DIR Return Create A Forum - Home
---------------------------------------------------------
evit3D
HTML https://evit3d.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Archive
*****************************************************
#Post#: 1250--------------------------------------------------
Jared Herdering Knight
By: Evilparty Date: February 8, 2016, 1:54 pm
---------------------------------------------------------
HTML http://i.imgur.com/tCPCzb4.jpg
HTML http://i.imgur.com/xX5bYqD.jpg
HTML http://i.imgur.com/ADMmCvp.jpg
HTML http://i.imgur.com/2cEznyM.jpg
[img]
HTML http://i.imgur.com/GlOAHcS.jpg?1[/img]
So over all I'm proud of this the only thing I wish I spent more
time on was the helmet I don't know what I could've done though
but anyways here it is.
#Post#: 1252--------------------------------------------------
Re: Jared Herdering Knight
By: Xendria101 Date: February 8, 2016, 1:55 pm
---------------------------------------------------------
I can't see your images, they all show broken links.
Thanks for fixing the images.
The character is shaped well, the texture are good, and I like
the emblem. However the bird on the shoulder offsets the entire
model and needs much more detail. Plus since he is a bird
knight, take the opportunity to use the helmet to your
advantage. Knight helmets are point and so it can be shaped like
a birds beak and use feathers for the top of the head. Keep
practicing and improving.
#Post#: 1254--------------------------------------------------
Re: Jared Herdering Knight
By: Ace Date: February 8, 2016, 1:59 pm
---------------------------------------------------------
I can see the images just fine. Did you try refreshing the page
or anything? Sometimes forums can be moody.
#Post#: 1270--------------------------------------------------
Re: Jared Herdering Knight
By: 3DForumAKG Date: February 8, 2016, 3:16 pm
---------------------------------------------------------
You did real good on the chain textures but maybe make the
feather texture a bit smaller and maybe shape the bird a bit
more, to give it more detail. ;)
#Post#: 1272--------------------------------------------------
Re: Jared Herdering Knight
By: LuisM Date: February 8, 2016, 3:21 pm
---------------------------------------------------------
I liked the textures and the concept, but the head is very
square shaped.
#Post#: 1279--------------------------------------------------
Re: Jared Herdering Knight
By: jackjonesie Date: February 8, 2016, 5:42 pm
---------------------------------------------------------
Its not a bad start, you can keep the body. If the head is a
helmet than don't make it smooth like the top of a head. The
bird head is very unnatural as an animal or armor piece, you
need to shrink it and smooth it out to the arm's direction if
its apart of the armor. but the texture needs more effort, even
the chain mail can be a smaller imagine. But all of this is easy
to do, good job, keep up the work.
#Post#: 1282--------------------------------------------------
Re: Jared Herdering Knight
By: ezequiel_153 Date: February 8, 2016, 7:57 pm
---------------------------------------------------------
The armor on the arms and legs look really good, all you really
need to fix is some overlapping geometry and decreasing the size
of the texture of the chain mail otherwise good job
#Post#: 1325--------------------------------------------------
Re: Jared Herdering Knight
By: IanHutchison Date: February 9, 2016, 2:33 pm
---------------------------------------------------------
Not a bad start at all! It could be touched up on, though. The
helmet in no way looks like a helmet, and the bird leaves room
for improvement, it doesn't really look like a bird.
The model itself is really well off proportionally, and the
emblem's really nice. Kind of reminds me of Foxhound.
*****************************************************