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       #Post#: 140--------------------------------------------------
       FFX Early Concepts/Designs
       By: CrystalOfLies Date: January 7, 2014, 2:22 pm
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       THIS IS A DEEP INSIGHT INTO THE IDEAS OF FFX. CHANCES ARE,
       THERE'LL BE SPOILERS GALORE. BE WARNED.
       Like all games, especially games as iconic as the Final Fantasy
       franchise, FFX must have started somewhere, right? Ideas quickly
       scrapped, designs which never saw the light of day, storyboards
       that were never developed further...
       I can guarantee that the very early concept arts for FFX
       consisted of two thirds of the aforementioned statements. And
       truly, they are something special.
       Those with the Limited/Collector's Edition of FFX HD Remaster,
       and the even luckier ones with the FFX Ultimania guide, would
       know what I am talking about. These strange, quirky, and dare I
       say, expertly-crafted drawings, displayed a lost and often
       deeper side to the world of Spira. As if it wasn't already lost
       and deep enough.
       Thanks to the wonderful people at the Final Fantasy Wiki, these
       drawings have withstood the test of obscurity to the West, and
       as such, I will be displaying them here for fun and insightful
       discussions regarding their contents, and how the game might
       have changed if they were implemented into the final game.
       Sit back, and enjoy the mindboggery.
       Fun facts: According to Isamu Kamikokuryo, he originally
       imagined Tidus as a plumber who did underwater pipe construction
       and dispatched underwater fiends, while also having the attitude
       of an aggressive Japanese gang member, but the idea was scrapped
       as Yoshinori Kitase thought it would make for a weak main
       character. This was also changed because the job would have made
       Tidus have a sad personality, which was not their aim.
       Auron was originally going to be a member of the Crimson Blades;
       a fiend extermination squad in Zanarkand.
       Tidus was originally going to be the unsent of the gang.
       However, since the game started development in 1999, and The
       Sixth Sense came out the same year with a similar plot point,
       they gave the role to Auron instead.
       Auron, at one point, was going to be Jecht in disguise. This was
       so that Jecht could know what Tidus was doing all this time.
       However, Nojima didn't want Jecht to be part of the main cast,
       so the idea was dropped.
       Final Fantasy X originally wasn't going to be a Final Fantasy
       game at all, but a series called 'Seventeen.' The story revolved
       around a recent unknown disease that killed people on their
       seventeenth birthday. Yuna would have had the role of a
       doctor/nurse that went around giving the disease's cure to its
       inspected victims. It is eventually revealed that the 'cure' was
       in fact the source of the disease, and that it was established
       by the company that Yuna was working for to rule the world, by
       claiming that they were the only ones that could provide the
       cure in the first place. It is unknown what role Tidus and Auron
       would have had, if they were even thought out as characters in
       the first place. That being said, some of these concepts could
       have been made for Seventeen and not FFX.
       As seen in the beta trailer for Final Fantasy X, the game was
       going to have online features implemented into it. The gameplay
       would show an early version of Tidus running around the Calm
       Lands/Remiem Temple, then opening up a menu and connecting to
       PlayOnline: Square Enix's online server. It would then display a
       guide of the area and what fiends could be found. The idea was
       scrapped not long after. This could be why in the PS2 version of
       FFX, on the main menu screen, there is a URL leading to
       PlayOnline's website next to FFX's official website.
       [center]Keep in mind that these names are placeholders, and are
       not necessarily the real names of the drawings.[/center]
       [center]Early Tidus, Yuna and Auron[/center]
  HTML http://img1.wikia.nocookie.net/__cb20090729001934/finalfantasy/images/7/79/Early_FFX_-_Tidus_prototype_and_co%3F.jpg
       [center]Arguably the most 'famous' FFX early concept. Depicts
       early designs of Tidus (left), Yuna (middle) and Auron (right)
       walking down a street. The only one who seems to bear any
       familiarity with the final design is Tidus, as seen with his
       blue eyes, hair colour and hair structure.[/center]
       [center]Early Trio[/center]
  HTML http://img4.wikia.nocookie.net/__cb20130201080940/finalfantasy/images/2/23/Final_Fantasy_X_Early_Concept_Art.jpg
       [center]Three characters designs, two of which are unknown in
       identity and whether they were previous versions of existing
       characters or not. The person in the middle strongly resembles
       Tidus.[/center]
       [center]Sin Prototype 1[/center]
  HTML http://img4.wikia.nocookie.net/__cb20090729001827/finalfantasy/images/d/d3/Early_FFX_-_Sin_prototype%3F.jpg
       [center]Another Tidus prototype and 2 other characters fighting
       what is guessed to be an early version of Sin. Appears to be a
       lot smaller and more shapely in appearance.[/center]
       [center]Underwater Dome[/center]
  HTML http://img2.wikia.nocookie.net/__cb20090728235903/finalfantasy/images/2/2e/Early_FFX_-_Underwater_dome.jpg
       [center]Appears to be a leftover water temple design. Very
       different in layout compared to the final temples in the game.
