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#Post#: 617--------------------------------------------------
2nd Year Zbrush Project
DIR By: NickLowry
Date: November 17, 2015, 2:05 pm
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For our new Zbrush project, is there a limit to the poly count
for the model? Does it have to be under 6000 polys like last
project? Everyone I've asked has said different things.
#Post#: 634--------------------------------------------------
Re: 2nd Year Zbrush Project
DIR By: Keil Hubbard
Date: November 19, 2015, 1:23 pm
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Hey Nick, there's no decided limit on polycount for this one.
But we still need to retopo it and bring it in without crashing
Maya. This, puts the limit somewhat arbitrarily at around
100,000 polys. However earl has said that if we go that high we
need a displacement map as well as all of our other maps.
For more on displacement maps look here
HTML http://bfy.tw/2sQI
HTML http://bfy.tw/2sQI
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