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#Post#: 1948--------------------------------------------------
Metroid prime animation (cancelled)
By: granthasnen Date: April 14, 2016, 2:18 pm
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HTML https://youtu.be/-ge9eFSrsHw
I lost interest in this project. So this is what i had so far.
#Post#: 1956--------------------------------------------------
Re: Metroid prime animation (cancelled)
By: JacobM Date: April 19, 2016, 10:03 am
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[quote author=Grant Hansen link=topic=541.msg1948#msg1948
date=1460661488]
I lost interest in this project. So this is what i had so far.
[/quote][font=verdana]This looks really good so far. I really
hope you decide to pick this project back up later on. Would
love to see it finished.[/font]
#Post#: 1957--------------------------------------------------
Re: Metroid prime animation (cancelled)
By: IanHutchison Date: April 19, 2016, 1:57 pm
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looks nice, bud. I especially like how the door opens, and how
it looks like it could've come from the game in a sense. I think
the areas in Metroid Prime are less like the environment you
made, though. Prime's areas are more like an abandoned rocky
planet. But then again, I've only gotten up to Phendrana Drifts,
so I haven't gotten near the end of the game.
But Prime sort of has this isolated feel to it, that I think
this is missing. This feels more like Portal to me than Prime I
guess. I would've made things darker, and maybe make the enemy
appear in a less "I just popped in, here I am lol" kinda way.
But it's a great start, I can understand it isn't finished.
#Post#: 1958--------------------------------------------------
Re: Metroid prime animation (cancelled)
By: IanHutchison Date: April 19, 2016, 1:58 pm
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Oh! and while I think the arm cannon is pretty nice, I think the
actual arm part could've had more detail to it.
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