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Express Gaming RolePlay
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#Post#: 708--------------------------------------------------
Santa Marina Pier
By: Payne Date: March 19, 2013, 6:51 pm
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Didn't spent a lot of time on this through..
HTML http://www.youtube.com/watch?v=ioitIv438Yw
[code]CreateObject(10305,248.8000000,-1924.5999800,-19.8000000,0
.0000000,0.0000000,268.0000000);
//object(ferryland_sfe112) (1)
CreateObject(1280,200.0000000,-1995.6999500,0.5000000,0.0000000,
0.0000000,87.9950000);
//object(parkbench1) (2)
CreateObject(1280,265.6000100,-1995.0999800,0.5000000,0.0000000,
0.0000000,87.9950000);
//object(parkbench1) (4)
CreateObject(1280,321.0000000,-1965.4000200,0.5000000,0.0000000,
0.0000000,85.5000000);
//object(parkbench1) (6)
CreateObject(2239,259.2000100,-1995.5999800,0.1000000,0.0000000,
0.0000000,0.0000000);
//object(cj_mlight16) (1)
CreateObject(7073,169.3000000,-1878.9000200,19.5000000,0.0000000
,0.0000000,26.0000000);
//object(vegascowboy1) (1)
CreateObject(751,356.8999900,-1945.0000000,0.1000000,0.0000000,0
.0000000,0.0000000);
//object(sm_scrb_column1) (1)
CreateObject(1337,245.6000100,-1942.5999800,0.8000000,0.0000000,
0.0000000,0.0000000);
//object(binnt07_la) (1)
CreateObject(3261,321.0000000,-1965.5999800,0.1000000,0.0000000,
0.0000000,0.0000000);
//object(grasshouse) (1)
CreateObject(3261,265.5000000,-1995.3000500,0.1000000,0.0000000,
0.0000000,356.0000000);
//object(grasshouse) (2)
CreateObject(3261,200.0000000,-1996.0000000,0.3000000,0.0000000,
0.0000000,0.0000000);
//object(grasshouse) (3)
CreateObject(12845,225.3999900,-1937.0000000,2.3000000,0.0000000
,0.0000000,178.0000000);
//object(cos_liqinsidebits) (1)
CreateObject(2714,226.3999900,-1936.8000500,3.5000000,0.0000000,
0.0000000,184.0000000);
//object(cj_open_sign_2) (1)
CreateObject(3468,229.8999900,-1934.5000000,0.8000000,0.0000000,
0.0000000,356.0000000);
//object(vegstreetsign2) (1)
CreateObject(1256,356.3999900,-1940.1999500,0.8000000,0.0000000,
0.0000000,176.0000000);
//object(stonebench1) (1)
CreateObject(1968,195.0000000,-1911.0999800,0.6000000,0.0000000,
0.0000000,0.0000000);
//object(dinerseat_2) (1)
CreateObject(1968,191.8000000,-1911.1999500,0.6000000,0.0000000,
0.0000000,0.0000000);
//object(dinerseat_2) (2)
CreateObject(1968,191.6000100,-1913.5999800,0.6000000,0.0000000,
0.0000000,0.0000000);
//object(dinerseat_2) (3)
CreateObject(1968,194.8000000,-1913.8000500,0.6000000,0.0000000,
0.0000000,0.0000000);
//object(dinerseat_2) (4)
CreateObject(2453,225.1000100,-1937.9000200,1.5000000,0.0000000,
0.0000000,0.0000000);
//object(cj_pizza_dispf) (1)[/code]
#Post#: 709--------------------------------------------------
Re: Santa Marina Pier
By: Michael Date: March 20, 2013, 1:02 am
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Fine.The thing is we are looking for some house/shop/apartment
mappings.
Yours is fine but I suggest you to remove those people there
...as a RP server we don't actually need them.
#Post#: 714--------------------------------------------------
Re: Santa Marina Pier
By: Ziggy Date: March 20, 2013, 2:43 am
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Yeah its good but not very rp.
#Post#: 718--------------------------------------------------
Re: Santa Marina Pier
By: Payne Date: March 20, 2013, 3:43 am
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Hmm I will create houses.
#Post#: 726--------------------------------------------------
Re: Santa Marina Pier
By: Jimmy Date: March 20, 2013, 5:06 am
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First, Good job and its awesome mapping 8)
But i have some suggestions:
Add some market or some good objects like 6050/8131/8397/9824.
anyways you're a good mapper ! keep up the good work
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