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       #Post#: 274--------------------------------------------------
       New California Republic
       By: Victoreno Date: October 23, 2012, 1:32 pm
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       The New California Republic (NCR) is a democratic federation
       based in California, with holdings in Nevada, Oregon, Mexico
       (Baja) and along the Colorado River. The NCR emphasizes many old
       world values, such as democracy, liberty, and the rule of law.
       It also strives to restore order and progress in the wasteland,
       though it has faced difficulty living up to those standards.
       The New California Republic was born from the remnants of the
       survivors of Vault 15 and the small walled community they
       founded, Shady Sands. Under the leadership of Aradesh, and with
       the assistance of the Vault Dweller (who saved Tandi, Aradesh’s
       daughter and a future president of the NCR), the community
       prospered. Trade routes with other settlements allowed cultural
       exchange, and a movement to form a national entity gradually
       took root and won popular acceptance. In 2186, the town of Shady
       Sands changed its name to “New California Republic” and formed a
       trial council government to draft a constitution. Four more
       settlements joined the council, and in 2189 the NCR was voted
       into existence as a sprawling federation of five states: Shady
       Sands, Los Angeles, Maxson, Hub, and Dayglow.
       By post-apocalyptic standards, the NCR is a paragon of economic
       success and good ethical character: political enfranchisement,
       rule of law, a reasonable degree of physical security, and a
       standard of living better than mere subsistence are daily
       realities for its 700,000+ citizens. Currently, the NCR in a
       state of transition, with rapid economic growth and a sea change
       in political leadership endangering its grand humanitarian
       ideals. Nowhere is this more evident than in the Mojave, where
       the occupation of Hoover Dam has improved access to electricity
       and water, but at the cost of straining its budget and
       embroiling its armed forces in a morally corrosive imperialist
       project.
       The NCR government’s aim is to annex New Vegas as the republic’s
       newest state. While it already controls Hoover Dam, its treaty
       with Mr. House and the three families compels it to allot 5% of
       the dam’s electrical and water production to local use free of
       charge. Adding injury to insult, the NCR is locked into
       protecting New Vegas from invasion by Caesar’s Legion even as it
       receives not one cap in tax revenue from the Strip’s highly
       lucrative resort operations. NCR citizens in the Mojave have
       largely come here for economic reasons, whether as paid citizen
       soldiers or as prospectors and fortune-seekers.
       Most of the NCR is made up of farmers, merchants or settlers
       seeking protection from the dangers of the post-apocalyptic
       world. In exchange, the NCR collects taxes from them to arm,
       train, and supply their troops.
       The NCR is a democratic federation, modeling itself on the
       government of pre-War United States. The government is divided
       into three branches: legislative, executive and judicial. The
       legislative branch is the Congress, staffed by representatives
       elected by their states and senators, forming two houses: House
       of Representatives and the Senate. The Congressmen use a variety
       of titles: "Councilor," "Counselor," "Councilman,"
       "Representative," and "Senator." In particular, the Hub (in its
       own obstinate way) prefers to call their representatives
       "Governors." The executive branch is the Republic council,
       headed by the President and Vice-President. The President and
       Vice-President are elected by NCR citizens, with advice from the
       Congress. Last, the judicial branch comprises courts and judges
       ruling in accordance with NCR's adapted version of American
       common law. United States uses common law, so it's logical that
       its heirs would continue to use it - after adapting it to post
       nuclear needs, of course.
       In theory, this is a sound and well-balanced system, but in
       practice, every state tries to assert its independence and work
       towards furthering its own agenda. There is much friction
       between the states of Hub and Shady Sands, usually related to
       trade rights and caravan routes, while New Reno remains
       dominated by various criminal interests. Significant pressure is
       exerted on the political and economic direction of the NCR by a
       variety of private interests; in particular, the brahmin barons
       whose wealth gives them great influence at the ballot box and
       whose needs are often placed first by officials seeking support
       in their political ambitions. With the armed forces, the Gun
       Runners gain special dispensation and influence as they are the
       primary contributor to NCR's weapon arsenal. Elsewhere,
       monopolies like the Crimson Caravan and similar trading families
       dominate the trade routes and use their wealth to gain influence
       with the NCR government and extort large amounts of money.
