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#Post#: 27520--------------------------------------------------
Sandsteppe
By: Iaashadow Date: September 23, 2015, 9:06 pm
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[center]
HTML http://i.imgur.com/h6gzaXt.png
By Iaashadow
Ispera, a massive world of magic, beasts, danger, and infinite
possibilities, is home to countless beings and cities. From the
religious metropolis of Colt, to the corrupted port of Hemron,
Ispera is as diverse as it is large.
In the desert kingdom of Yezin, a large mining city, there has
been upward progress for the last century, and with more and
more rich foreigners arriving, things are looking up…. for the
nobles. Yezin was built on the backs of slaves, and while there
have been no slaves for a few centuries, the class difference is
obvious, and constant. Even a whole type of magic is reserved
for the nobles and the better off. With more and more attention
being drawn to the desert kingdom, more danger looms, how long
can it’s eons old system hold out? And what will become of the
untamed masses?
A few hundred miles away there lies another decent-sized
kingdom, Guelboro. Many in Guelboro feel there neighbors have
been around long enough, and if they can’t get an official war,
they’ll find another way to take down the desert kingdom…..
Ispera operates on the magic system based off of Magic: The
gathering
Read up here
HTML http://gamestarforum.createaforum.com/c-s-t-discussion/ispera-magic-system/msg27518/#msg27518
Ask me any clarification questions.
RULES
Blue magic is for nobles only. All nobles have at least a part
of blue. Therefore, normal citizens cannot use blue magic (This
does not mean they cannot be blue.)
Basic CST rules
(
HTML http://gamestarforum.createaforum.com/role-playing/rules-of-cst/)
Be reasonable with magic. Ask me if you have any questions on
what you can/can’t do with magic. Typically common sense works
out, and I’ll correct what I need to.
Don’t be afraid to try stuff. Being entirely reactionary and
waiting on others to advance the plot makes for a boring CST.
3 character limit - only one can be a noble
Character Forms
Name:
Age:
Gender:
Sexuality, romantically available?: (ex. straight, yes)
Nobility or Citizen:
Colors: (U is blue, all other colors use the first letter)
Bio:
Appearance:
Any other information:
An extra note: I recommend making at least one of your
characters high school age for the purposes of the academy. It
makes interaction easier and can keep the ball rolling, thanks.
Have fun!
[/center]
#Post#: 27521--------------------------------------------------
Re: Sandsteppe
By: nitrox116 Date: September 23, 2015, 9:34 pm
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Name: Shon Praga
Age: 45
Gender: Male
Sexuality, romantically available?: Straight, no
Nobility or Citizen: Citizen
Colors: GB
Bio:
Shon Praga is a lower-class doctor that caters to the citizenry,
especially in times of epidemics and infection. He lives alone
ever since an accident with his magic killed his best friend,
has essentially no friends, and rarely visits someone else's
home unless making a house call to the ill. He deeply resents
the noble class, considering them useless fools, and rarely
shows any compassion to those he treats and generally refuses to
treat someone until they are on the verge of death – or
past it. However, his record as a doctor is exemplary –
so much so that nobles began to request him, after hearing tales
of Dr. Praga's excellence. The first noble he treated, despite
Dr. Praga's constant care, succumbed to his infection –
but not before it spread to the rest of his family. In the end,
all of the contents of the house had to be burned to prevent it
from spreading further.
Dr. Praga's magic allows him to control and mutate
microorganisms – he can cause an infection to
spontaneously fade, spread, or develop into something worse. He
is less adept in necromancy of corpses than some of his GB
peers, but can revive someone who has just died to nearly normal
condition – although he will be able to exert a little
mental influence on them after they revive.
Appearance:
HTML https://upload.wikimedia.org/wikipedia/commons/thumb/5/57/Paul_F%C3%BCrst%2C_Der_Doctor_Schnabel_von_Rom_%28Holl%C3%A4nder_version%29.png/220px-Paul_F%C3%BCrst%2C_Der_Doctor_Schnabel_von_Rom_%28Holl%C3%A4nder_version%29.png
Black robes, black cane, gives off the impression of being older
than he is. Wears plague doctor mask when working, helps
channel his magic.
