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       #Post#: 2158--------------------------------------------------
       Spoopy Hallway
   DIR By: 00ncruise
       Date: October 6, 2016, 4:04 pm
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       My hallway is based off of the thought of going into an
       abandoned house and seeing nothing but pitch black. You hold a
       flashlight in hand and can only see what the light from the
       flashlight and moon outside shines on.
       Link Here:
  HTML https://docs.google.com/drawings/d/1gu8dCFBrrMr0ysnzD2kigivymc3_YooeqN827bFy9UI/edit
       #Post#: 2162--------------------------------------------------
       Re: Spoopy Hallway
   DIR By: DamianDavis
       Date: October 6, 2016, 9:21 pm
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       that is creepy but I would have a body in the on the floor
       #Post#: 2167--------------------------------------------------
       Re: Spoopy Hallway
   DIR By: 3DForumAKG
       Date: October 7, 2016, 2:29 am
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       I really like how the dim light brings the focus toward the
       center
       #Post#: 2170--------------------------------------------------
       Re: Spoopy Hallway
   DIR By: Tony Delarosa
       Date: October 7, 2016, 10:16 am
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       Better haunted hallway than mine was last year. The blood on the
       floor was a good idea, I like that you also used a different
       camera angle then the one provided. The wooden textures on the
       stairs and the stone texture on the pillar are really good.
       There are a few minor things that catch my eye, the wall texture
       you use is the wrong size, it feels to close up, I would
       recommend lowering it down. I can see the top of one of the
       pillars so making that longer would be a good idea so that it
       appears it is connected to something. Lastly the moonlight
       bothers me mainly because the light going upwards at the top of
       the window. Besides that you did a good job on your hallway.
       Keep up the good work.
       #Post#: 2171--------------------------------------------------
       Re: Spoopy Hallway
   DIR By: Seth.Weeks.Soup
       Date: October 7, 2016, 10:21 am
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       The way that it is made is actually really cool, it looks like
       the start of a really intense horror game. The one thing I
       noticed was that the shadows on the polls are going the wrong
       direction at least it looks like they are. But the way the blood
       is on the floor and with the color of the wood makes it look
       more realistic. Also, the fact that its night time and someone
       could either be exploring this abandon church or being dragged
       into a torture room for death is really cool. You really brought
       the spoopy back into the hall.  ::)
       #Post#: 2177--------------------------------------------------
       Re: Spoopy Hallway
   DIR By: CeraPhillips
       Date: October 7, 2016, 10:32 am
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       I really like the lighting coming in through the window, it
       looks like it's foggy outside.  :D
       #Post#: 2179--------------------------------------------------
       Re: Spoopy Hallway
   DIR By: BrayanO15
       Date: October 7, 2016, 10:35 am
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       I LOVE THE LIGHTING OUTSIDE THE WINDOW NOT MANY PEOPLE DID THAT
       IT LOOKS AWESOME AND SPOPY
       #Post#: 2201--------------------------------------------------
       Re: Spoopy Hallway
   DIR By: antponce
       Date: October 7, 2016, 11:34 am
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       i like the spot light because it isint super bright it almost
       looks like someone is pointing a flash light to a old basement i
       like it
       #Post#: 2214--------------------------------------------------
       Re: Spoopy Hallway
   DIR By: Raymond C.
       Date: October 7, 2016, 2:53 pm
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       All in all, it is a very good scene. I like the flashlight
       effect and the darkness on the sides makes you wonder if there
       is anything in them. The blood is a good idea. But without a
       body, maybe add a few more blood spots going somewhere or even a
       trail of blood to show as if a body was being dragged.
       #Post#: 2222--------------------------------------------------
       Re: Spoopy Hallway
   DIR By: Saitama90
       Date: October 7, 2016, 3:23 pm
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       I like your choice in lighting. Your bump map texture for your
       walls feels too big.
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