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       #Post#: 497--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: PhilSrobeighn Date: June 13, 2012, 11:44 am
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       [quote author=Lord Anubis link=topic=10.msg496#msg496
       date=1339603837]
       I haven't been to Disney World in over a decade, so I'm glad we
       have someone who remembers it better than me.
       [/quote]
       I haven't been to Disney World in over two years, and that's way
       too long for me.
       I've also been to Cedar Point in Sandusky, which I keep
       envisioning because it is on Lake motherfucking Erie.  Too many
       rollercoasters and not enough theme for Spaghetti Land though.
       Now that would be a bitch to evacuate, like a mini Florida Keys.
       #Post#: 501--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: PhilSrobeighn Date: June 13, 2012, 2:28 pm
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       Layout ideas:
       Like I said earlier, one of the main keys to successful theme
       park is to have the enterance/exit/all major shows be centered
       on a choke point.  For the Magic Kingdom in the Walt Disney
       World Resort, that is Main Street U.S.A.
       [img]
  HTML http://t0.gstatic.com/images?q=tbn:ANd9GcR5pEE6V6Su_MPGbqqWVqnaFrFdwCNazRsvhVhcgbNnrPmL-323ORexxa9q[/img]
  HTML http://mouse-map.com/files/imagecache/map_image_body/mousemap-2011-copyright_opt_pagenumber.020.jpg
       The keys to this is that it is Iconic - look at the view of
       Cinderella's castle!  Everything screams "Get in here."
       Secondly, it is a choke point.  Do you see how open the areas
       are in the 1979 map Anubis posted once you get to the end of the
       street?  It makes a crowd.  Just Google Image Search "Main
       Street USA" and count the number of pictures that have a light
       crowd.  That crowd pushes you towards the warm, inviting areas
       of the next key
       The gift shops.  Look at that map above!  See how the color
       scheme works?  See how much of this is a gift shop?  See how you
       have to pass every gift shop on your way in and out of the part
       of the park with attractions?  That is designed this way.
       More on the second point later: encourage a clockwise or
       counter-clockwise flow of traffic.  Make sure the first thing
       they get to is a big, iconic ride.  In the Magic Kingdom, this
       is Pirates of the Carribean or Space Mountain.  For Spaghetti
       Land, one of these should be the Good Fluffy Ride - teach them
       right off the bat that they need to be good!
       #Post#: 506--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: Mayclore Date: June 13, 2012, 4:56 pm
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       Wait.
       There's a new fluffy store?
       ...gee, if only one of us wrote a series of stories focusing on
       a mass fluffy breeding facility that could supply that store...
       /looks around idly
       #Post#: 507--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: Lord Anubis Date: June 13, 2012, 5:25 pm
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       [quote author=Mayclore link=topic=10.msg506#msg506
       date=1339624602]
       Wait.
       There's a new fluffy store?
       ...gee, if only one of us wrote a series of stories focusing on
       a mass fluffy breeding facility that could supply that store...
       /looks around idly
       [/quote]
       That crash course is about to become a lot more crashy.
       #Post#: 512--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: Lord Anubis Date: June 13, 2012, 11:50 pm
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       Am I the only one who suddenly regrets that we have to destroy
       this place?
       Because now that we're actually conceiving of it, it looks and
       sounds really really good.
       #Post#: 513--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: Tabula_Rojo Date: June 14, 2012, 12:10 am
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       [quote author=Lord Anubis link=topic=10.msg512#msg512
       date=1339649437]
       Am I the only one who suddenly regrets that we have to destroy
       this place?
       Because now that we're actually conceiving of it, it looks and
       sounds really really good.
       [/quote]
       The solution is obvious
       Euro Spaghetti Land
       #Post#: 514--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: Lord Anubis Date: June 14, 2012, 12:48 am
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       [quote author=Tabula_Rojo link=topic=10.msg513#msg513
       date=1339650645]
       The solution is obvious
       Euro Spaghetti Land
       [/quote]
       That's a possibility. Usually it's only the USA that has the
       issue with excessive amounts of ferals due to all the rural
       land. Europe would be less at risk.
       #Post#: 516--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: PhilSrobeighn Date: June 14, 2012, 7:09 am
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       [quote author=Tabula_Rojo link=topic=10.msg513#msg513
       date=1339650645]
       Euro Spaghetti Land
       [/quote]
       :o
       #Post#: 531--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: Tabula_Rojo Date: June 15, 2012, 2:11 pm
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       let's not forget the astroturf field
       #Post#: 532--------------------------------------------------
       Re: Spaghetti Land - Ideas, Rides, Layouts, etc.
       By: Lord Anubis Date: June 15, 2012, 2:24 pm
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       [quote author=Tabula_Rojo link=topic=10.msg531#msg531
       date=1339787517]
       let's not forget the astroturf field
       [/quote]
       Oh yeah. I think that should be a wide patch near the tower,
       probably on the east side
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