!):
       Bio:
       Mod Bonus:
       Mod Drawback:
       Appearance:
       #Post#: 29503--------------------------------------------------
       Re: Alter
       By: nitrox116 Date: January 16, 2016, 8:37 pm
       ---------------------------------------------------------
       Paul Kingsley
       Nickname: Kingsley, Governor Kingsley
       Sex: Male
       Occupation: Governor of Vreme
       Sexual Orientation and Availability: Heterosexual, has a wife
       Age: 39
       Bio: Kidnapped by the Corpus Noir at a young age, Kingsley was
       given the ability to fly using a stylized jetpack apparatus
       attached to his back by their experiments.  However, the
       invasive procedure, requiring heatproof armor plating to replace
       his lower back and legs, left permanent consequences: Kingsley
       is unable to walk (or move much at all, really) on his own, and
       is confined to a wheelchair.  He persevered in the face of
       injury and began a political career, and thanks to his tragic
       past and commitment to stopping the Noir, was elected Governor
       of Vreme.  Since then, he has passed legislation that makes Mods
       safer and cracks down on unauthorized Modding.  He is widely
       known for his friendliness and calmness, although he has
       sometimes been criticized for having a secretive personality.
       Mod Bonus: The ability to fly using a jetpack.  Fuel is limited,
       although it can be replenished.
       Mod Drawback: Essentially paralyzed from his lower back down,
       cannot move without using a wheelchair or his Mod.
       Appearance:
  HTML http://i.imgur.com/HRzg201.png
       #Post#: 29504--------------------------------------------------
       Re: Alter
       By: Zenwarrior54 Date: January 16, 2016, 8:51 pm
       ---------------------------------------------------------
       Official Name: Lucia il Terminale
       Nickname: Lucia
       Sex: Female
       Age: 18
       Occupation: Singer
       Bio: Lucia was a famed and popular singer, known for her wide
       range and soft, quivering notes. Four days ago, however, she was
       inexplicably kidnapped and brutally beaten; allegedly, it was
       the work of the Corpus Noir, but neither a proper motive nor
       substantial evidence has come forward. In the process of the
       attack her lungs were torn out, leaving her to suffocate on the
       street. Luckily she was found quickly, and an operation was done
       to install a new mod still in its early alpha stages. Lucia's
       mod is a life-support system working as a pacemaker as well as a
       partial replacement for her lungs and vocal cords. It's
       beginning to fail, however...
       Mod Bonus: Life support. Her mod allows her to live.
       Mod Drawback: The life support is imperfect and as of now the
       only one of its kind. The original designer was killed shortly
       after developing it. She's reaching the end of the machine's
       life, and it's starting to break down. As of the beginning of
       Alter, she has three days to live before the mod gives out and
       she dies.
       Appearance:
  HTML http://i.imgur.com/TFO7kR0.png
       #Post#: 29505--------------------------------------------------
       Re: Alter
       By: Epsilon Date: January 16, 2016, 9:29 pm
       ---------------------------------------------------------
       Official Name (first and last): Nepal Cordalik
       Nickname: N/A
       Sex: Male
       Sexual Orientation and Availability: Heterosexual, uninterested
       Occupation: Meditation teacher/Corpus Noir mission adviser
       Age (Mods are for 18+ only!): 54
       Bio: Always a pessimistic and growing tired of the limitations
       imposed by the governments within the domes, loosing faith in
       their ability to preserve the human population, Nepal joined
       Corpus Noir. He simply stated, for what mod he wished, Nepal
       asked for the ability to "see the future of the human race", and
       was given his new face.
       After receiving the powerful modification, Nepal quickly climbed
       the inner ranks within the organization, fulfilling missions
       swiftly, despite his pessimistic nature. After many years, he
       found himself as an adviser for planning and approving organized
       missions requiring mobilization of multiple members. At the same
       time, he has noticed that his already aging body wasn't taking
       physically demanding jobs quite as well. Spending less time
       doing these, he focuses on his now role in CN, as well as
       residing in a building provided by the organization, which he
       uses as a regular meeting room for CN. He also doubles it as a
       facility for meditation; Opening a meditation center for
       teaching and allowing other people within the domes to come in
       and meditate, and give an occasional piece of advice.
