URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Fairbanks Tabletop Wargaming
  HTML https://ftw.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: 40K Events and Announcements
       *****************************************************
       #Post#: 109--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: Thoman Date: October 31, 2012, 6:16 am
       ---------------------------------------------------------
       Blood Lord Kolak Manflayer, Master of the Evisceration, Lord of
       the Starkillers, Butcher of Worlds, Oathsworn of An'nggrath
       Carrying a brutal axe, and an oath to take the skull of a star,
       he has come to find ancient technology that may aid him in
       setting the centerpiece of the skull throne- and almost
       certainly cement his ascension.
       (Chaos Lord with the Mark of Khorne, a Sigil of Corruption, and
       the Axe of Blind Fury.)
       #Post#: 110--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: FerrusManus Date: October 31, 2012, 3:24 pm
       ---------------------------------------------------------
       Well my guy is already on the main site for the campaign but i
       figured id give his bio in here
       Iron Father Vaylund of Clan Karguul, Iron Hands Space Marines
       Iron Father Vaylund is quite a veteran of the chapter and has
       served in his role for several centuries. As a member of clan
       Karguul he is under the command of Lord Bannus and has been
       dispatched to a new area of conflict. He is considered by many
       to be a walking manifestation of the beliefs of the Iron Hands,
       being nearly all machine he has proven time and time again that
       the machine is indeed strong. He is stubborn in his beliefs but
       also manages to be somewhat of a diplomat at times. For these
       reason Lord Bannus has sent Vaylund, knowing that working
       alongside several other imperial forces will require some form
       of coordination lest they become overwhelmed by the enemies who
       have attacked this planet.
       His reason for being here is simple, 10,000 years ago during the
       great crusade this planet was brought into compliance by the
       Iron hands, the likes of Xenos and Heretics shall not be
       permitted to tread upon a planet won over without retribution.
       #Post#: 111--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: rogue tau Date: October 31, 2012, 3:43 pm
       ---------------------------------------------------------
       Commander Nightstalker, Vetran fire warrior of the "Eclipse
       Cadre", Second in command under Rogue Ethereal O'Vashan.
       Nightstalker Is a loyal follower of O'Vashan beleiving his
       somewhat unorthodox methods to still be for the greater good of
       the Tau empire. The Galaxy is our inheritance and we will fight
       to free it from those who would withhold our birthrite and fail
       to exept the wisdom of the greater good.
       Nightstalker is a Shas'o Crisis Commander: WS:4, BS:5, S:5, T:4,
       W:4, I:3, A:4, LD:10, Sv:3+
       WAR GEAR: Plasma rifle, Fusion Blaster, Multi-tracker, Black sun
       Filter, Sheild generator(4+I), Stimulant injector.
       Special rules. the special issue stimulant injector give the
       feal no pain special rule
       #Post#: 113--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: Blevins Date: October 31, 2012, 8:14 pm
       ---------------------------------------------------------
       As for my Necrons; Overlord Hakan of the Sautekh Dynasty.
       WS  BS  S  T  W  I  A  Sv
       4     4   5  5  3   2  3  2+\3++
       Special Rules:
       Reanimation Protocols
       Ever-living
       Independent Character
       Wargear:
       Sempiternal Weave (Improves armor to a 2+)
       Phase Shifter (Grants a 3+ I save)
       Warscythe (CC +2 str, AP1, Armourbane)
       MindShackle Scarabs (One random Model in base contact must take
       a leadership test on 3d6, or strike D3 automatic hits against
       his own unit)
       Overlord Hakan has seized his world from his incompetent and
       disloyal masters. His own loyalty to the dynasty is absolute.
       Shortly after seizing control of the tomb world Fatalis Mundus
       Hakan recieved orders from Nemesor Zahndrekh to deploy a
       scouting force to the world known as Falon's Regret. His overall
       objective is to seize the world and it's assets for the Sautekh
       Dynasty.
       #Post#: 115--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: Phosis Date: October 31, 2012, 10:35 pm
       ---------------------------------------------------------
       [Edit] - Sorry for stirring up a debate about relative power
       levels, I'm sticking with the expensive HQ as an investment for
       later on, rather than going with the cheaper paper-tiger
       approach.  I'll just have a really tiny army the first few
       rounds!
       I'll be playing a Deathwatch Strike Force, though utilizing the
       Grey Knight Codex to get there.
       [Edit] - Deathwatch feels like its supposed to be more elite
       than C:SM, but not quite as elite as C:GK.  Personal rule - Will
       not use Paladins as Troops (i/e no Draigo), will not try and use
       Purifiers as Troops (i/e no Crowe). Standard Strikes should
       adequately represent an armed-to-the-gills Kill-Team, thank you
       very much!  And while I won't make it a rule, I sincerely doubt
       I'll use Dreadknights.
       Everything else I can reasonably re-fluff into something the
       Deathwatch could conceivably have access to.  Hammerhand becomes
       Strength Amplifiers, sometimes they work, sometimes they don't!