       Perhaps they were planning to implement a water temple into the
       game.[/center]
       [center]The Black Mage[/center]
  HTML http://img2.wikia.nocookie.net/__cb20090728234924/finalfantasy/images/3/38/Early_FFX_-_Black_mage_and_co.jpg
       [center]Displays some cloaked men (with what appears to be the
       early Yevon sigil on the back of one of them) and a mysterious
       character that resembles a black mage.[/center]
       [center]Macalania Geyser[/center]
  HTML http://img1.wikia.nocookie.net/__cb20100621071624/finalfantasy/images/e/e7/Macalania_5.jpg
       [center]Displays an unknown character approaching an erupting
       geyser in Macalania Woods.[/center]
       [center]Macalania Woods Concept 1[/center]
  HTML http://img4.wikia.nocookie.net/__cb20100621071654/finalfantasy/images/c/c2/Macalania_7.jpg
       [center]Early design of Macalania Woods. Displays a lot more
       greenery and a character who is of an unknown race.[/center]
       [center]Macalania Woods Concept 2[/center]
  HTML http://img2.wikia.nocookie.net/__cb20120626010922/finalfantasy/images/d/d7/Macalania-woods-camp-artwork-ffx.png
       [center]Early design of the party's hidden campsite in Macalania
       Woods. Unlike the final game, it is lit by daylight.[/center]
       [center]The Street[/center]
  HTML http://img1.wikia.nocookie.net/__cb20090728234818/finalfantasy/images/b/bf/Early_FFX_-_Street.jpg
       [center]Town design. Appears to be rundown and populated by
       humans, shoddy machina, and fiend-like creatures.[/center]
       [center]The Statue[/center]
  HTML http://img4.wikia.nocookie.net/__cb20090728235433/finalfantasy/images/a/ad/Early_FFX_-_Crystal_statue.jpg
       [center]A crystal statue located in an ancient cavern. Might be
       an early design of the fayth statues.[/center]
       [center]Original Sending[/center]
  HTML http://img4.wikia.nocookie.net/__cb20120701024409/finalfantasy/images/1/1d/Sending-early-concept-ffx.png
       [center](I apologise for the low quality.) An early concept of
       the Sending in Kilika. Major differences include the summoner
       sending the piles of deceased on solid ground, rather than in
       underwater caskets. Also, Yuna appears to be less clothed in
       appearance.[/center]
       [center]Taxi People[/center]
  HTML http://img1.wikia.nocookie.net/__cb20090728234754/finalfantasy/images/f/fc/Early_FFX_-_Taxi_people.jpg
       [center]Four people, two of which are of an unknown race, riding
       an Arab-inspired taxi through an unknown city. I think that this
       was the original shoopuf transportation.[/center]
       [center]The Wedding[/center]
  HTML http://img2.wikia.nocookie.net/__cb20090729000246/finalfantasy/images/d/df/Early_FFX_-_Yuna_wedding.jpg
       [center]Early design of Yuna's forced wedding. Dress design
       appears to be more Victorian and detailed.[/center]
       [center]The Cave[/center]
  HTML http://img2.wikia.nocookie.net/__cb20090728235758/finalfantasy/images/2/2e/Early_FFX_-_Cave.jpg
       [center]Outer design of a cave/temple. Since it's built into a
       ravine, it might be possible that this was the original Cavern
       of the Stolen Fayth.[/center]
       [center]Big Armed[/center]
  HTML http://img1.wikia.nocookie.net/__cb20090728235018/finalfantasy/images/0/08/Early_FFX_-_Big_arm_dude.jpg
       [center]Three characters. Large person with long arms holding an
       unconscious pig-like creature. Could be race designs that were
       never used.[/center]
       [center]Remiem Temple[/center]
  HTML http://img3.wikia.nocookie.net/__cb20120626184207/finalfantasy/images/6/64/Remiem-temple-concept-ffx.png
       [center]Early design of Remiem Temple. Appears to be more in
       ruin and has a hole that appears to go underground.[/center]
       [center]Registan[/center]
  HTML http://img2.wikia.nocookie.net/__cb20100425172811/finalfantasy/images/e/e1/Early_X_Place7.jpg
       [center]An early design of Zanarkand (which was originally
       called Registan). Possesses a more Ancient Egyptian theme. Boats
       seem to be a main method of transportation.[/center]
       [center]The Boathouse[/center]
  HTML http://img4.wikia.nocookie.net/__cb20120625023855/finalfantasy/images/6/63/Tidus%27s-house-concept-ffx.png
       [center]Speaking of boats, did you know that Tidus lived in one
       back in Zanarkand? Detailed drawing of the boat above water.