       Smaller competitors who are unable to compete with both the
       larger competition as well as the high taxes are inevitably
       muscled out.
       The president is the biggest factor in deciding on the course
       the Republic should take. For example, under Tandi (who served
       over ten terms as President; something Caesar mocks as
       indicative of monarchy, rather than democracy), the NCR has
       grown substantially, focusing efforts on rebuilding the pre-War
       infrastructure and restarting technological development, while
       under Aaron Kimball, the NCR became more imperialistic and
       expansive, overextending itself on multiple fronts in the
       process.
       There is little to no sexism in the NCR (unlike many other
       factions in the wastes), most likely due to the community's
       origins in Vault 15 and Tandi's extended presidency. The
       republic also has shown little discrimination against ghouls and
       mutants, though many political analysts argue that this is
       because NCR has had limited contact with them (the NCR did have
       little contact with Necropolis or the Master's Army). However,
       some politicians use lingering anti-mutant sentiments to boost
       their popularity among the voters.
       There is a clear separation of church and state. NCR has
       resisted any attempts to canonize the Vault Dweller within the
       city limits (the statue outside the Hall of Congress is
       acceptable, though nothing else is). Both Aradesh and Tandi
       found that politics and religion don't mix, especially when they
       got more exposure to the people of the Hub and visits from a few
       well-spoken members of the Followers of the Apocalypse. In any
       event, the NCR in the past and in the present allows any
       non-psychotic religions within their capital, the NCR are very
       tolerant of religions as long as they don't involve human
       sacrifice or dipping people in vats of Forced Evolutionary
       Virus, such as the Legion and the Master's Army.
       The NCR's military is composed of several Divisions, including
       special cavalry and mechanized units. In addition, many of their
       major cities are protected and patrolled by heavily armed police
       officers. One of their Special Forces units consists of the New
       California Rangers, a select group that is pledged to protect
       the people of the Wastes much like the Texas Rangers of old. The
       Rangers are said to have numerous safehouses throughout the
       wastes, and they use these to strike at slavers outside of NCR
       territory (usually in the North). As expected, the two groups
       hate each other with a passion. NCR was also in the habit of
       establishing marshals in the major population centers in their
       territories, responsible for enforcing the laws of NCR
       throughout the Republic. Ghouls, super mutants, and humans were
       all known to serve in the NCR armed forces. They also have
       access to a small limited number of vertibirds from their battle
       with the Enclave over Navarro, such as the modified Bear Force
       One vertibird. They may also have access to the blueprints of
       the vertibirds, because there were copies at Navarro which the
       Chosen One delivered to the Brotherhood of Steel.
       Many people in the western wastelands have mixed feelings about
       the NCR. Some people strongly support the Republic's goals of
       spreading democracy and the rule of law, and others vehemently
       oppose their methods of "controlling" everything they come into
       contact with. With wastelanders who were used to having no more
       than a mayor or sheriff now suddenly being part of a complex
       political structure and having to pay taxes, some view it as a
       loss of the frontier lifestyles that once defined them. As the
       NCR's power and territory grew, it made progressively stronger
       enemies who would test the resolve of the Republic.
       Under President Tandi, the NCR made slow but sustainable
       territorial expansion, allowing towns and other small
       communities, who were impressed by the principles of the NCR, to
       join of their own volition. While defending their borders from
       hostile raiders like the once legendary Vipers and Jackals, who
       would be ravaged by the NCR's military until they became broken
       shadows of their former glory. Eventually taming Southern
       California, these achievements would garner such respect for
       President Tandi that the people would come to adore her, and
       tribals outside the NCR's borders would refer to her as the
       "Great Mother".
