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       #Post#: 645--------------------------------------------------
       Re: Story Bits
   DIR By: Mayclore
       Date: June 20, 2012, 5:37 pm
       ---------------------------------------------------------
       --- Quote from: Lord Anubis link ---
       >
       > Yeah, that seems about right for Sarah.
       >
       --- End Quote ---
       I desperately wanted to use a 'dustbin of history' line, but
       couldn't find a way to fit it.
       #Post#: 646--------------------------------------------------
       Re: Story Bits
   DIR By: PhilSrobeighn
       Date: June 20, 2012, 5:51 pm
       ---------------------------------------------------------
       --- Quote from: Mayclore link ---
       >
       > [quote author=Lord Anubis link=topic=4.msg644#msg644
       date=1340231735]
       > Yeah, that seems about right for Sarah.
       >
       --- End Quote ---
       I desperately wanted to use a 'dustbin of history' line, but
       couldn't find a way to fit it.
       [/quote]
       You got the same feel.  Nice work.
       I've gotta go back and edit my fuzzy stories.
       #Post#: 647--------------------------------------------------
       Re: Story Bits
   DIR By: PhilSrobeighn
       Date: June 20, 2012, 6:08 pm
       ---------------------------------------------------------
       I think my most recent story works around not calling fuzzies
       "fluffy," but i got my Phase 2 Drew story tweaked from attacking
       humans to get to fluffies, now to aggressive distractions.  Iay
       still need a tweak.
       I love fuzzies, want to write with them, but I seem to forget
       the rules.  Those involved in Fuzzies, perhaps you all could
       coordinate and start a Fuzzy Pony 101 thread?
       #Post#: 648--------------------------------------------------
       Re: Story Bits
   DIR By: Lord Anubis
       Date: June 20, 2012, 6:22 pm
       ---------------------------------------------------------
       --- Quote from: Phil Srobeighn link ---
       >
       > I think my most recent story works around not calling fuzzies
       "fluffy," but i got my Phase 2 Drew story tweaked from attacking
       humans to get to fluffies, now to aggressive distractions.  Iay
       still need a tweak.
       >
       > I love fuzzies, want to write with them, but I seem to forget
       the rules.  Those involved in Fuzzies, perhaps you all could
       coordinate and start a Fuzzy Pony 101 thread?
       >
       --- End Quote ---
  HTML http://www.majhost.com/gallery/LaughinMan/Random/rd_salute.png
       #Post#: 654--------------------------------------------------
       Re: Story Bits
   DIR By: Lord Anubis
       Date: June 20, 2012, 11:24 pm
       ---------------------------------------------------------
       Okay, so Tabula brought up an issue that Phil and I agree needs
       to be addressed: not enough Danish chicks and cream soda idea
       overlap.
       We have an amazing team of fluffy writers assembled here, and
       we're all writing about a common event. With all of the ideas
       and story suggestions being thrown around by such creative
       minds, it's inevitable that some of us end up writing a very
       similar story. I need to emphasize that this is not a bad thing.
       We all have a unique writing style, we all put different
       emphases on different aspects of a story, and there is
       absolutely nothing wrong with having two stories that deal with
       almost the exact same thing. Another writer already posted a
       story about a fluffy herd taking over Spaghetti Tower while you
       were still writing your own version? Finish it and post it
       anyway. This is a collaborative effort, and sharing our
       interpretations of a situation can only help us all improve.
       My very first fluffy story came from Ginger Fig's comment on a
       story suggesting that someone should write about a fluffy potato
       gun. I would never have thought about that on my own. Don't be
       afraid that you'll be interpreted as being unoriginal. That's
       not the goal of this project. If anything, we should encourage
       overlap. It better cements the continuity of the larger
       narrative.
       Spaghetti Land is a very big park. Cleveland is a big city.
       There will be millions of fluffies invading. The parameters are
       incredibly broad for a very good reason. We can all do our own
       stories and share them here. The only reason you would have to
       edit anything is to maintain continuity, not because you wrote
       something too similar to another person's story.
       So to encourage overlap and reinterpretations of other writer's
       ideas, I'm giving myself a challenge: I'm going to reread a few
       of the stories already posted here by some of you, and then do
       my own version of that story. I will demonstrate that 2 writers
       can write using the same premise and have the end result be very
       different and no less enjoyable to read.