#Post#: 27522--------------------------------------------------
Re: Sandsteppe
By: widm1999219 Date: September 23, 2015, 9:59 pm
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Character Forms
Name: [s]Notactually Mariathistime[/s] Neffstein Muli
Gender: [s]Notfemale[/s] Male
Age: [s]Not14[/s] Somewhereinthe40s
Sexuality, : Mentally Perturbed, Levini-asexual
Nobility or Citizen: Mentally Perturbed Citizen
Colors: RUB (Red Blue, with an emphasis on red, maybe a tiny bit
of white?)
Bio: [color=silver][s]Introducing tarot cards the character.
[/s]
Neffstein is a person who lives in the city of SandSteppe
Yezin. He lives some kind of dubious apothecary/divination shop
in some back alley in a corner of the city of sand. Although
it's not particularly popular, there are always a few curious
souls who wander into his domain that covers all of 12 tatami
(as that's clearly a practical system of measurement in this
world that doesn't have the concept of Japan). In reality, he
just rooms there as he and the owner are kindred spirits, fellow
weirdos in a sane world. He worships a goddess by the name of
Levinia who supposedly governs the rules of the major and minor
arcana. She is an embodiment of all five colors with lesser
quantities of black in comparison to the other four (with blue,
red, and green being a larger component than white). If you were
to ask him what his life was like, he'd probably spout some
incoherent words about how he was conceived four years ago under
the direction of the pointed wand of the third degree and the
upright chalice of the tenth order and the blessings of
nimarukyu. A strange acolyte of the religion of Birdspiel.
He uses all four suits of the minor arcana and a few of the
cards from the major arcana.
Appearance: Picture some fishy guy with the standard cloak
covering up a large portion of his face/body/whatever. (I may
draw this in a random period of forty-five minutes.)
#Post#: 27523--------------------------------------------------
Re: Sandsteppe
By: Zenwarrior54 Date: September 23, 2015, 10:21 pm
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Name: Clementine
Age: Unknown
Gender: Female
Sexuality, romantically available?: Unknown
Nobility or Citizen: Unknown
Colors: Unknown
Bio: Along Yezin's sandy streets in the dead of night, there's
rumored to be the silhouette of a little girl that occasionally
wanders about. When she notices you staring, she vanishes,
blending in with the shadows around her.
Appearance:
HTML http://i.imgur.com/PWX5MTC.png
Any other information: Probably just an urban legend, right...?
#Post#: 27524--------------------------------------------------
Re: Sandsteppe
By: SierraRacer Date: September 23, 2015, 11:40 pm
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((Will probably continuously edit))
Name: Kelcie V (No one knows her full last name)
Age: 15
Gender: Female
Romantically available?: Yes
Nobility or Citizen: Citizen but sort of Nobility... read bio
Colors: (U is blue, all other colors use the first letter): RG
Bio: [s]Everything to do with fire...[/s] Kelcie had an unusual
childhood. Her first memories are from an orphanage that was
very violent in its methods of teaching. This contributed to her
being a deadly martial artist, even without magic. Kelcie was
adopted by a noble family, the Cirlay family (pronounced like
K-eye-r-lee), when she was five. She almost always appears rude,
reckless and always eager for fights. Kelcie learned everything
through reading before she joined the academy. The only thing
she was taught in was martial arts because she showed interest
and promise in it and with it. While most started to learn about
magic around when they were nine, Kelcie was long past basics.
Some may consider her a prodigy, but don't say it to her face.
She is VERY unpredictable and she never has the same reaction to
a situation (mostly because she is never in the same situation
twice and usually improvises on the spot).
Kelcie has made it into the higher groups of the academy despite
her demon-like nature which most see as strength. At first many
people scorned her and were irritated at her joining when she
was 7 (managed to get in despite 10 age minimum). Now many
people have forgotten that after she beat up a few bullies. Now
people being cruel to others instantly assume that she is coming
for them at the request of someone else if she goes near them.
Newbies and a few jealous people still see her as small and
weak, but she is happy where she is and just wants to improve in
everything she does.
