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       #Post#: 811--------------------------------------------------
       Ian's Hutchison's rube goldberg project. 
   DIR By: IanHutchison
       Date: December 10, 2015, 3:01 pm
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       Here's my rube, fellas. It's pretty short, and I could have
       added a bit more to the scenery, but other than that, I am happy
       with how this turned out.
  HTML https://youtu.be/gNoM1SjVbeE
  HTML https://youtu.be/gNoM1SjVbeE
       #Post#: 814--------------------------------------------------
       Re: Ian's Hutchison's rube goldberg project. 
   DIR By: ezequiel_153
       Date: December 10, 2015, 3:21 pm
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       This looks great guy, the things i that i noticed were that the
       ball  goes through the spring launcher  thing for like a couple
       of frames and the goal seems not to be one whole piece otherwise
       good job guy
       #Post#: 816--------------------------------------------------
       Re: Ian's Hutchison's rube goldberg project. 
   DIR By: jackjonesie
       Date: December 10, 2015, 3:32 pm
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       You have made a great animation!  The camera flows perfectly.
       Movement and Models look excellent.  You did well for a first
       time animator.  But two problems, blocks are trying to turn a
       fast moving ball without being pushed upon, and the ball is not
       slowing down but stops without touching the goal.  A little bit
       of edit in speed and movement and you will have a A+!   ;D
       #Post#: 893--------------------------------------------------
       Re: Ian's Hutchison's rube goldberg project. 
   DIR By: Xendria101
       Date: December 14, 2015, 3:35 pm
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       Nice camera movement and angles, and lots of color. However
       there isn't any lighting or shadow information, and the goal
       could have been modeled better.
       #Post#: 897--------------------------------------------------
       Re: Ian's Hutchison's rube goldberg project. 
   DIR By: JacobM
       Date: December 14, 2015, 4:37 pm
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       This looks nice, but as others pointed out some things seem to
       defy physics. Also I'm not a big fan of the fast jerk the camera
       does about halfway through.
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