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       #Post#: 27519--------------------------------------------------
       CST Magic Types
       By: Zenwarrior54 Date: September 23, 2015, 9:06 pm
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       We've used a lot of different kinds of magic in CSTs going by
       different systems, so I'll document there and update the list
       whenever we come up with another one.
       As you can tell, I'm pretty bored today.
       Uncontrollable Type: (Uncontrollable, Unpinnable, Unbreakable,
       Unforgivable)
       Believe it or not, Uncontrollable's original post referred to
       everyone's powers as "Magic." Nobody since ever referred to it
       as such, and later it was explained as a modification of human
       DNA, but I thought I'd mention it anyway.
       MUAHAHAHAHA
       Ispera Magic System: (Colt, Sandsteppe)
       Based off of the MTG color wheel (found here
  HTML http://www.metalsucks.net/wp-content/uploads/2013/11/MTG-color-wheel.jpg),<br
       />the magic system used in Iaa's CSTs is dictated by five types 
       of
       Magic: Red, Green, White, Blue and Black, each with its own
       respective properties. You can find a detailed description here.
  HTML http://gamestarforum.createaforum.com/c-s-t-discussion/ispera-magic-system/msg27518/?topicseen#new
       Sanctum System: (Sanctum, Sanctum/Divided, Sanctum/Twisted)
       Magic is the manipulation of the laws of physics, powered by
       Mana, which is a naturally refilling resource from Sanctum.
       Every few years a battle is held, and the winner is given the
       Sanctum Key, which gives its wielder an unlimited supply (and a
       life of misfortune).
       Conflict System: (The Conflict, The Conflict III)
       There is no system. There is only cupcakes.
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