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       #Post#: 10091--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: Jay-Eff Date: June 13, 2011, 4:07 pm
       ---------------------------------------------------------
       [quote author=DANO25 link=topic=649.msg10088#msg10088
       date=1307995435]
       Retro is already on my friends list but "retro" isnt his
       gamertag...are the other guys gamertags on my them the same as
       ther wrote in the team lists? i hav nooks on my PS3 friends list
       so i can contact him anyway
       [/quote]
       you can also use your friendly neighbourhood hosts. I've now
       told dano to add his team from my friends list
       #Post#: 10092--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: moobit Date: June 13, 2011, 4:35 pm
       ---------------------------------------------------------
       [quote author=Toby937 link=topic=649.msg10026#msg10026
       date=1307906211]
       [center]UPDATE[/center]
       Ok guys sorry to keep you all waiting for such a stupidly long
       time,
       People have been on holiday/without xbox/internet etc etc.
       However!! We are still very keen to see this kicking off soon.
       From today I want to give you all one week to liase with all of
       your team members and report back to myself or Jay3ff any
       problems any of you guys have.
       As its been going on so long I'm expecting some to be no longer
       interested or whatever so I do have some reserves lined up.
       So just to clarify
       You all have 1 week to liase with team members.
       Any prblems let us know ASAP.
       Team fixtures will be posted up this week.
       As soon as everyone has reported everyone present and correct we
       are good to go and will kickstart the tournament ASAP
       Thankyou all for your continued support and patience
       [/quote]
       God work boys! :)
       #Post#: 10094--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: moobit Date: June 13, 2011, 4:42 pm
       ---------------------------------------------------------
       Just so you all know... I wish you all good health as if anyone
       drops out... i'm the booby prize...
       and i'll be bringing along my knife... "SIT DOWN!" ;D
       #Post#: 10179--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: DeeJayWill Date: June 15, 2011, 5:00 pm
       ---------------------------------------------------------
       woot my internet is finally on and running, slightly on the low
       end of the Mbps scale but i shall endeavour to play and if it
       turns out im doing more harm than good i will drop out and let a
       reserve take my spot  :-[
       #Post#: 10625--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: Toby937 Date: June 23, 2011, 4:56 am
       ---------------------------------------------------------
       Okay as of yet, nobody has actually got back saying they have a
       full team of willing players...... but I have heard people
       discussing it etc. So Im hoping all is well and there are no
       problems.
       As I am still unable to post a new topic all the information
       will have to go in this thread for the forseeable future.
       First up, when we play:
       This is the big issue here folks, so far we have these options:
       All games played on one night
       Give the teams a time frame to complete the games
       I would prefer to give people a time frame, so as not to
       directly pressure any one person to commit to one night every
       week, but Im going to throw it open to you guys, either pm me or
       Jay with what would be best for you. Because to be honest, Im
       stumped, we'll go with the majority.
       But please do so as quickly as you can, believe it or not a lot
       of effort has been put into this and I would hate it if it fails
       to even get going.
       But enough of me moaning :) lets get down to business
       #Post#: 10626--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: Toby937 Date: June 23, 2011, 5:15 am
       ---------------------------------------------------------
       MAPS AND GAME MODES
       Ive had loads of questions about this so you will find the full
       list below.
       Each game mode MUST be played on the map indicated, this is
       again for balance and fairness, they are all core maps so dont
       worry if you dont have the DLC.
       Domination: Radiation
       A fairly big map with the 'B' flag requiring good communication
       and teamwork in order to capture. No worry on spawn trapping.
       Demolition: Jungle
       In order to detonate both bombs, a co-ordinated attack will be
       required. A medium sized map with good defensive and attacking
       positions
       Headquaters: Villa
       A larger map with some tricky HQ points, which should make for
       some interesting results.
       Capture the Flag: Firing Range
       Smaller map but tricky flag points. Teamwork essential.
       Sabotage: Array
       The largest map, chosen for sabotage mainly to balance the time.
       Sabotage can either be over, very quickly, or it will take a
       while. Hopefully on a larger map, the game will last a bit
       longer and be more enjoyable.
       Search And Destroy:  Grid
       Open spaces and plenty of cover should make for interesting
       rounds. Remeber to take your time, you've only got one life!
       #Post#: 10651--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: Jay-Eff Date: June 23, 2011, 9:58 am
       ---------------------------------------------------------
       [quote author=Toby937 link=topic=649.msg10626#msg10626
       date=1308824122]
       Search And Destroy:  Grid
       Open spaces and plenty of cover should make for interesting
       rounds. Remeber to take your time, you've only got one life!
       [/quote]
       but also bear in mind that if you stay motionless for too long,
       napalm will spawn at your feet
       yes, we have the ability to mod the private lobbies to do that
       #Post#: 10673--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: DeeJayWill Date: June 23, 2011, 12:11 pm
       ---------------------------------------------------------
       [quote author=Jay-Eff link=topic=649.msg10651#msg10651
       date=1308841100]
       [quote author=Toby937 link=topic=649.msg10626#msg10626
       date=1308824122]
       Search And Destroy:  Grid
       Open spaces and plenty of cover should make for interesting
       rounds. Remeber to take your time, you've only got one life!
       [/quote]
       but also bear in mind that if you stay motionless for too long,
       napalm will spawn at your feet
       yes, we have the ability to mod the private lobbies to do that
       [/quote]
       SHIT seriously??
       #Post#: 13964--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: KYUSS Date: August 30, 2011, 9:24 am
       ---------------------------------------------------------
       Any games played yet?
       #Post#: 13979--------------------------------------------------
       Re: CoD Wars: Rules and other Information
       By: Toby937 Date: August 30, 2011, 1:49 pm
       ---------------------------------------------------------
       Unfortunately this little shindig was cancelled. Keep your eyes
       peeled for some team matches in the future though.
       If CoD is your thing we play on the xbox and PS3 every tuesday
       from 9ish
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