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#Post#: 3107--------------------------------------------------
Rework WIP Cyclops
By: Jack_ONO Date: February 1, 2017, 3:11 pm
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What I have done so far:
HTML http://fav.me/daxisdm
(front view)
HTML http://fav.me/daxisdj
(Side View)
Reference
HTML http://fav.me/daxit2f
What Im working on as of now
-EdgeLoop Flow
-Uv unwrapping
-Texturing
#Post#: 3116--------------------------------------------------
Re: Rework WIP Cyclops
By: John Molina Date: February 1, 2017, 3:16 pm
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Lots of detail, very interesting structure. can't wait to see it
finished.
#Post#: 3128--------------------------------------------------
Re: Rework WIP Cyclops
By: AaronRuiz Date: February 1, 2017, 3:22 pm
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Thats a cool character, great work on the mouth.
#Post#: 3150--------------------------------------------------
Re: Rework WIP Cyclops
By: TheGenericDerek Date: February 1, 2017, 3:34 pm
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Wow! The mussel detail is looking really good, can't wait to see
the texturing and what not.
#Post#: 3171--------------------------------------------------
Re: Rework WIP Cyclops
By: Brett Westenfield Date: February 1, 2017, 8:59 pm
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i like it, it's reminds me of the super mutants from fallout.
#Post#: 3175--------------------------------------------------
Re: Rework WIP Cyclops
By: Anagram Date: February 1, 2017, 9:29 pm
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Definitely a cool design, great detail too.
#Post#: 3178--------------------------------------------------
Rework WIP Cyclops
By: SarahTucker Date: February 1, 2017, 9:41 pm
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That looks so cool dude! If you come through with the textures
it's could look really professional
#Post#: 3222--------------------------------------------------
Re: Rework WIP Cyclops
By: MSchmidt Date: February 2, 2017, 1:46 pm
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I love this so much! I love the attention to anatomy and the
imposing nature of the character. With the way you modeled the
forehead, it may be hard to control the eyes in animation for
expression.
- Micah Schmidt
EVIT 3D PM Grantham's Class
#Post#: 3243--------------------------------------------------
Re: Rework WIP Cyclops
By: MsGrantham Date: February 3, 2017, 10:10 am
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You've got really good shapes and proportions. Check your edge
loops.
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