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#Post#: 1145--------------------------------------------------
Jeff Hemmer Z-Brush Created Normal Maps
DIR By: Lecturn
Date: February 4, 2016, 9:47 am
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A link to images displaying the end result of creating bump maps
for a maya shader via high definition Z-Brush mesh.
HTML http://jeffhemmerportfolio.weebly.com/zbrush.html
#Post#: 1183--------------------------------------------------
Re: Jeff Hemmer Z-Brush Created Normal Maps
DIR By: +symptomatic+
Date: February 5, 2016, 11:05 am
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Nice attention to detail, especially on the rock. The cracks on
the weight and ingot are nice touches as well.
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