Appearance: later m8s ((FOR NOW BE HAPPY THAT THERE IS NO
TERRIBLE ART HERE))
Any other information:
-has a hard time making friends
-her only real friend is her 'sister' ((Complete opposites,
she may show up here and there in posts, but not too much. Name
is Haley.))
-rarely listens to what she is told to do
-will do ANYTHING for family and friends
-helps people she sees in trouble in her own special way
-enemies have a tendency to try and persuade her to join them
because her violence makes her seem evil.
-is almost always helping the government/whoever rules this
place catch criminals
-is hated among criminals and there are occasional attempts
at killing her.
((Please tell me if there is anything I need to change here))
#Post#: 27526--------------------------------------------------
Re: Sandsteppe
By: Iaashadow Date: September 24, 2015, 10:10 am
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Name: Yori Senlevon
Age: 36
Gender: Male
Sexuality, romantically available?: Straight, no
Nobility or Citizen: Nobility
Colors: UWB
Bio: Yori was simply a noble's son until his famous incident at
the Academy. Yori was voted as president of his junior class and
gathered a large enough following to claim power over the
academy, using the power of the mob to terrorize his political
opponents. Eventually this led to the execution of a student
that had bullied one of Yori's friends in sophomore year. Yori
was expelled from the academy but not before other nobles
noticed his considerable persuasive ability and incredible
confidence and power. Lord Keralin took him in, noting despite
his extreme view of justice and his incredible arrogance, he was
incredibly smart and could be used as an asset.
20 years later Yori, now Lord Senlevon, is a force to be
reckoned with. Many nobles question him but his hordes of
supporters in the nobility keep his enemies at bay. He is in
charge of the academy and concerns himself with little else. He
has no time for peasants and their imperfect ways.
Appearance:
HTML http://i.imgur.com/EiXMvXI.png
Any other information:
-The academy in question is the royal magic academy that is open
to anyone who is good enough with magic, however it is generally
for the nobility and only the cream of the crop from the masses
get to go.
#Post#: 27527--------------------------------------------------
Re: Sandsteppe
By: nitrox116 Date: September 24, 2015, 11:28 am
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Name: Lady Nadia Vincolo
Age: 28
Gender: F
Sexuality, romantically available?: Bisexual, yes
Nobility or Citizen: Nobility
Colors: RBU
Bio:
Lady Vincolo, born the second daughter of a noble family, was
betrothed to a young noble heir before she was even a teenager.
She soon proved to defy her parent's expectations, manipulating
her unfortunate husband until she was effectively in control of
his family's businesses, then leaving him, prompting him to
commit suicide. Despite his family's objections, the betrothal
contract left her in control of much of his wealth. Her beauty
and charm attracted many more suitors, but things always seemed
to end badly for anyone who drew her attention. Despite this,
her power and influence continued to rise.
Lady Vincolo is amoral and an expert at social manipulation.
She lays ruins to families or friendships just for enjoyment,
even when it doesn't result in a direct benefit for her. She
specializes in mind-effecting magic that can temporarily give
someone Red traits, such as brashness and acting on impulse.
She is also adept in fire spells.
Appearance:
HTML http://i.imgur.com/K8m9UWx.png
#Post#: 27529--------------------------------------------------
Re: Sandsteppe
By: ADD123 Date: September 24, 2015, 3:52 pm
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Name: Eratucus Remalituk-Avelier Tramnucus, aka Erat Tram. Don't
say anything else.
Age: 34
Gender: Male
Sexuality, romantically available?: No.
Nobility or Citizen: Citizen
Colors: G-R
Bio:
Erat was abandoned at the age of 13, left alone in his huge
sandstone cave, which had dozens of rocky caverns and hidden
tunnels, the main entrance being an underground tunnel close to
random abandoned home where no one could accidentally stumble
upon it. Using green and red mana, Erat sometimes creates
concentrated stone changes to increase the cavern, spreading it
out as older parts collapse. He is quick to react, in many
different emotions, mainly anger and watches over himself first,
his survival is is number 1 thing. He left his cave for
provisions, education but hated nobles, and by the age of 20,
was a master of fighting and decent with using magic, using
whatever nature he could to give him an advantage. Over the
years Erat excelled, living by himself but staying alive.