       "If everyone who witnesses a murder ceases to live, no-one has
       seen the murder, thus, such an event never took place."
       Mod Bonus: Nepal's face was completely removed; It was replaced
       with a silvery metal mask, attacked to the bone of his skull,
       with a crown-like top, and only has two slits for where his eyes
       normally would be. This device lets him see in inferred and
       ultraviolet, as well as nightvision. Nepal can also fire rays of
       metal-cutting lasers from the eye-slits in his mask.
       Mod Drawback: Complete lack of color vision, normal sight is
       almost nonexistanct, merely capable of making out general shapes
       and distances. His neck, to suport the heavy equipment on his
       face, was installed with extra bars for support, so his range of
       motion in that area is severely limited.
       Appearance:
       Less fancy version of this
  HTML http://prntscr.com/9r36z1
       #Post#: 29506--------------------------------------------------
       Re: Alter
       By: nitrox116 Date: January 16, 2016, 9:52 pm
       ---------------------------------------------------------
       Jestina Ashworth
       Nickname: Jestina, Jest
       Sex: Female
       Occupation: Enforcer of the Corpus Noir
       Sexual Orientation and Availability: Heterosexual, Available
       Age: 23
       Bio: Jestina and her younger sister Deneen were happily raised
       by lower-middle-class parents, both working in civil service,
       when Deneen was critically injured by an accident with a
       motorized bike.  The man involved in the accident managed to
       escape charges because he hadn’t been conclusively
       identified, and Jestina’s family was unable to pay for the
       extensive Mods required to save Deneen from permanent paralysis.
       The Corpus Noir contacted Jestina, and their doctors
       successfully treated Deneen, granting her incredibly powerful
       mechanical legs, in exchange for Jestina’s promise to act
       as an enforcer for them.  She received an arm cannon Mod from
       them, with which she hunted down the motorcycle driver that ran
       into Deneen, and now is a loyal member of the Noir frequently
       called upon for dirtier jobs.  She relies on the Noir for
       housing and food, since her Mod is easily recognizable.
       Mod Bonus: Jestina’s right arm (she’s left-handed)
       has been replaced with a metal cannon that can fire projectiles.
       Scrap metal from the ground or specialized projectiles like
       grenades will both work.
       Mod Drawback: The arm is virtually unusable now, and needs to be
       charged every night in order to function.  Use of the arm in
       enclosed spaces can release noxious fumes.  Using the arm causes
       significant recoil that throws Jestina off balance.
       Appearance:
  HTML http://i.imgur.com/0fQnYxD.png
       #Post#: 29507--------------------------------------------------
       Re: Alter
       By: Iaashadow Date: January 16, 2016, 10:11 pm
       ---------------------------------------------------------
       Official Name: Sir Oliver Peters Willhoff
       Nickname: Willhoff, Sir Willhoff
       Sex: M
       Occupation: Leader of the department of the treasury, although
       he steps outside of his department a lot.
       Sexual Orientation and Availability: Straight, not interested in
       a romantic relationship
       Age:36
       Bio: Oliver Willhoff grew up in Korak, a small town turned into
       a rather quiet and peaceful dome. He was quite the rebellious
       teenager, modifying his body and becoming a very
       anti-establishment activist, particularly advocating for more
       mods and more space technology. While his stance on mods hasn't
       changed, as he moved into adulthood he became a much more
       relaxed man, starting a few businesses and putting his past
       behind him. Recently he was appointed by the governor for his
       management skills, and that is where he works.
       Willhoff is confident in his own abilities, and believes he can
       and should offer assistance to what is right whenever and
       wherever he can.
       Mod Bonus: Both of his hands are metal, and contain powerful
       cores that allow him to give electrical power to various
       machines and things. He is effectively a mobile power source.
       Mod Drawback:The cores in his hands are incredibly volatile and
       if damaged will poison his arms, causing a need for amputation.
       They also are quite flammable, and an open flame near an exposed
       hand can be quite dangerous or deadly for him.
