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       #Post#: 1145--------------------------------------------------
       Jeff Hemmer Z-Brush Created Normal Maps
   DIR By: Lecturn
       Date: February 4, 2016, 9:47 am
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       A link to images displaying the end result of creating bump maps
       for a maya shader via high definition Z-Brush mesh.
  HTML http://jeffhemmerportfolio.weebly.com/zbrush.html
       #Post#: 1183--------------------------------------------------
       Re: Jeff Hemmer Z-Brush Created Normal Maps
   DIR By: +symptomatic+
       Date: February 5, 2016, 11:05 am
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       Nice attention to detail, especially on the rock. The cracks on
       the weight and ingot are nice touches as well.
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