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       #Post#: 2463--------------------------------------------------
       Ash's Still Life
   DIR By: amberash
       Date: November 4, 2016, 2:13 pm
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  HTML https://drive.google.com/file/d/0B4sA0X01u6YhRTh3dlBQdVY1aUE/view?usp=sharing>
       #Post#: 2504--------------------------------------------------
       Re: Ash's Still Life
   DIR By: MSchmidt
       Date: November 4, 2016, 7:15 pm
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       Ash, very nice image. Forgive me for commenting a project my
       class hasn't gotten to yet. :/
       If I may ask you politely, what were the references that you
       used for the objects? I am unsure of the style you are going
       for, but perhaps some further consideration for the texture and
       design of the objects might add variety and help what vibe you
       want. If your objective is to make a nice looking still-life,
       then some more complicated details such as those from your
       references on the objects and maybe even some more noticeably
       designed lighting may help. If you are going for a simple, but
       charming feel, then maybe some simpler forms of the objects and
       subtler details that contribute to cutesy, pleasant objects may
       work. As it is right now, it looks like a pretty good student
       piece, but it could state a lot more using the design concepts
       we learned in class. Great job with the modeling and color
       choices and I hope to see more of your work!
       -Micah Schmidt
       Varga 1st Semester PM Class
       #Post#: 2511--------------------------------------------------
       Re: Ash's Still Life
   DIR By: Stayd
       Date: November 6, 2016, 9:10 pm
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       I really like the rounded forms of your objects, everything has
       a soft, quaint look to it. Your color choice is also very nice,
       the pastel blue and cream contrast really well with the dark
       reds in the background.
       I will say that the overall image is rather simple, but I think
       increasing the detail of your objects would take away from the
       bubbly aesthetic you already have going for you; I would instead
       recommend playing around with the lighting to see what you can
       come up with, in terms of accentuating your shapes and colors.
       "Interesting lighting" is kind of a nebulous concept, but
       there's really no wrong answers in the endeavor of it. You just
       sort of play it by ear and see what you like. But be
       experimental, and you're bound to stumble on something great.
       #Post#: 2515--------------------------------------------------
       Re: Ash's Still Life
   DIR By: 3DForumAKG
       Date: November 7, 2016, 12:56 pm
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       I believe you have a nice setup, although I do notice that the
       edges are a bit too sharp, so maybe soften them up a bit. Other
       than that, good start  ;)
       #Post#: 2521--------------------------------------------------
       Re: Ash's Still Life
   DIR By: Raymond C.
       Date: November 7, 2016, 1:10 pm
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       I'm not sure, but are the three different light sources coming
       from bot top corners and the bottom center? If so, why is their
       only one set of shadows?
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