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#Post#: 50--------------------------------------------------
my murloc sculpt
DIR By: AJuarez
Date: October 26, 2015, 11:46 am
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this is the character so far of murloc from warcraft there is no
"actual" concept art
I think i got the basic shape of the arms and legs the torso
could be better im currently working on the head
then i will work on the details better. i will add the frills
like things later i don't know if there actually called frills
that's what im calling them though even though that might be
completely wrong and probably is when working on
the arms and legs i tried getting the proportions right while
working on the the head i decided to have his mouth closed
the nostrils i am trying to get a fish hook shape but the
problem is they come out to big and if i make the brush smaller
its really hard to sculpt on it so it makes it hard for the
nostrils to look like a hole they end up looking more like an
indent
above the mouth without going inside the head the eyes i was
going to make two spheres and build the eyelids on them
feedback is welcomed
HTML http://i.imgur.com/io08m7U.jpg
HTML http://i.imgur.com/hAOhEuO.jpg
HTML http://i.imgur.com/r663prn.jpg
#Post#: 111--------------------------------------------------
Re: my murloc sculpt
DIR By: ANDREW_STOUGH
Date: October 27, 2015, 11:40 am
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It is a decent start. i would work on the muscle structure
though in the arms and the legs, as well as even some bone
structure in the fingers. Also i wanted to ask if you were
planning on opening the mouth or not. Either way it will look
good, but if they are staying closed make sure that the lips are
more defined. Good work so far!:)
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