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       #Post#: 1430--------------------------------------------------
       Head Issue
       By: Zac Date: March 4, 2016, 3:15 pm
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       For the walking portion of rigging, I decided to use the warlock
       character. I have done some key frame setting and have gotten to
       where I am rotating the hips slightly. I would rotate the hips,
       set key frame, then rotate the head back to that it hasn't
       rotated. when I go to do this, I would enter the value that I
       would need to rotate the head back to its original location into
       the heads y axis. I enter the value, press enter on the
       keyboard, and the value of the y axis would go back to 0, no
       matter what number I entered.
       #Post#: 1431--------------------------------------------------
       Re: Head Issue
       By: Zac Date: March 4, 2016, 3:21 pm
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       Nevermind, I was rotating the geometry. 10/10
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