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#Post#: 1452--------------------------------------------------
Re: TWG Bidding Topic (Voting: Ancient Rome, Beauty and the
Beast, Pandemic)
DIR By: Nickito
Date: April 30, 2020, 9:44 pm
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what if Bounty Hunter/Gladiator can either choose to use some
sort of investigative power, whether it's Seer or they find an
exact role or whatever, or they can kill. That might power them
up a bit?
#Post#: 1455--------------------------------------------------
Re: TWG Bidding Topic (Voting: Ancient Rome, Beauty and the
Beast, Pandemic)
DIR By: ZechAkari
Date: April 30, 2020, 9:51 pm
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--- Quote from: Nickito link ---
>
> what if Bounty Hunter/Gladiator can either choose to use some
sort of investigative power, whether it's Seer or they find an
exact role or whatever, or they can kill. That might power them
up a bit?
>
--- End Quote ---
Yeah, but by the looks of it it will get declined even with that
change.
#Post#: 1458--------------------------------------------------
Re: TWG Bidding Topic (Voting: Ancient Rome, Beauty and the
Beast, Pandemic)
DIR By: emertxEtaKtiK
Date: May 1, 2020, 2:21 am
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no on 1 becsuse it just seems boring and renames make it worse
no on 2 because i just don't like not being able to claim and
also confusing names
i also have the same questions as leia with not getting the
wolves first...
yes on 3 bc huz is amazing but i agree with leia on pathologist
and would also prefer for it to just be a cure
#Post#: 1468--------------------------------------------------
Re: TWG Bidding Topic (Voting: Ancient Rome, Beauty and the
Beast, Pandemic)
DIR By: leia
Date: May 1, 2020, 12:40 pm
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omg wait I understand Bounty Hunter now! it's kind of cool but
very underpowered, someone should make a game based on it
because hey look at that it de-incentivizes role claiming but
not to the point where it cripples the game
#Post#: 1472--------------------------------------------------
Re: TWG Bidding Topic (Voting: Ancient Rome, Beauty and the
Beast, Pandemic)
DIR By: ZechAkari
Date: May 1, 2020, 1:30 pm
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-_-
#Post#: 1545--------------------------------------------------
Re: TWG Bidding Topic (Voting: Ancient Rome, Beauty and the
Beast, Pandemic)
DIR By: leia
Date: May 1, 2020, 4:03 pm
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--- Quote from: ZechAkari link ---
>
> -_-
>
--- End Quote ---
What, your game isn't centered around the bounty hunter, it's
just like a roman theme game w/ a bounty hunter role which is
unfortunately underpowered
#Post#: 1554--------------------------------------------------
Re: TWG Bidding Topic (Voting: Ancient Rome, Beauty and the
Beast, Pandemic)
DIR By: Kowhai
Date: May 1, 2020, 9:56 pm
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Fool Me Once, Last Will and Testament, and Mountainous all
failed. The current 3 bids will be open for voting for another
24 hours (sorry for late update).
One of the last 3 bids has been withdrawn by the bidder, so
there are only two more bids to vote on. Here they are:
[spoiler=Transformed II]
TWG: Transformed II (please lmk if you can think something
actually clever)
Day 1 Start, 48/24 shifts
3 posts per shift or you'll be subbed/modkilled
Highest wolf in the list will kill, regardless of their role
Only wolves can PM
Human
Human
Human
Human
Human
Human
Human
Human
Human
Human
Human
Wolf
Wolf
Wolf
Arsonist
Maniac
- Each night, 2 random humans will become a random power role:
[spoiler=Role Possibilities]
Insomniac - Sees who visits them at night.
Knot Expert - Will not die the first time they receive the most
lynch votes.
Guardian - Each night, can choose a player to guard. Whoever
they choose cannot be killed by most other roles.
Confused Seer - Thinks they are Seer, but sees red results as
blue, blue results as green, and green results as red.
Cop - Can shoot 3 players in the game, 1 per night, from Night 2
onwards. Kills themself if they shoot a blue role.
Coroner - Receives the colour of each dead player.