       Unfortunately, due to the low quality, the hiragana/kanji cannot
       be read. [/center]
       [center]Sin Prototype 2[/center]
  HTML http://img2.wikia.nocookie.net/__cb20130423082031/finalfantasy/images/1/1e/Sin_prototype.jpg
       [center]Another Sin design attacking an island. This time, Sin
       appears to be a type of crustacean. More interesting things to
       note are the giant birds, the water column in the background,
       and the floating island in the top right.[/center]
       [center]The Ronso[/center]
  HTML http://img1.wikia.nocookie.net/__cb20100425173014/finalfantasy/images/0/0f/Early_X_Ronso.jpg
       [center]Early Ronso design. The male is of a darker blue and has
       more fur, while the female has longer ears and is of a different
       colour. Clothing implies that they originally belonged to a more
       modern civilisation; katakana translation could imply that they
       were part of Zanarkand's populace before they got their own
       habitat.
       (Katakana: Zanarukanto - Zanarkand)[/center]
       [center]The Islanders[/center]
  HTML http://img1.wikia.nocookie.net/__cb20100416223014/finalfantasy/images/c/cc/Early_X_Islanders.jpg
       [center]Three unknown characters in what is guessed to be an
       early version of Besaid. It is unknown what the heap of machina
       could be.[/center]
       [center]The Monster[/center]
  HTML http://img2.wikia.nocookie.net/__cb20100416223428/finalfantasy/images/b/b5/Early_X_Monster.jpg
       [center]Unknown character fighting a four-legged fiend with a
       tree growing on its back. Currently, I don't know if any fiend
       similar to this exists in the game.[/center]
       [center]Zanarkand's Location[/center]
  HTML http://static1.wikia.nocookie.net/__cb20060827131413/finalfantasy/images/e/e4/Dzmap.jpg
       [center]Early design of Spira. Originally, Zanarkand was located
       in the centre of the world.[/center]
       [center]Original Logo[/center]
  HTML http://img2.wikia.nocookie.net/__cb20130202062814/finalfantasy/images/d/db/Original_FFX_logo.jpg
       [center]The original Amano artwork for the FFX logo, first seen
       in the beta trailer for the game that was seen at the Square
       Millennium Event in 2000. Displays a front view of Yuna's face,
       with a profile of an airship behind her.[/center]
       [center]Blitzball Concept 1[/center]
  HTML http://img2.wikia.nocookie.net/__cb20130201081404/finalfantasy/images/7/7a/Early_Blitzball_Concept_1.jpg
       [center]A 3D render of Tidus and what appears to be an early
       concept of Blitz Ace, his final Overdrive. Noticeable
       differences include the design of the blitzball, the fire
       elements, and the way the attack is executed.
       (Katakana: Rapitudo Huaiyā - Rapid Fire) [/center]
       [center]Blitzball Concept 2[/center]
  HTML http://img2.wikia.nocookie.net/__cb20130201081444/finalfantasy/images/f/fe/Early_Blitzball_Concept_2.jpg
       [center]Early 3D concept of the blitzball minigame. It seems as
       though originally, players had to knock the ball around with
       their weapons. The map is also oval-shaped instead of completely
       round.
