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       #Post#: 3509--------------------------------------------------
       Micah Schmidt Character Animation Roll
   DIR By: MSchmidt
       Date: April 8, 2017, 9:57 pm
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  HTML https://youtu.be/JeZSxs0YOMg
       All my animations so far this semester in one! Includes the
       first walk cycle, sitting, flying idle position, backflip,
       flying standing up, flying moving forward, and the walk in
       circle animations. I had a blast animating this character, and
       wanted to use the wings to good effect. For future note, I would
       need to fix some animation restraints in the model, particulary
       the wings and hands to be precise, but I feel that a lot of
       character was expressed regardless!
       -Micah Schmidt
       4-8-17
       EVIT 3D PM Grantham's Class
       #Post#: 3511--------------------------------------------------
       Re: Micah Schmidt Character Animation Roll
   DIR By: gayfriend™
       Date: April 10, 2017, 2:07 pm
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       Oh, man dude I can't even begin to say how much I absolutely
       adore this! The animation is amazing and so so fluid. I love how
       you made it match your character to a T, and it just gives your
       character so much, well, character! I love them and all the work
       you put into this animation.
       #Post#: 3516--------------------------------------------------
       Re: Micah Schmidt Character Animation Roll
   DIR By: Yang Xiao Long
       Date: April 10, 2017, 10:27 pm
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       I am honestly in shock with how good the animation is! I love
       your character's over all design and to see that you even rigged
       the wings is quite impressive. I don't really have any
       criticism; Keep up the good work and I look forward to seeing
       how you make your character talk!
       #Post#: 3518--------------------------------------------------
       Re: Micah Schmidt Character Animation Roll
   DIR By: The Tempest
       Date: April 11, 2017, 2:04 pm
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       All of your characters actions look so smooth and life like its
       fantastic! one suggestion i have though is maybe exaggerating
       the head movements a bit more so theyre more noticable.
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