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       #Post#: 2155--------------------------------------------------
       Seth Weeks - The Creepy Hallway
   DIR By: Seth.Weeks.Soup
       Date: October 6, 2016, 12:10 pm
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  HTML http://orig11.deviantart.net/198c/f/2016/280/6/a/red_room_by_smiletherider-dak6xlc.jpg
       So this is what I call the red room. Its a place where people
       are tortured for the entertainment of others. You can only
       access these rooms on the deep web, they take a while to find.
       (But on a real note, they aren't real fams.) But once you find
       them, they are exactly what they are told about. Someone being
       tortured for the entertainment of others. Its usually someone
       they kidnap or someone paid to have a specific person in the red
       room. This one in particular is inside a basement, where the
       person is dragged down the stairs into their own demise. Once
       you are taken down there you never some back out.
       #Post#: 2156--------------------------------------------------
       Re: Seth Weeks - The Creepy Hallway
   DIR By: granthasnen
       Date: October 6, 2016, 2:00 pm
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       Very creepy. I just have 2 things I think need improvements, The
       bump maps on your walls are too deep, and I think something
       needs to be added in the scene to make it creepier like a chair
       with ropes and a table of torture tools.
       #Post#: 2163--------------------------------------------------
       Re: Seth Weeks - The Creepy Hallway
   DIR By: DamianDavis
       Date: October 6, 2016, 9:22 pm
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       I love that hallway
       #Post#: 2165--------------------------------------------------
       Re: Seth Weeks - The Creepy Hallway
   DIR By: DragonKing14
       Date: October 6, 2016, 11:24 pm
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       like the style although i would say your textures are off.  Your
       bump maps are too intense and most of the textures are a little
       to big to scale with the objects in the scene as if your wood
       floor planks came from a tree the size of a tanker and the stone
       bricks are just every so slightly too big for me.
       #Post#: 2166--------------------------------------------------
       Re: Seth Weeks - The Creepy Hallway
   DIR By: 3DForumAKG
       Date: October 7, 2016, 2:20 am
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       the red light does make it more spooky, but maybe go a bit easy
       on the bump map next time. ;)
       #Post#: 2173--------------------------------------------------
       Re: Seth Weeks - The Creepy Hallway
   DIR By: BrayanO15
       Date: October 7, 2016, 10:25 am
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       I THINK IT LOOKS AWESOME. MAYBE ADJUST THE COLOR A LITTLE BIT
       BECAUSE IT LOOKS REALLY BRIGHT RED OTHER THAN THAT IT LOOKS VERY
       CREEPY
       #Post#: 2180--------------------------------------------------
       Re: Seth Weeks - The Creepy Hallway
   DIR By: ItsAll0ver
       Date: October 7, 2016, 10:36 am
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       Very nice, love the angle. And the red ambiance really does it
       for me. Honestly feels like I'm looking at a screenshot for a
       horror game. Bump maps do need some work, but otherwise great
       job!
       #Post#: 2184--------------------------------------------------
       Re: Seth Weeks - The Creepy Hallway
   DIR By: Tony Delarosa
       Date: October 7, 2016, 11:02 am
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       First off your lighting is to intense so toning it down would
       help, I like you added a bit of a backstory to your scene but
       with what you described it doesn't look like a tortures room.
       Having blood, tools, or body parts added would help give off
       that idea but as it is currently stands it's just a red hallway.
       I would suggest the wooden planks on the side of the wall be the
       same as the boards on the stairs because the current texture is
       to out of place for the scene. Lining up the stone on the pillar
       with the stone texture on the wall would be a good idea as well
       so it flows better. If I wasn't already aware of the hole in the
       wall with the wood in it I would never notice it was there
       because it gets lost because of the lighting and the stone
       texture on the wall. Overall good job on the hallway, I would
       personally recommend in the future not using a red light, but
       that's just me. I do like how you textured your stairs, and your
       wood floor boards.
       #Post#: 2191--------------------------------------------------
       Re: Seth Weeks - The Creepy Hallway
   DIR By: CherrylFisher
       Date: October 7, 2016, 11:23 am
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       I like the back story for the hallway I gave you but I have to
       agree that the bump wall is a tad bit much for my taste makes it
       very stressed and makes me feel like i am in a bad video game.
       but overall nice piece.
       #Post#: 2206--------------------------------------------------
       Re: Seth Weeks - The Creepy Hallway
   DIR By: Bryce
       Date: October 7, 2016, 11:42 am
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       It's really crazy how much the light can change the mood of the
       entire image. It really does look like some torture room or
       psych ward. I really like it man.
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