       Katakana on the left: Doruhuin Ueipu - Dolphin Weep  Kurosusu
       Toriimu - Gross Dream  Ga Sāhu - Gasser
       Katakana on the right: Tiida - Tidus  Doriburu - Dribble  Pasu -
       Pass  Tuyūto - Shoot[/center]
       [center]Unused Airship Designs[/center]
  HTML http://img1.wikia.nocookie.net/__cb20120701023731/finalfantasy/images/0/00/Airship-concept-ffx.png
  HTML http://img4.wikia.nocookie.net/__cb20140410173950/finalfantasy/images/9/91/FFX-Unused-Airship.jpg
  HTML http://img3.wikia.nocookie.net/__cb20140410182737/finalfantasy/images/0/0d/FFX-Airship-Unused.jpg
  HTML http://img3.wikia.nocookie.net/__cb20140410182606/finalfantasy/images/c/c6/FFX-Ship.jpg
       [center]Chocobo Knights[/center]
       [center]Early concept of the Chocobo Knights. Armor is a lot
       more detailed, and features chocobos in different
       colours.[/center]
  HTML http://img3.wikia.nocookie.net/__cb20090729000002/finalfantasy/images/0/04/Early_FFX_-_Chocobo_Knights.jpg
       [center]Seventeen[/center]
  HTML http://img3.wikia.nocookie.net/__cb20130201080629/finalfantasy/images/5/52/Early_Concept_Art_with_Tentative_Title.jpg
       [center]Cover art for 'Seventeen: Angelic Impact X Devil's
       Shock,' which was Final Fantasy X's original concept. Features
       what are guessed to be early designs of Tidus and Sin, with two
       angelic characters, two guards and an airship in the
       background.[/center]
       [center]Nurse[/center]
  HTML http://img1.wikia.nocookie.net/__cb20140410181522/finalfantasy/images/c/ca/Early-FFX-Girl.jpg
       [center][i]Design of an angelic nurse. It's possible that this
       was Yuna's 'Seventeen' design, based on the concept, the similar
       pose and the similar hairstyle.
       [center]Will update in spare time. Thanks for reading![/center]
       #Post#: 145--------------------------------------------------
       Re: FFX Early Concepts/Designs
       By: moonstone Date: January 7, 2014, 3:18 pm
       ---------------------------------------------------------
       I've never seen any of the early concepts until now (I notice
       the first 2 pictures were included in the audio drama and they
       definitely got my attention...lol).
       I was wondering who the trio was in the first picture, and
       although one of them looked like Tidus, I would have never
       thought that the other two were Yuna and Auron. I thought they
       were all males so, I was thinking it could be Gippal, Baralai,
       and Nooj...lol....But this early design of Yuna and Auron really
       are different from the final ones, and I'm kinda happy that this
       was not the final design for Auron :D
       The second picture does look like Tidus, Yuna (or perhaps Lulu),
       but the beast looking one....could it be Kimahri or an Aeon like
       Ifrit?
       In the third picture I'm guessing the one in the middle is
       female and because the weapons are two blades maybe this is an
       early design of Rikku (since she uses dual blades in X-2). The
       blondy is probably Tidus since the design looks similar to the
       one in the first picture plus the sword he is holding, as for
       the third person....I have no clue...lol
       The rest of the pictures definitely look very interesting!
       Thank you for posting this up!  :)
       #Post#: 312--------------------------------------------------
       Re: FFX Early Concepts/Designs
       By: Grellotine Date: January 13, 2014, 12:27 pm
       ---------------------------------------------------------
       I love that design for the logo. Kinda wish they had kept it...
       #Post#: 683--------------------------------------------------
       Re: FFX Early Concepts/Designs
       By: CrystalOfLies Date: April 30, 2014, 12:07 pm
       ---------------------------------------------------------
       To be honest, I'm quite sad that Seventeen didn't ever come to
       light. It has a pretty cool setup, not original by any means
       these days, but the world could have been creative seeing as how
       there's both adult humans and child angels. I'm a pretty big fan
       of that art style, too. It looks gorgeous. I could stare at that
       cover-art all day.
       By the cover-art, it also seemed to have started out as a comic
       series or a manga of sorts. There's no real confirmation that
       Seventeen was necessarily going to be a game, though. Also, is
       it just me, or do those two angels look a tiny bit like Kurgum
       and Chuami? The hair and the faces seem to say so.
       Anyone else interested in FFX's prototype?
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