DIR Return Create A Forum - Home
---------------------------------------------------------
The Village of Freeport
HTML https://freeport.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Freeport Information
*****************************************************
#Post#: 4--------------------------------------------------
Laws of the Village of Freeport
DIR By: Malora
Date: May 16, 2024, 12:41 am
---------------------------------------------------------
Welcome to Freeport.
Freeport is located on a small island just to the west of the
Northern Forests, south of the Isle of Hulneth. The Island
itself is known to traders and Pirates as a tiny trade port,
held to the standards of Merchant Law, though many of those who
come to trade are also captivated by its natural beauty and
serenity. The small community of the Island is welcoming and
warm, inviting weary travelers and traders to visit often and
stay long.
- Freeport is a mirror zone. If we can't do it in Your Home,
You can't do it here.
- All Site rules apply here.
- We are a full kill/capture/collar zone by Members only. No
poaching is permitted here.
- Freeport is led by Alucard and His Mate Herrena. They will
have final say on decisions made here.
- Freeport upholds Merchant Law.
- You must rp your way in/out of Freeport. It is an island and
the docks must be used to enter or leave, unless you're a REALLY
good swimmer and can avoid the creatures of the icy waters.
Good luck with that.
- The ~o~ tag is permitted and welcome here for those who are
not comfortable rping yet or for those who truly desire to learn
how Freeport works. Any who interact or disturb roleplay,
(aside from genuine questions being asked), will be asked to
leave or will be warned once before being removed.
- Free Women are not expected to be veiled nor wear Robes of
Concealment. However, Your behavior and comportment are what
will mark You as a Free Woman. Free Women in the North had much
more power and more rights than their Southern counterparts, and
behavior deserving of such is expected here.
- Free Women of Freeport will not be collared permanently by
another Member of Freeport, unless She begs it by Her own will
or one of the Co-Captains deems Her crime to be an enslavement
level offense. Punishment collars of a set and limited time may
be used, as well as contracted slavery where both parties agree
on a set and limited time are permitted.
- Should a Free Person decide to remain and become a Citizen of
Freeport, a probationary period of no less than two full hands
will be enacted. This will give enough time for the Free Person
to decide that Freeport is a good fit for Him or Her, as well as
giving those of Freeport enough time to decide whether or not
the petitioner is a good fit for Freeport. Only after that
probationary period will full tags be offered.
- Roleplay is required here. We expect scripts to be kept as
proof of valid roleplay. SCRIPTS OR IT DIDN'T HAPPEN.
- Panthers and other Outlaws who find their way here through
whatever roleplay scenarios are acceptable, and would be treated
as the Free Persons they are. Talunas would have no reason to
be here other than in chains.
- Assassins are permitted to ply their Caste here, but all kills
must be approved by one of the Co-Captains PRIOR to the mark
being taken. Scripts of both the kill and the contract must be
provided - the contract can have certain names censored from it
so that no one knows who the Contractor is.
- We are MPG friendly. MPG characters must declare a Main
Character. Characters other than the Main cannot kill a Main.
- Slaves of Freeport are to be the exquisite beasts they are.
They are sensual, expressive, mouthy and fiercely loyal. They
are trained in bondmaid service, so do not expect the
flourishing, fancy, ritualistic serves of the South here. Aside
from the Tavern and Bath wenches, all slaves of Freeport are
sexually restricted to those of Freeport. Visitors cannot use
the slaves outside of the Tavern and Baths.
- Uncollared slaves are not slaves. They are Free Persons until
such time as a collar is begged or earned.
- Collared slaves not of Freeport are not permitted unless said
slaves belong to a Home or Person with a trade agreement in
place. Should a collared slave enter Freeport, it is expected
that they will roleplay their way in. Should said slave not
belong to a Home or Person with a recognized trade agreement,
that slave will be captured and held for ONE HAND so that a
message can be sent to that slave's Owner(s) and arrangements
can be made for the return of said slave. Should that slave's
Owner(s) not make arrangement for the return of said slave, that
slave will then become the property of Freeport.
- Freeport recognizes Messengers only when said Messenger enters
with full tags and the yellow Messenger tag clearly visible.
And as there were slaves used as messengers in the books, we
recognize slaves being used as messengers here. Deliver the
message, then leave. Slaves do NOT recieve messages. Any
messages to be delivered to a slave will go to the slave's
Owner.
- Members of Freeport are expected to make use of the Freeport
forum. This is where new information will be shared. Anyone
petitioning to become a Member of Freeport MUST register to the
forum. Failure to do so will be reason to deny Membership to
Freeport.
- Freeport uses the AR Open Combat style. Combatants will
choose a Judge PRIOR to combat, or One will be selected for You
by the Leader. All manner of duels are permitted here, up to
and including death. All combat, however, will be taken to the
Combat Arena to avoid unnecessary damage to areas within
Freeport.
- NO RAIDS WILL BE ACCEPTED AT THIS TIME
*****************************************************
Page 1 of 1