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#Post#: 2558--------------------------------------------------
Haunted Hallway Project
DIR By: The Tempest
Date: November 7, 2016, 2:01 pm
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It here
HTML https://s22.postimg.org/nb2s047ap/Final_Render.jpg
#Post#: 2565--------------------------------------------------
Re: Haunted Hallway Project
DIR By: EVITS SAVAGE
Date: November 7, 2016, 2:11 pm
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it reminds me of those games where it's first person and the
have a flashlight finding clues. Definitly great lighting on the
flashlight! the textured on the walls and the extra 2x4 planks
of wood was a good choice for what you did to the scene. I kinda
have mixed feelings with the red light. I don't like it because
I think the light of the flashlight is so big that the red light
is trying to compete with it but at the same times it works
#Post#: 2569--------------------------------------------------
Re: Haunted Hallway Project
DIR By: Raymond C.
Date: November 7, 2016, 2:34 pm
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The textures you chose look really fitting. The boards laying
against the walls actually look rotted. I'm not sure where the
light is. You have a flashlight pointing down but you also have
some shadows, like the overhead light and some bars on the left,
that suggest more than your flashlight. What are the other
sources of light?
#Post#: 2570--------------------------------------------------
Re: Haunted Hallway Project
DIR By: Star Guardian
Date: November 7, 2016, 2:41 pm
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Whoa, the lighting works so well with the wood textures. I'm not
sure where the red light is coming from, but it really suits the
piece.
#Post#: 2571--------------------------------------------------
Re: Haunted Hallway Project
DIR By: Yang Xiao Long
Date: November 7, 2016, 2:41 pm
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I love how you chose a wide variation of colors and textures for
this piece, the only thing I'd recommend is trying to make the
outside look dark (the lighting outside the window, I mean), so
that it doesn't draw away from the focal point.
#Post#: 2579--------------------------------------------------
Re: Haunted Hallway Project
DIR By: The Tempest
Date: November 7, 2016, 3:30 pm
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--- Quote from: EVITS SAVAGE link ---
>
> it reminds me of those games where it's first person and the
have a flashlight finding clues. Definitly great lighting on the
flashlight! the textured on the walls and the extra 2x4 planks
of wood was a good choice for what you did to the scene. I kinda
have mixed feelings with the red light. I don't like it because
I think the light of the flashlight is so big that the red light
is trying to compete with it but at the same times it works
>
--- End Quote ---
The red light was just intended to be a soft glow coming from
the upstairs but i ended up making the light too strong making
it somewhat distracting, but the flash light look was what i was
going for.
#Post#: 2581--------------------------------------------------
Re: Haunted Hallway Project
DIR By: The Tempest
Date: November 9, 2016, 12:59 pm
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--- Quote from: Raymond Cs All link ---
>
> The textures you chose look really fitting. The boards laying
against the walls actually look rotted. I'm not sure where the
light is. You have a flashlight pointing down but you also have
some shadows, like the overhead light and some bars on the left,
that suggest more than your flashlight. What are the other
sources of light?
>
--- End Quote ---
The other shadows are probably coming from the red light near
the stairs and maybe a little from the fog as it produces a
little of its own light
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