Appearance:
[img]
HTML http://i.imgur.com/R5z8NCR.png?1[/img]
#Post#: 27530--------------------------------------------------
Re: Sandsteppe
By: Lilium Date: September 24, 2015, 4:54 pm
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Ah, the sweet tones of misery.
Name: Kreiwralk Ygzlasti
Age: ???
Gender: Indiscernible, presumably male.
Sexuality, romantically available?: (Pan as hell, but nah.)
Nobility or Citizen: Ex-Nobility
Colors: BU[b]G
Bio: Born of a family of nobles, Kreiwralk was destined to
become a great prince. With his sharp wit and calm demeanor, he
showed promise as a future great leader. However, through his
studies, he discovered the follies of human civilization and the
horrors of worldly genocide. Alongside this, he became
interested in the uses of powerful magic. On the day of his
coronation, he mysteriously disappeared. After months of
searching with no results, he was declared dead, and his
scheduled coronation was pushed back, turning into a memorial.
He fled into the wasteland lying between the two kingdoms,
perfecting what he has learned about conjuration in solitude.
After years of practice, he became an unusually powerful
summoner. With enough mana, he can conjure great beasts and
powerful monsters. He may also bring a previously living
organism back to life as something a bit more horrifying, but
this is usually temporary. Kreiwralk has a goal: to bring both
kingdoms, and eventually the world under his control; and by god
will he do nearly anything to get it.
Appearance: Leave it to the imagination, since I can't draw or
find an appropriate picture. I'll think of this later.
Additional information: His voice is strangely distorted, and
his clothing hides any hint to his gender. However, due to being
abnormally tall (6'11) and due to the voice being slightly
deeper than average, it is assumed that Kreiwralk is male.
(Placeholder)
#Post#: 27533--------------------------------------------------
Re: Sandsteppe
By: jamesgames Date: September 24, 2015, 7:19 pm
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Name: Basir Tatsuhiro Xanthopoulos
Nicknames: Grim, Reaper, Grim Reaper
Age: 31
Gender: Male
Sexuality, romantically available?: Heterosexual, Yes
Nobility or Citizen: Nobility
Colors: BU
Bio:
During Basir's childhood, his father was rarely around, caring
more about his asylum then anything else. He was the classical
workaholic. Because of this, Basir spent most of his time with
his mother. You could say 99% of the attention Basir got was his
education, and 1% was actual fun. That's what happens when
you're born into a serious family of intellectuals.
Basir was fascinated in magic and dedicated to learning every
bit of it. Even when he wasn't being trained, he spent his free
time increasing his mana and learning everything he could do,
and ways to manipulate his powers to become even more powerful.
He was willing to practice on anybody and put them into a state
of complete submission. Due to this, and his habit of finding
the weak link and dominating them, ensured that Basir was never
that popular. Besides his magical interest, he was also attached
to any study relating to how the mind works.
One day, Basir's father Rasheed, mysteriously went berserk. He
began tormenting individuals with his mana. Rasheed soon enough
became a big enough of a threat that Basir had no other choice
but to make his father forget how to use magic and relocate him
to his asylum, Merry Madhouse. The asylum was passed onto Basir
as an insane person could not run it.
Basir opened up psychology offices around Merry Madhouse. He was
a very successful businessman. One day, his old friend Crane ran
into him, seeking to join his business. He gave Basir the idea
of a school for the disturbed, and many others that led to Crane
and Basir becoming business partners in the new successful
business. By the way, the school for the disturbed officially
opened its doors.
After Crane and Basir became partners, Crane began focusing more
on managing the business, while Basir focused on what the
business actually did: psychology. His methods proved to be very
successful, curing his patients of mental illness quickly. His
talent was recognized when the other nobles suggested he used
his almighty mental powers to prevent criminal activity. Nobody
knows if he took their suggestion to this day.
Appearance:
[img]
HTML http://i.imgur.com/bwIh5zQ.png?1[/img]
Any other information: Basir likes and is adept at games,
specifically mind games.
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