  HTML http://i.imgur.com/7GTTYg2.png
       #Post#: 29508--------------------------------------------------
       Re: Alter
       By: Iaashadow Date: January 16, 2016, 10:32 pm
       ---------------------------------------------------------
       Official Name: Grace Walker
       Nickname: Grace
       Sex: F
       Occupation: Odd jobs and the like, mostly works as a security
       guard for a bar in downtown Vreme
       Sexual Orientation and Availability: Bi, open
       Age: 20
       Bio: Grace grew up in a poor neighborhood in a dome several
       miles away. Her family moved to Vreme when she was 16 and rented
       a small apartment. There she was captured by Corpus Noir and
       given a combat mod. After working for them as a hitman for a
       year she decided to work on her own. She got a job as a bouncer
       and occasionally does some recreational fighting in her spare
       time. However Noir still has an eye on her, and would love to
       have her in their service once again.
       Grace is strong willed but generally bitter about things in
       general. It's hard to get her to open up. However she loves
       fighting, always has, and her mod just made her better at it.
       Mod Bonus: MagTec's Pattern combat mod. Grace can predict
       movements with incredible accuracy, and her reaction time is
       superhuman. The mod itself will influence her brain to perform
       certain actions in certain situations, allowing for quicker and
       more effective movement.
       Mod Drawback: Grace is hyper reactionary and cannot keep still
       or hide. Any sort of surprise movement triggers an auto reaction
       from her mod which can often be assault. She basically can't
       operate in an environment where random acts of violence aren't
       tolerated.
  HTML http://i.imgur.com/J9Oom3r.png
       #Post#: 29509--------------------------------------------------
       Re: Alter
       By: M217 Date: January 16, 2016, 10:46 pm
       ---------------------------------------------------------
       Weee Slot Save weeeee
       Charrie
       Official Name: Sterling Belmont (liable to change)
       Nickname: Everyone simply calls him Sir, as his real name is
       undisclosed
       Sex: M
       Occupation: Corpus Noir leader
       Orientation/Availability: Heterosexual, unavailable
       Age: 39
       Biography: Mr. Belmont, a fairly succesful and fairly unknown
       entrepeneur, tragically died in an automobile accident more than
       a decade ago. Since his feigned death, he has taken his
       organization, the Corpus Noir, to great heights through his
       intelligence and cruelty. The man, among members of his
       organization, is known to value efficiency above all else, and
       he has no tolerance for failure. He is the brains behind the
       largest terrorist organization in Vreme, and he demands respect
       from all who interact with him.
       Mr. Belmont is an exceedingly careful man. His true name and
       identity are kept even from his own agents, and he delegates
       most face-to-face interactions to his lieutenants. If he
       requests a rare meeting with you, it either means something very
       good or very bad.
       Mod:? ? ?
       #Post#: 29510--------------------------------------------------
       Re: Alter
       By: widm1999219 Date: January 16, 2016, 10:50 pm
       ---------------------------------------------------------
       Official name: (Character does not remember)
       Official Name on Fake Identification Card: Haze, Dirth
       Nickname: The Rat
       Sex: M
       Occupation: Information broker and Representative of The Sewer
       Ewer
       Sexual Orientation and Availability: Asexual
       Age: ~46
       Bio: [s]The Rat grew up in the slums but after getting a small
       loan of a million dollars[/s]
       The Rat had to fend for himself from a very early age. He
       came to terms with the fact that in order to survive in the
       world, one would have to take matters into their own hands. That
       is exactly what he did. He stole, he fought, he delivered.
       Eventually, he made a name for himself as "The Rat", the city's
       best information broker within the underground. His title was
       derived from his ability to infiltrate/spy on any group and
       weasel himself out of danger's way. The Rat became well known
       for having a silver tongue and analysis skills as well as having
       acquired tricks of the trade from most of The Sewer Ewer.
       Upon reaching thirty years of age, he and his companions
       founded The Sewer Ewer, and underground pub named aptly due to
       its close proximately the sewerage system. Here, the most vile
       of filth is collected and many of the contemptible entities
       reside here if not in one of the various other criminal sectors.
       The Rat has some friends in high places, namely in the
       governor's cabinet. They plant false information and keep the
       Watcher's off their heels. Watcher's and Corpus Noir members
       alike come to The Rat seeking information and for a price they
       can deal in the most lucrative trade: knowledge.