       Force Weapons become poisoned weapons, sometimes the mix of
       toxins is off and they don't work right.  Warp Quake is Homing
       Signal Scramblers...so forth and so on.
       Watch Commander Anton Rufio, Deathwatch (formerly of the
       Avenging Sons)
       WS   BS   S   T   W   I   A   Ld   Sv
       6      6    4   4    3   5  3    10   2+/4++
       Wargear - TDA, Incinerator, Nemesis Force Sword,
       Frag+Krak+Psychout 'Nades, Iron Halo
       Rules - Aegis, ATSKNF, Ind. Char.,  Preferred Enemy (Demons),
       Psyker (ML 1), Grand Strategy.
       Achievements - As yet, none.
       ________________________________________________
       Rufio is something of a firebrand among the Deathwatch,
       relentless in the pursuit of his objectives but unwilling to
       bear any more losses than are absolutely necessary [Edit] - even
       among "lesser" forces, like the Adeptus Sororitas or the
       Imperial Guard - all human life is worthy of his best efforts at
       protection.  That said, sometimes the Emperor's Duty requires
       sacrifice, while Rufio will make every effort to preserve life,
       he will not flinch if its sacrifice is required. [/Edit] The
       name of every [s]Marine[/s] human who has perished under his
       command is engraved upon his armor.  Formerly commander of Watch
       Station Kempec he has been tasked by Inquisitor Corwyn (Ordo
       Xenos) with tracking down information about a relic that was old
       even in the time of the Crusades, known only as The Libram.
       His mission is small, a Strike Cruiser and two kill teams at the
       moment, but Corwyn has promised more resources if Rufio can
       produce results...
       -----
       [Edit] - Rufio is the commander of the Marine detachment aboard
       the Deathwatch Strike Cruiser Endurant Vigil which, under sealed
       orders, entered the Falon's Regret system some 3 days ago. Rufio
       and his Marines, along with a detachment of Ratings from the
       Vigil have docked with and re-activated the abandoned and
       dormant Watch Station Duras (which is intended to function as
       their home-base for the time being).
       The ship itself is captained by an NPC Marine who I will name
       and flesh out if the narrative calls for it.
       #Post#: 116--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: Erik Rickards Date: November 1, 2012, 3:31 am
       ---------------------------------------------------------
       So if there's still room to join the league, I am. My fluff is
       being worked on, But as it stands now it's looking like this.
       The last organism of the Tyranid prime strain "Headhunter"
       WS  BS  S  T  W  I   A   Ld  Sv
       6     4   5  5  3   5  4   10  3+
       Wargear: Bonded Exoskeleton, Lash Whip and Bonesword, Scything
       Talons, Adrenal Glands, Toxin Sacs
       Rules: Synapse, Alpha Warrior, Independent Character, Shadow in
       the warp
       As a personal rule, the Headhunter will (almost!) always accept
       and issue challenges when in an assault.
       As Hive fleet Colossus was engaged in it's final stand with
       the Imperial Fleet outside Falon's Regret, it learned something
       of the Navy and Imperial Guard at their service: All of the
       smaller, weaker beings flock to the more important lifeforms for
       direction, and will fall apart once their leaders are killed. It
       was with this knowledge that they began to formulate their
       newest strategy, expected to be carried out by an elite Tyranid
       Prime strain known as the Headhunters, who specialized in
       hunting down and mauling enemies in personal combat,
       demoralizing the surrounding troops.
       However, the Imperial fleet was still too numerous for
       Colossus to defeat, and as the Hive Mind realized it's attempts
       were futile, It created one last copy of the Headhunter and
       deployed all of the lifeforms it could create onto the surface
       of Falon's Regret.The headhunter, knowing his mastery over the
       other lifeforms would not last long before the fleet was
       finished, used all of his remaining synaptic power to will the
       Tyranids on the planet's surface into a state of dormancy.
       Now, after years of hibernation, the Headhunter has been
       awoken by a resurgence in it's synaptic power. Although it knew
       it's strength was easing it's way back after it's long sleep,
       the Prime could feel a distant synapse power telling it that
       Headhunter would need it's strength very soon, as the Hive mind
       was returning to Falon's regret, and all life would soon be
       devoured. The Mind willed the prime to begin finding those who
       would hinder the new fleet's arrival, and consume them,
       absorbing their powers and removing threats to the new fleet.
       Awakening dormant lifeforms as it traveled, the Headhunter set
       to work the only way it knew how.
       #Post#: 117--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: Syresyphirin Date: November 1, 2012, 6:52 am
       ---------------------------------------------------------
       Alright guys, I should have most of the new avatars added. I'm
       going to do pairings tomorrow as I have to greatly increase the
       size of the map to accomdate all the new blood. I really dig the
       back stories I've read so far and thats the sort of thing I want
       to encourage. Since a ton of guys I don't know personally have
       become interested in this project I'm just going to throw this
       out there now at the beginning.