       For science!
       #Post#: 655--------------------------------------------------
       Re: Story Bits
   DIR By: Lord Anubis
       Date: June 21, 2012, 1:42 am
       ---------------------------------------------------------
       Alrightey, first challenge story is gonna be using Vanner's
       story about the Good Fluffy Ride. He mentioned there was a
       'nice' setting where the fluffy only gets lost, instead of
       tossed around like a furry bloodbag, so I came up with what that
       setting would look like, and wrote it from the owner's
       perspective instead of the fluffy's.
       **********************
       >As a kid, you remember going to Disney World with your parents.
       >It was just about the best thing of ever.
       >Rides, shops, parades, pretty much everything was magical,
       awesome, and unforgettable.
       >And now it's your turn to be the parent.
       >You're taking Marigold, your green and yellow pegasus fluffy,
       to Spaghetti Land.
       >It's been advertised as the ultimate land of fluffy enchantment
       and entertainment.
       >Marigold was raring to go as soon as she saw the commercial.
       >”Daddy! Daddy! Wan go Sketti Wand!”
       >She was practically vibrating in your lap, where she would
       usually lay still and let you pet her as you both watched TV.
       >MLP, obviously. Shit be dank, season 6 is the best one so far.
       >And not just because Rarity, your waifu, is all over the place.
       >You explained to her that it wasn't going to open for a few
       months. She didn't know how long that was, nor could she count
       that high.
       >But she knew what a day was, so you counted off how many days
       it would be off of her hooves.
       >She giggled each time you booped one of her soft little hooves.
       >After more than a few boop rotations, she got the message that
       Spaghetti Land was a ways off.
       >”Can Mawigowd go when Sketti Wand open?”
       >Well, why not. You have some vacation time, and Marigold is
       such a sweet little girl. Still...
       >”Well, I don't know...”
       >You never got anything that easy as a kid, why should she?
       >”Pweaaaaaaaaaase, daddy? Mawigowd be good fwuffy! Wuv daddeh!”
       >She's desperately hugging your chest and looking up at you with
       those big fluffy eyes.
       >Not fair, that cuteness could be weaponized.
       >”I tell you what, if you're a good little girl from now on,
       I'll take you.”
       >Marigold's eyes light up like a Christmas tree. She opens her
       mouth to squeal in delight.
       >You hold up a finger. She shuts her mouth. Holding up a finger
       is your signal that you want her to be quiet.
       >”But you have to be a good little fluffy, OK? No making poopies
       outside the box, no leaving your toys around the house, no
       complaining about your food, no staying up past your bedtime.
       Alright?”
       >She nods vigorously, then pounces on you to hug you some more.
       “Wuv daddeh! Best daddeh!”
       >Three months later, you and Marigold are taking your first
       steps into Spaghetti Land.
       >Marigold kept her promise to be good. In fact, she was
       absolutely perfect. She'd always put her toys away back in her
       play box after she was done. She never said anything about the
       food you gave her, even when it was stuff she hated (like
       cucumber). And every night at bedtime she'd be tucked in to her
       bed, snoozing right on time.
       >You're amazed a fluffy could display such self control, so you
       decided she earned the best weekend of her life.
       >Deluxe package. All rides, all you can eat ticket, discounts at
       the shops, etc.
       >Expensive as hell, but worth it.
       >After all, she is your precious little thing.
       >Marigold looks like she's about to burst with sheer excitement.
       >As you step past the entrance onto Fluffy Street, you and
       Marigold's eyes are immediately drawn to the massive pile of
       spaghetti plopped down right in the middle of the park.
       >Spaghetti Tower. You could see it from your hotel room.
       >It's like the fluffy version of the Magic Kingdom Castle.
       >”Waaaaaah, wook, Daddeh! Dat biggest sketti eva!”
       >”I think you're right, Marigold.”
       >”No fink Mawigowd can eat aw dat sketti!”
       >”Don't worry, honey, I'm sure all the other fluffies here will
       help you.”
       >Everywhere around you are fluffies and their owners.