       Viewing the NCR's growth and success as a threat to their
       already stagnating power and influence, the Brotherhood of Steel
       would launch a military campaign with the goal of pacifying the
       NCR and asserting its dominance over the wasteland and its
       technology. After narrowly avoiding defeat in the early days of
       the war, the NCR would ultimately prevail and force the
       Brotherhood into retreat and hiding. The NCR had defeated their
       strongest opponent yet.
       After the death of President Tandi, her successors would
       gradually change the direction of the NCR. Rapidly expanding the
       Republic's borders in every direction in a more imperialistic
       fashion, they sacrificed some of the NCR's principles and moral
       highground in the process. Now led by President Aaron Kimball,
       the NCR's expansion has led it to the Mojave Wasteland, where it
       would encounter the impressive city of New Vegas, and the even
       more promising Hoover Dam. However it would also encounter its
       greatest enemy ever, Caesar's Legion, across the Colorado River.
       The NCR initially had great success in the Mojave Wasteland,
       setting up several bases and even an embassy on The Strip. The
       front line of the new conflict between the NCR and Caesar's
       Legion moved towards the Colorado River. The Legion attacked the
       NCR with its full strength during the First Battle of Hoover
       Dam. The NCR was forced to retreat, but lured the Legion into a
       trap at Boulder City and was able to retake the Dam. After their
       defeat the Legion regularly conducted raids on the west side of
       the Colorado, even creating permanent bases at Cottonwood Cove
       and sacking towns like Nipton and Nelson with little response
       from the NCR.
       The NCR has access to a lot of pre-War technology. Standard NCR
       soldiers have service rifles along with standard pre-War and
       self-made combat and riot armors. The NCR possesses power armor
       salvaged from engagements with the Brotherhood, but lack the
       training to use it in the Mojave. Instead, the servos in the
       joints are stripped out and an air-conditioning unit is
       installed in place of the power core, turning it into extremely
       heavy, but effective, armor. The New California Republic does
       possess Energy Weapons in their forces, but it is used in
       moderation, and their main source of additional energy weapons
       and ammunition rely on the Gun Runners. However, the NCR special
       forces, the NCR Ranger Veterans, use pre-War riot gear and
       armor. The weapons used by the Rangers include: anti-materiel
       rifle, Ranger Sequoia, hunting revolver, brush gun, amongst
       others.
       As for civilian technology, they appear to have knowledge of
       irrigation (as apparent in the NCR sharecropper farms). They can
       also maintain some pre-War transportation, such as the monorail
       at Camp McCarran. The NCR also had an extensive railroad network
       in the New Vegas area and in the Core Region. The network used
       in the Mojave was used for transporting limestone from Quarry
       Junction to Boulder City; these efforts were halted by the
       Powder gangers revolt and the unsuccessful efforts to curb
       deathclaw population growth. However, the railroad system in the
       Core Region is still active.
       After annexing Vault City, the NCR gained access to many new
       kinds of technology, such as energy weapons and technology such
       as the force field. Due to Vault City, the NCR can mass produce
       chems and stimpaks, as well as gaining the ability to perform
       radiation removal and sophisticated surgical procedures,
       including replacement of lost limbs, and organs via cloning and
       grafting armor plating to one's skeleton. Vault City also allows
       them to access the ability to make their own weapons, repair
       pre-War weapons, and make their own power armor.
       The NCR created its own currency in the form of gold coins
       around the turn of the 22nd century. Bottle caps were useless at
       this time due to the gold reserves of the NCR. This changed when
       the Brotherhood of Steel destroyed the gold reserves in 2281.
       The NCR dollar devalued and the conversion rate lowered to 2.5
       NCR dollars to one cap.
  HTML http://images2.wikia.nocookie.net/__cb20110423115847/fallout/images/6/67/FNV_NCR_Flag.png
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       #Post#: 277--------------------------------------------------
       Re: New California Repuplic
       By: Fluttershy Date: October 30, 2012, 11:53 am
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       BOOO! NCR! BOO!
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