Necromancer - Can revive one dead player.
Psycho - Once per game, can activate Psycho Mode. Anyone who
visits them that night will die.
Seer - Each night can choose to see one player's colour.
Warden - Each night can check a player. They will know eveyone
who visits that player.
Wolfsbane - Immune to the first attack by the Wolves.
[/spoiler]
- Every other night (N1, N3 etc.), one wolf will be become a
random wolf:
[spoiler=Wolf Role Possibilities]Disguised Wolf - Appears green
in seer checks.
Brutal Wolf - When lynched, will kill a player.
Dauber Wolf - 3 times per game, can paint a player a different
colour. Paint lasts 2 nights.
Espionage Wolf - 3 times per game, can follow a player to see
who they visit.
Hypnowolf - 3 times per game, can choose a player to hypnotize.
This player does the opposite of their role (A seer would be
told the wrong colour, a Guardian wouldn't guard, etc.) The
hypnotized player does not know that they are hypnotized.
Wolf Shaman - Each night, can choose to see one player's
colour.[/spoiler]
Credits to Cosmic for the original game, which didn't work out
because no one was active and the meta was to just rely on blue
roles anyways.
[/spoiler]
[spoiler=Elected Officials]
TWG: Elected Officials
Gimmick: Instead of special roles being assigned at the start of
the game, on Day 1 elections will be held for a collection of 6
roles, which both the town and the wolves will have to try and
win in order to gain night abilities. Players will be expected
to vote throughout the day in private for people they want to
fill these roles. People may vote for themselves, but must vote
for a different person for each role on their individual
ballots. If there is a tie for any role, the winner will be
randomised (so in order to ensure some rando who just voted for
themself doesn't win you'll have to organise voting blocs). At
the end of Day 1, the winners are publicly announced. Some roles
will have different abilities should a wolf win their election.
[spoiler=Elected roles]
Seer
Guardian
Cop
Psychic
Priest (may request prophecies 3 times)
Jock
[/spoiler]
[spoiler=Wolf counterparts]
Espionage Wolf (Seer counterpart)
Dauber Wolf (Guardian counterpart)
Rogue Wolf (Cop counterpart) - can kill up to 3 people
independent of the other wolves, kills will show up as Cop
kills.
Psychic Wolf (Psychic counterpart) - once per game, can change
the target of a special role of their choice. The affected role
will not be notified.
Prophetic Wolf (Priest counterpart) - will be notified before
the end of the night if a special role intends to target a wolf.
Decoy Wolf (Jock counterpart)
[/spoiler]
Human
Human
Human
Human
Human
Human
Human
Human
Human
Human
Human
Disguised Wolf
Wolf
Wolf
Wolf
Mason
Note: Colours will not change on the assignment of roles (humans
will remain green, the Mason will remain red, etc.)
[/spoiler]
#Post#: 1556--------------------------------------------------
Re: TWG Bidding Topic (Voting: Transformed II, Elected
Officials)
DIR By: lena
Date: May 1, 2020, 10:06 pm
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lol these bids are lowkey kinda similar so i'mma compare them
since both are decent but we shouldn't play them back to back.
i like transformed ii but plz rename it to Transformers. i
prefer it to elected officials bc that could get cliquey a
little too fast also i prefer randomization as i think it's a
little more fair? that's just my thought so yes on 1, no on 2
#Post#: 1557--------------------------------------------------
Re: TWG Bidding Topic (Voting: Transformed II, Elected
Officials)
DIR By: ZechAkari
Date: May 1, 2020, 10:08 pm
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i agree with lena
#Post#: 1558--------------------------------------------------
Re: TWG Bidding Topic (Voting: Transformed II, Elected
Officials)
DIR By: Nickito
Date: May 1, 2020, 10:09 pm
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First one: no mostly because 3 posts every night is a bad idea,
yes if that's a typo and they meant 3 posts per day. Also
Confused Seer isn't ideal but that's minor
Second one: I just can't see the election mechanic working tbh,
it'd feel like there are two entirely separate games going on at
the same time so I'll say no personally
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