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       #Post#: 50--------------------------------------------------
       my murloc sculpt
   DIR By: AJuarez
       Date: October 26, 2015, 11:46 am
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       this is the character so far of murloc from warcraft there is no
       "actual" concept art
       I think i got the basic shape of the arms and legs the torso
       could be better im currently working on the head
       then i will work on the details better. i will add the frills
       like things later i don't know if there actually called frills
       that's what im calling them though even though that might be
       completely wrong and probably is when working on
       the arms and legs i tried getting the proportions right while
       working on the the head i decided to have his mouth closed
       the nostrils i am trying to get a fish hook shape but the
       problem is they come out to big and if i make the brush smaller
       its really hard to sculpt on it so it makes it hard for the
       nostrils to look like a hole they end up looking more like an
       indent
       above the mouth without going inside the head the eyes i was
       going to make two spheres and build the eyelids on them
       feedback is welcomed
  HTML http://i.imgur.com/io08m7U.jpg
  HTML http://i.imgur.com/hAOhEuO.jpg
  HTML http://i.imgur.com/r663prn.jpg
       #Post#: 111--------------------------------------------------
       Re: my murloc sculpt
   DIR By: ANDREW_STOUGH
       Date: October 27, 2015, 11:40 am
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       It is a decent start. i would work on the muscle structure
       though in the arms and the legs, as well as even some bone
       structure in the fingers. Also i wanted to ask if you were
       planning on opening the mouth or not. Either way it will look
       good, but if they are staying closed make sure that the lips are
       more defined. Good work so far!:)
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