       >Some fluffies are being carried.
       >Others are on leashes.
       >Some are just roaming free. Not a good idea. Fluffies are slow
       and clumsy, but in this crowd, they'll disappear if you so much
       as blink. If you're lucky, you'll be able to find them again at
       the lost and found.
       >If you're not lucky, well, they have a new fluffy shop right
       over there.
       >Well, that's their owner's problem.
       >On your left you can see a shop for fluffy paraphernalia.
       >Perfect, you're definitely going to want to put some ID on
       Marigold before she gets herself lost.
       >You let Marigold pick out a very pretty white collar, and you
       get a tag with her name and your phone number attached to it.
       >You also get a leash for her, one that can clip to your belt
       loop. That way, you're both able to walk freely, and she can't
       scamper off too far.
       >Marigold is overjoyed with her new leash, even though she can't
       see it when it's on.
       >The tag jingles softly as she waddles around.
       >Leaving the shop, you see a place to get fluffies registered
       and tagged across the street.
       >Maybe later. She's not going to like getting chipped, so you'll
       save it for after she's enjoyed a few rides.
       >Speaking of which...
       >You see further down the street is a building labeled “GOOD
       FLUFFY RIDE”
       >The line's not too long, either.
       >Well, hot diggidy, what are we waiting for?
       >”Come on, Marigold! Want to go on the good fluffy ride?”
       >Marigold trots alongside you, attached to her leash.
       >”Mawigowd good fwuffy! Wan go on good fwuffy wide!”
       >You wait in line for about ten minutes.
       >Marigold spends that time gazing in awe at all the stuff the
       park has to offer.
       >She's probably making a mental list of all the stuff she wants
       to go see next.
       >You're guessing it's everything.
       >Well, you have the whole weekend and Monday, so no rush.
       >You reach the front of the line, and an attendant instructs
       you.
       >"Here are your 3D glasses. Put them on, then please step into
       the booth to manually evacuate your fluffy into the bin before
       entering into the Good Fluffy Lesson. Be sure to select your
       training intensity and say your fluffy's name into the
       microphone for the ride," says the human.
       >Oh, it's a training thing. Must be for all those spoiled brats
       who cry if they don't get spaghetti.
       >Your Marigold doesn't really need this, but oh well, you're
       already at the front, and she's excited.
       >You step into the building and you see a booth with a raised
       grate. Hanging on the booth wall is what looks like the top part
       of a stethoscope that attaches to the wall.
       >A plaque underneath it explains.
       >”For those owners who are unwilling or unable to apply enough
       pressure to forcibly empty their fluffy's bowels, please use the
       sonic emitters provided.”
       >What the?
       >You put Marigold on the grate and tell her to make poopies.
       >She shifts around uncomfortably. “Whewe wittabox?”
       >”This is a litterbox, honey. It's alright.”
       >Marigold nods, reassured, and strains as hard as she can.
       >Not much comes out.
       >Time to try out the sonic emitters.
       >Taking the emitter off of its wall hook, you put a bud in each
       ear.
       >Marigold's eyes go wide, and then suddenly she starts pooping.
       A lot.
       >After a few seconds, nothing more comes out.
       >Huh. That's pretty effective. Must be emitting a fluffy brown
       note.
       >You take the emitters off and put them back.
       >”Make good poopies?”
       >”Yes, very good poopies, now let's go.”
       >You and Marigold exit the booth and go further into the
       building to find a console with a few buttons and a microphone.
       >The inscription says, “Please select your preferred level of
       fluffy training and clearly state their name.”
       >The difficulties range from easy to extreme.
       >No need to start a good fluffy like Marigold off with extreme
       training. You press easy and say her name into the microphone.
       >Down a few steps is a cart with a seat for people and a grate
       with a glass cover that's obviously meant for a fluffy.
       >An attendant helps to sit Marigold properly on her seat, and
       puts on her 3D glasses.
       >”Daddeh! Evwyfing wook funny!”
       >You sit down in your own chair and put on your 3D glasses, and
       the cart starts moving through a dark hallway.
       >You see lots of CG fluffies lighting up the darkness, singing.
       >"Be gud fow you mummies an daddehs!"
       >"Dey keep you saf an wam!"
