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#Post#: 2119--------------------------------------------------
8 Bit Blaster Game (WIP)
DIR By: JacobM
Date: August 31, 2016, 11:33 pm
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This is a game that I have been working on for the past week or
so. My temporary name for it is 8 Bit Blaster but it will more
than likely change. This game is simply to help me get back on
my feet in game development, since it's been close to 3 years
since I have even opened a game engine. Most the game was
created through a version of C#, which is the coding language I
am most comfortable in. As I regain myself in game development I
will continue to advance and will continue to push out games.
All the sprites are temporary as I am focusing on functionality
first. All sounds and music were downloaded royalty free, but
will be replaced by my own soon. I plan to add an upgrade system
as well as revamp the enemy system and AI.
So far there is an increasing difficulty system, which makes
enemies harder in time. There is a score system used to buy
upgrades(eventually). There is a simple but effective AI system,
and so far only one power up, shield.
Tell me what you think!
HTML https://www.youtube.com/watch?v=UekNx4VO9VU&feature
#Post#: 2120--------------------------------------------------
Re: 8 Bit Blaster Game (WIP)
DIR By: JacobM
Date: September 1, 2016, 11:28 pm
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I'm gonna try to update as I go. Today I added a game over
screen, pause menu, and some title screen animations to better
the looks of the game. I also personally made all new sounds for
everything and some more sound for some objects that before
didn't have sound. I am still working on the song, that may take
a bit longer to do.
#Post#: 2121--------------------------------------------------
Re: 8 Bit Blaster Game (WIP)
DIR By: granthasnen
Date: September 2, 2016, 2:09 pm
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Will you have the beta for download before its done? I want to
play it. Also I have some ideas: Boss battles (like a giant
mother ship that shoots homing missiles and spawns more small
ships), Steam release, Ultimate abilities, and a story (maybe).
#Post#: 2122--------------------------------------------------
Re: 8 Bit Blaster Game (WIP)
DIR By: JacobM
Date: September 11, 2016, 1:00 am
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--- Quote from: Grant Hansen link ---
>
> Will you have the beta for download before its done? I want to
play it. Also I have some ideas: Boss battles (like a giant
mother ship that shoots homing missiles and spawns more small
ships), Steam release, Ultimate abilities, and a story (maybe).
>
--- End Quote ---
I do actually have a download for it right here
HTML http://thelaggygeeks.wixsite.com/thelaggygames/8-bit-blaster.
(I
try to keep the downloads up to date with any updates/changes
made.)
As for the ideas, boss battles sounds like a great idea, I'll
keep it in mind! I'm not too sure what you mean by ultimate
abilities, but the game will already have permanent upgrades as
well as temporary power-ups. Also, I was thinking of adding a
story, but it may not happen as the game is more of an addictive
wave survival, and doesn't really need a story. Lastly, as a
Steam release would be great, I doubt it would happen. First
there is the greenlight process which, on top of costing $100
out the gate, I will also need (I believe) thirty up-votes. I
also cannot put the game out for anything but free, the program
being used (Game Maker Studio) does not allow it on the current
version being used.
I do plan to convert the game to Unity Engine as GM Studio was
just used to get back on my feet. Unity is vastly greater than
GM Studio and will unlock almost infinite possibilities for this
game as well as any upcoming. Also the free version of Unity
allows any product created in it to be sold, as long as the
annual profit is below $100,000. And that might be a long while.
Heads Up: Sound May Be Loud and There is No Way to Turn it Down,
Other Than Your Volume Mixer!(I'm Working on it)
#Post#: 2123--------------------------------------------------
Re: 8 Bit Blaster Game (WIP)
DIR By: JacobM
Date: September 11, 2016, 1:02 am
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P.S. Sorry it took so long to respond, forum notifications
aren't working properly for me. :\
#Post#: 2124--------------------------------------------------
Re: 8 Bit Blaster Game (WIP)
DIR By: granthasnen
Date: September 13, 2016, 2:18 pm
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After beta testing I found some more things I think needs to be
added. I think you need something to indicate damage on the
other ships (like they flash red) and your own ship (like a
flash of red and a shake).
#Post#: 2125--------------------------------------------------
Re: 8 Bit Blaster Game (WIP)
DIR By: JacobM
Date: September 13, 2016, 3:17 pm
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--- Quote from: Grant Hansen link ---
>
> After beta testing I found some more things I think needs to
be added. I think you need something to indicate damage on the
other ships (like they flash red) and your own ship (like a
flash of red and a shake).
>
--- End Quote ---
That's a good idea, I'll keep it in mind. Also I guess it would
be more of an alpha test, even pre alpha.
Also note that the in-game UI is going to change. Everything you
see as UI is only for development. I will be removing it all and
cleaning it up. Trust me, I am just as exited to see this game
evolve as you may be.
P.S. I will be trying to live stream a lot of my development of
the game on my twitch channel, here
HTML http://twitch.tv/thelaggygeeks.
So keep an eye out for that!
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