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       #Post#: 1004--------------------------------------------------
       Extrude issue
   DIR By: Zac
       Date: January 17, 2016, 5:47 pm
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       I am working on the ear for the 3d modeling character tutorial.
       I am extruding the ear so that it is able to reach the head, but
       one vertex is going in the complete opposite direction. I have
       checked and all my polygons have 4 sides, and the loop goes
       completely around.
       Let me know if you know how to fix this, because for now, I'm
       stuck.
       #Post#: 1005--------------------------------------------------
       Re: Extrude issue
   DIR By: throwguy
       Date: January 17, 2016, 8:45 pm
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       Be sure that your vertices are merged. If the problem still
       happens, select all of your vertices, shift right click > vertex
       normals > set normals to face. If the problem still persists
       past that, upload a video so I can see exactly whats happening
       #Post#: 1006--------------------------------------------------
       Re: Extrude issue
   DIR By: Zac
       Date: January 18, 2016, 10:51 am
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       so... neither of those options worked. I don't know how to do
       the video, but I did post an image of what was happening after
       the extrusion. This is what I did:
       1. selected the ring of edges closest to the head. (it went all
       around the ear.)
       2. extruded it towards the head.
       Then I got this:
  HTML http://zaun123.deviantart.com/art/Ear-585210990?ga_submit_new=10%253A1453135568
       I did find some hidden faces in the part of the ear that goes
       into the head, deleted those, but the extrude was much worse.
       If your wondering what specific part I am having trouble on, it
       is at 29:00 on the character 08 tutorial. The image I posted on
       DeviantArt is what the end result has ended up as.
       #Post#: 1008--------------------------------------------------
       Re: Extrude issue
   DIR By: Cearl
       Date: January 19, 2016, 9:10 am
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       have you tried just using the move tool after you extrude
       instead of the little extrude tool. the extrude tool/ widget
       moves the components based off their normals,
       so if you have the blue arrow facing toward the head you would
       think ill pull that forward and they will over lap, that would
       be true if every components face was facing in that direction,
       but rarely that is the case.
       #Post#: 1010--------------------------------------------------
       Re: Extrude issue
   DIR By: Zac
       Date: January 19, 2016, 1:06 pm
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       wow. 2 1/2 hours of trying to figure it our, and that was it. At
       least it is figured out.
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