       >"Aways wisten to you mummies an daddehs!"
       >"Ow you wish you nevah be bown!"
       >Oh, so it's kinda like the Muppets Show ride from Disney World.
       >Bitchin'.
       >The room goes dark again, then lights up as you see an owner
       and her fluffy in a house.
       >That is a seriously cute looking fluffy.
       >The owner ain't half bad herself.
       >"Now, now, fluffy, be sure not to break things!. Don't make not
       pretties on the rug," says the owner. "You make not pretties on
       the rug, you'll get the sorry box!"
       >Marigold is completely absorbed into the performance.
       >You gotta admit, this is really good 3D.
       >"Isn't that right... MARIGOLD?"
       >So that's why they had you say her name earlier.
       >Not a very good mix. They did some audio effect to make sound
       at least somewhat like the lady, but now she sounds kinda like
       Dr. Girlfriend from Venture Bros. whenever she says Marigold's
       name.
       >Marigold falls for it.
       >”Waaaah, how know fwuffy name, nice wady?”
       >The owner ignores her and looks at her fluffy.
       >"I nawt bweak tings!" says pretty fluffy. "I nawt haf bad
       poopies!"
       >"Now I'm going to go out, fluffy. You behave with your good
       friend... MARIGOLD... okay? Don't go outside, or the monsters
       will get you."
       >The screen fluffy walks closer to the cart, where Marigold is
       watching with rapt attention.
       >The fluffy smiles at Marigold. “Wan pway game?”
       >Marigold laughs. “Wuv pway! Wan pway game!”
       >She tries to reach out and hug the 3D fluffy, but her hooves
       just thump against the glass.
       >The owner walks off screen, and you hear the sound of a door
       close.
       >The fluffy runs over to a table and kicks it until a vase falls
       off the side and shatters to pieces on the ground.
       >Marigold is horrified. “Why new fwend do dat? Nice wady say no
       bweak tings!”
       >"Cause momeh nawt no noffin!" says pretty fluffy. "Watch dis!"
       >Now the 3D fluffy is shitting on the carpet. It's a pretty big
       deuce, too. She probably just lost a pound.
       >"No wisten to mommies!" she says. "Why wisten to mommies? Wets
       go outside!"
       >The fluffy runs towards the back door, and the ride follows her
       as she pushes the door open and runs outside.
       >Marigold starts getting scared.
       >”No, fwend! Nice wady say no go outside, no make bad poopies!
       No wan pway game no mo!”
       >But she can't stop the ride as it rolls her outside, where the
       3D fluffy is now rolling around in the grass laughing.
       >"Mummah say nawt go outside but mummeh dumb!" says pretty
       fluffy. "Why wisten to mummah?"
       >Marigold turns to you.
       >”Daddy, pwease make new fwend be good fwuffy!”
       >You just shake your head. “She's not my fluffy, I can't tell
       her what to do.”
       >Marigold turns back to her new virtual friend.
       >Suddenly the sky starts turning dark. The 3D fluffy and
       Marigold share the same worried expression.
       >”Wan go back in house.” The 3D fluffy decides.
       >The ride follows as she tries to head for the house, but when
       she turns around, the house isn't there.
       >She's alone on a wide hill, with no signs of life as far as the
       eye can see.
       >The 3D fluffy starts panicking.
       >”Whewe house? Whewe Momma? Fwuffy scawed, no wan pway outside!”
       >She runs around, looking for anything that isn't grass or
       blackened sky.
       >Lightning flashes, and both Marigold and the 3D fluffy flinch
       in terror.
       >”Fwuffy sowwy! Fwuffy shoudn't bweak Momma tings! No make bad
       poopies! Fwuffy should haf wistened to Momma!”
       >The 3D fluffy is crying her eyes out, running down the hill in
       search of shelter from the scary storm.
       >Lightning flashes and thunder booms, and each time, Marigold
       lets out a squeak of fear.
       >”Fwuffy should haf wistened to Momma! Fwuffy sowwy! Now fwuffy
       wost, neba fin' home again!”
       >The fluffy stops for a moment and turns to Marigold.
       >”You good fwuffy?”
       >Marigold nervously nods her head.