       The Sewer Ewer has various facilities and shops. Some of
       the more prominent ones include a human trafficking center which
       can be located by traversing deep into the network. There they
       deal in slaves, forced marriages, organs, human cuisine,
       corpses, and mod transplants. There also exists multiple
       gambling centers with one of the more popular ones allowing you
       to bet mods are mod components.
       More normal establishments such as "massage parlors, banks,
       pharmacies, and the Ewer guard building" exist in the system as
       well. In short, it is the city withing the city, home to only
       the dregs of society.
       Near the "surface" of the operation exists a mod workshop,
       displaying basic illegal mods, or mods that are more compatible
       with children. Under the surface lies on of the cities largest
       mod laboratories, all 100% illegal and highly volatile. They
       have also developed what they call, "External Mods". These
       devices function similarly to normal mods but have minimum
       number of drawbacks. Although dubbed "External Mods", they are
       simply tools (often weaponry and clothing) with either very
       short bursts of output or sustained periods of minimal output.
       The Rat has a good friend in each of the aforementioned
       sectors with a nickname aptly suited to their profession.
       Mod Bonus: The Rat has an eye mod that allows for noticing the
       finer movements that a person makes during a conversation. This
       allows him to detect emotional states,
       Mod Drawback: The Rat loses some degree of vision on
       non-humanlike shapes, to pick up on very, very minute changes
       requires the cutting out of his peripheral vision. Mod is only
       in one eye so if vision is cut off from that side, he'll just
       have to rely on his own talent (which is already quite
       sufficient). Sacrifices some degree of farsight in the modded
       eye. Needs somewhat frequent tuning.
       External Mods:
       Silken Shoes - Plain shoes with a custom made sole with a very
       minute device that further dampens The Rat's footsteps alongside
       his manner of walking. Minimal effect, basically just
       comfortable shoes.
       Black Mantle - Wards off heat, chills, and radiation to a small
       degree. It is dyed a nice absorptive black. Nice and flowy.
       Clothing - Made from a similar material to the mantle but with a
       duller color.
       Visor - One way visor that blocks others from seeing his eyes as
       clearly. Allows him to see vague heat signatures at a close
       range. Cannot operate for very long at all.
       Appearance: So middle aged dude in black, generally covered
       [hr]
       Official Name: Bolgan, Miriam
       Nickname: The Gorging Gorgon
       Sex: F
       Occupation: The heiress and current head of Baemu Corp, one of
       the leading companies in producing avant garde food.
       Sexual Orientation and Availability: Cibophiliac
       Age: 29
       Bio:
       The Bolgan family has always been heavily vested in the
       harvests and the hunting that has persisted through the decades
       of living under a dome. Miriam is the new head of the company
       who has greatly advanced the scope of the variety of food stuffs
       that they produce. With her specialized modification, she is at
       the forefront of gourmet sampling and strives to turn everything
       into something fit for human consumption.
       Using her position as both head of a food company and as
       one of the primary food testers,
       she is able to eat to her heart's content. She is quite a
       glutton, more so because her mod forces her to be one.
       Nonetheless, she enjoys the time she gets to spend eating very
       much.... if not a bit too much. Part of her mod was specifically
       tailored for her to be eat others of her kind, a wondrous rush
       that brings her the most joy of all.
       She maintains a slim figure and a body fat percentage of
       13% through her mod and generally maintains a weight of around
       80kg. She has various contacts in the Sewer Ewer to procure some
       of her goods and is connected to her company's own hunter group.
       Mod Bonus:Digestive system type mod. She is able to consume most
       types of organic matter without suffering much damage as her
       system will analyze and filter out the harmful components. By
       consuming human flesh, she is able to partially add it to her
       own muscle mass and bulk up.
       Mod Drawback: Needs to consume humans on a semi-regular basis
       for her body proteins to not denature. Metabolic rate is very,
       very high and energy consumption rates are very high. Needs to
       eat very frequently. Has a mildly dulled sense of taste which
       annoys her to no end.
       Appearance: Similar-ish in appearance to an older Meiko from her
       Vocaloid 3 box.