       This is not intended to be a competitive event. A quick reading
       of the league rules should make it pretty clear this isn't
       exactly tuned for tournament play. Some codexes will be hurt
       more than others by the restrictions, and as Avatars gain
       achievements they will become horribly undercosted for what
       they're bringing to the table. This is understood.
       As a guy that enjoys gaming competitively with Warmachine, I
       understand fully that this might not be to every one's tastes.
       If you don't think its for you, its cool to drop now, its also
       cool to play a few rounds and decide if you can enjoy a more
       relaxed game. I've noticed people already concerned that the
       spirit of the event will be subverted. Personally, I'm not too
       worried about that. We're all adults, if you're just not having
       fun playing against an individual, let me know, I'll use my EO
       mojo to make sure you don't get paired against them again.
       To close it out, the point of this exercise is to see what kind
       of stories we can weave around the battles we have over the
       course of the winter. There's no entry fee, and nothing riding
       on victory and defeat, both make good stories, so my advice is
       to relax and enjoy the ride.
       #Post#: 118--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: reabold Date: November 1, 2012, 6:33 pm
       ---------------------------------------------------------
       remebered to add my bit of narrative to the game i had with
       jared
       -----cycle count 4582921:
       -----
       -----43219 cycles since last systems activation--begin pre-boot
       dignostics:
       -----
       -----
       -----
       -----pre-check shows disconnections at local tombs 13 20 43 44
       59 62 134 160:
       -----local cyrptech assets not responding to local commands:
       -----
       -----detection of non tectonic seismic activity near tomb
       entrance 19:
       -----powering sensors to section 19-----:
       -----
       -----
       -----scans reveal unknown life forms at tomb entrance 19 and
       surrounding area----:
       -----
       -----unknowns appear to have mid level reasoning and basic
       armaments:
       -----
       -----
       -----:CAUTION: detection of psyker in local unknowns--unknowns
       attempting to breach tomb entrance 19:
       -----pre-check shows power supplies sufficient to activate local
       defense system:
       ----- | error |
       -----corruption of local logic circuits in primary defense
       networks--activation of systems halted:
       -----
       -----
       -----override local systems; command protocols received:
       -----recalling tome lord kortesh and personal guard from
       hibernation:
       -----
       -----protocols received--:
       -----|repair systems redirected to tombs 13 20 43 44 59 62 134
       160|
       -----|activation proceeds tomb 1-12 14-19 21-30|
       -----|prepare activation of higher level tombs|
       -----end command protocols:
       #Post#: 119--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: Syresyphirin Date: November 1, 2012, 10:58 pm
       ---------------------------------------------------------
       Alright guys, I haven't expanded the map yet, but I've posted
       the rest of the pairings for round one. For people that didn't
       provide their real name I just used your name on these forums,
       and going forward I'll probably just do that for every one as it
       makes finding your partner easier probably.
       Note: Rogue Tau is the odd guy out right now. I believe one more
       player may be jumping in as a marine to take him on, but if he
       doesn't Rogue Tau, just challenge any one and it'll count as
       your official game for the round.
       Lookin forward to seeing how the first round goes, take it easy.
       #Post#: 120--------------------------------------------------
       Re: Warhammer 40,000 Narrative league
       By: Za Raapini Date: November 1, 2012, 11:17 pm
       ---------------------------------------------------------
       Captain Stacia, Star Phantoms 3rd Company.
       Wargear: Power sword, plasma pistol, artificer armor.
       Captain Stacia has had a long and storied service in the Star
       Phantoms, from his days of being a Devastator in 5th Company, to
       his service in the Vanguard in 1st Company, to his recent ascent
       to captaincy of the 3rd Company.
       He served with 5th Company for nearly fifteen years as a
       Devastator, before being rotated into an Assault Squad. It was
       here that Captain Stacia's true talents as a Space Marine
       emerged, and he eventually ended up taking command of his own
       squad, which he lead with distinction for a number of years.
       After a particularly daring act on the battlefield, he earned
       his Crux Terminatus, and was accepted into the ranks of the
       Vanguard in 1st Company, a position he kept until just recently.
       He, along with the rest of his chapter, was involved in heavy
       fighting during the assault on Badab. His chapter suffered
       greatly, but helped to accomplish the goal the Imperium had been
       striving for. In the aftermath, when the shattered chapter began
       to rebuild, Stacia was offered command of his own company. While
       he had turned down such overtures in the past, he found it
       impossible to on this occasion.
       Stacia now works to help in the rebuilding process of his
       chapter, while proving to those around him and in his own
       chapter that he is worthy of command. He has recently received
       orders to deploy his forces to Falcon's Regret. Not wishing to
       speed the still understrength 3rd Company into a series of
       vicious battles, he has decided to bring just two squads of 3rd
       Company veterans with him, while the rest of the company builds
       itself back to full strength.
       It will be the ultimate test of Stacia's ability to command and
       fight, as he tries to hold out and finish the objectives of his
       Chapter Master with just a scant few men.
       *****************************************************
   DIR Previous Page
   DIR Next Page