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       #Post#: 1250--------------------------------------------------
       Jared Herdering Knight
       By: Evilparty Date: February 8, 2016, 1:54 pm
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  HTML http://i.imgur.com/tCPCzb4.jpg
  HTML http://i.imgur.com/xX5bYqD.jpg
  HTML http://i.imgur.com/ADMmCvp.jpg
  HTML http://i.imgur.com/2cEznyM.jpg
       [img]
  HTML http://i.imgur.com/GlOAHcS.jpg?1[/img]
       So over all I'm proud of this the only thing I wish I spent more
       time on was the helmet I don't know what I could've done though
       but anyways here it is.
       #Post#: 1252--------------------------------------------------
       Re: Jared Herdering Knight
       By: Xendria101 Date: February 8, 2016, 1:55 pm
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       I can't see your images, they all show broken links.
       Thanks for fixing the images.
       The character is shaped well, the texture are good, and I like
       the emblem. However the bird on the shoulder offsets the entire
       model and needs much more detail. Plus since he is a bird
       knight, take the opportunity to use the helmet to your
       advantage. Knight helmets are point and so it can be shaped like
       a birds beak and use feathers for the top of the head. Keep
       practicing and improving.
       #Post#: 1254--------------------------------------------------
       Re: Jared Herdering Knight
       By: Ace Date: February 8, 2016, 1:59 pm
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       I can see the images just fine. Did you try refreshing the page
       or anything? Sometimes forums can be moody.
       #Post#: 1270--------------------------------------------------
       Re: Jared Herdering Knight
       By: 3DForumAKG Date: February 8, 2016, 3:16 pm
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       You did real good on the chain textures but maybe make the
       feather texture a bit smaller and maybe shape the bird a bit
       more, to give it more detail. ;)
       #Post#: 1272--------------------------------------------------
       Re: Jared Herdering Knight
       By: LuisM Date: February 8, 2016, 3:21 pm
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       I liked the textures and the concept, but the head is very
       square shaped.
       #Post#: 1279--------------------------------------------------
       Re: Jared Herdering Knight
       By: jackjonesie Date: February 8, 2016, 5:42 pm
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       Its not a bad start, you can keep the body. If the head is a
       helmet than don't make it smooth like the top of a head.  The
       bird head is very unnatural as an animal or armor piece, you
       need to shrink it and smooth it out to the arm's direction if
       its apart of the armor. but the texture needs more effort, even
       the chain mail can be a smaller imagine. But all of this is easy
       to do, good job, keep up the work.
       #Post#: 1282--------------------------------------------------
       Re: Jared Herdering Knight
       By: ezequiel_153 Date: February 8, 2016, 7:57 pm
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       The armor on the arms and legs look really good, all you really
       need to fix is some overlapping geometry and decreasing the size
       of the texture of the chain mail otherwise good job
       #Post#: 1325--------------------------------------------------
       Re: Jared Herdering Knight
       By: IanHutchison Date: February 9, 2016, 2:33 pm
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       Not a bad start at all! It could be touched up on, though. The
       helmet in no way looks like a helmet, and the bird leaves room
       for improvement, it doesn't really look like a bird.
       The model itself is really well off proportionally, and the
       emblem's really nice. Kind of reminds me of Foxhound.
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