       [hr]
       Official Name: Haze, Lute
       Nickname: Courier/Loot
       Sex: M (something must be wrong with the world since Widm has
       made a teenage male character)
       Occupation: Courier for The Sewer Ewer
       Sexual Orientation and Availability: Chrometophiliac
       Age: 16
       Bio:
       Lute is one of the poster children used as the Ewer's
       walking billboards. This group of kids directly apprentice under
       the instruction of the Rat and his companions, each learning to
       potentially succeed them in their trade. On the side of legal
       documentation, all of them are considered adopted children by a
       certain Mister Dirth Haze. As his nickname suggests, his current
       job mostly revolves being the resident errand boy, delivering
       packages left and right. In doing so, he is fostering his own
       speechcraft ability, something essential in most forms of
       business. he is grateful for the opportunity as it solves his
       monetary issues and gives him some extra crach which he uses to
       send back to the orphanage which raised him.
       As someone simply wishing to survive in the grim existence
       of life, Lute has come to accept the fact that the Black Market
       is essential to the city's well being. He is not found of the
       human trafficking business but he knows that he can do nothing
       about it. As they all say, "You can't outrat The Rat." He's
       received a pledge that no one from his particular orphanage will
       be targeted by The Rat himself, a man whose words carry weight
       in the part of the world he resides in.
       Mods: N/A
       External Mods/Gear:
       Clothing - Standard issue heat, cold, and radiation resistance
       layering for when a delivery to the buffer zone or the outside
       is required.
       Amp Bracers - For brief periods of time, the bracelets contract
       upon his arm muscles, forcing them to strain themselves for
       small bursts of extra strength
       Carry Weight Gauntlets - Similar to the amp bracers although
       these cause no strain upon his arm. He has to pay for recharges
       and is only used when making deliveries.
       Motorrad - A type of weak, powered bike. Doesn't pay for the
       fuel too often so he ends up cycling for the majority of the
       time
       Syringes - Emergency use only. Filled with various experimental
       concoctions that supply mod like regeneration power, paralysis
       poison, adrenaline boost, or physical steroid. Has similar
       detrimental effects to the body as over using a mod.
       Appearance: Blond.
       #Post#: 29511--------------------------------------------------
       Re: Alter
       By: Zenwarrior54 Date: January 17, 2016, 12:06 am
       ---------------------------------------------------------
       Official Name: Rico Wolfgang
       Nickname: Agent Wolfgang
       Sex: Male
       Occupation: Watcher
       Sexual Orientation and Availability: Straight, Available
       Age: 20
       Bio: Rico, at 15, was already a member of the Corpus Noir. He
       was a young enforcer who fought using the unusual tactic of
       equipping himself with prosthetics and armor, and relying on
       melee combat with a longsword. As the work got dirtier and he
       found out more as he ascended through the organization, he found
       out the rotten truth at their core and went rogue.
       He now works for the Watchers, a government-funded group of
       agents who aim to bring down the Corpus Noir.
       Mod Bonus: He has two separate mods- one that he had installed
       during his early years in the Noir, and one installed shortly
       before he left.
       The first is a standard prosthetic, which replaces the bone in
       the upper arm and the entire right forearm. He has no sense of
       touch on those parts and have marginally better performance than
       unmodded body parts.
       Additionally he has a brain modification that automatically
       activates in times of extreme stress- It changes his mental
       state to cause him to undergo something called "Knockout Mode".
       It disconnects him from his current state of consciousness and
       replaces it with the natural survival instincts of a wild
       animal. His posture remains the same, but he loses all feeling
       of pain and remorse, as well as any concept of alliance, mercy
       or long-term decision making. Needless to say he also loses the
       ability to speak or even coherently think. Calming him down at
       this point is a dangerous task.
       Mod Drawback: When in strenuous use his prosthetic arm feels no
       pain or exhaustion, but once in rest it releases all accumulated
       stress, causing him to feel all the associated pain at once.
       During this time his arm can't be used for much. If the pain
       becomes too much his Knockout Mode may be unwillingly activated,
       which can lead to disaster.
       During Knockout Mode he's prone to attack allies and enemies
       indiscriminately, as well as any civilian who comes close.
       Because of this, he's never released on a mission alone. After
       recovering, his thoughts may remain clouded for up to an hour.
       Appearance:
  HTML http://i.imgur.com/rRpWOlL.png
       *****************************************************
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