       >”Wha' good fwuffies do, MARIGOLD?”
       >”Good f-f-fwuffies w-wisten to Mommas and D-Daddehs...”
       >”Awways wisten to Mommas and Daddehs, good fwuffy!”
       >The 3D fluffy turns around and starts running again, calling
       out for her owner. The ride doesn't follow her, and the room
       slowly fades to black.
       >The ride rolls through a curtain to the exiting area.
       >The glass walls lift, and Marigold runs to your arms, hugging
       you as tight as her little body can.
       >”Mawigowd wuv Daddeh! Do wa Daddeh say!”
       >She's crying a little. You cuddle her in your arms and assure
       you that you love her and that she's safe.
       >The attendant at the end takes the 3D glasses from the two of
       you.
       >”Those are some impressive effects, especially the CG fluffy.
       So why do you guys have this ride right at the front of the
       park?”
       >”It helps gets the fluffies in an obedient mood. It's
       especially helpful for the bratty fluffies. Scares them straight
       so they're not as much of a pain.”
       >You nod. Makes sense.
       >”So if that was the nice setting, what's it like on extreme?”
       >The attendant takes a good look at you gently holding your
       fluffy like a baby as Marigold sniffles and nuzzles your
       shoulder, mumbling “Wuv Daddeh...”
       >”Man, you're a good owner with a good fluffy. You really don't
       want to know.”
       >He's probably right.
       >You ask him for recommendations and he throws out a few rides
       that sound promising.
       >You slip the guy five bucks for the info and walk through the
       exit.
       >There's a small sitting area that leads back out into the park.
       You sit down and let Marigold compose herself.
       >”Honey, you okay?”
       >Marigold looks up at you with sad eyes.
       >Ah, more weaponized cuteness.
       >She's a war crime waiting to happen. An adorable little war
       crime.
       >”Wha happen to nawty fwuffy?”
       >You think up a lie.
       >”She found her home, and her owner was very angry. The fluffy
       got the sorry stick and no dinner.”
       >Marigold calms down a bit after hearing the fluffy was safe.
       “Daddeh, can we go back to Sketti Wand?”
       >You smile. “Of course, sweety.”
       >You reattach her leash and you both walk out.
       >Her face lights up again when she realizes she's back in the
       park.
       >Time for another ride. Preferably one that makes her smile.
       >That guy did recommend the Fluffy Theater of Tomorrow...
       **************************
       Man, I remember when I thought 5 pages was long for one of my
       stories. Now it's pretty much the norm.
       #Post#: 656--------------------------------------------------
       Re: Story Bits
   DIR By: PhilSrobeighn
       Date: June 21, 2012, 7:44 am
       ---------------------------------------------------------
       --- Quote from: Lord Anubis link ---
       > Man, I remember when I thought 5 pages was long for one of my
       stories. Now it's pretty much the norm.
       --- End Quote ---
       I know this feel.
       Great story Mr. Anubis.  It really builds on the world, even if
       the settings have all been seen and the premises have been used
       before.  Well done.  Your use of sensory descriptions,
       especially sound words, really put me there with the characters.
       #Post#: 660--------------------------------------------------
       Re: Story Bits
   DIR By: Giant_Neckbeard
       Date: June 21, 2012, 8:03 am
       ---------------------------------------------------------
       Something to say guys.
       If I continue to get 503 errors from Deripibooru, I'll
       unfortunately be 'blocked' from continuing on. So what I will do
       is start to mass-upload stories to here and, if they get the
       tick, I'll leave them in your hands (Hooves?) to post when the
       time is right.
       Sent my second email to clovertheclever@derpibooru.org and still
       no response .... I'm getting worried.
       #Post#: 666--------------------------------------------------
       Re: Story Bits
   DIR By: Lord Anubis
       Date: June 21, 2012, 11:33 am
       ---------------------------------------------------------
       Maybe it's something to do with your Australian IP.
       #Post#: 667--------------------------------------------------
       Re: Story Bits
   DIR By: Giant_Neckbeard
       Date: June 21, 2012, 12:44 pm
       ---------------------------------------------------------
       I was fine up until a few days ago ..... Nnnnnnnngh and now I'm
       worried.
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