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#Post#: 547--------------------------------------------------
K-Hubbard-GameArt Dinovaldo
DIR By: Keil Hubbard
Date: November 9, 2015, 9:38 pm
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Mostly happy with how this turned out, although i probably could
have done a better job on my spec-map.
HTML http://i.imgur.com/pWie3E5.jpg
HTML http://i.imgur.com/bBkfdcN.gif
Ref.
HTML http://i.imgur.com/IU8M1mv.png
#Post#: 548--------------------------------------------------
Re: K-Hubbard-GameArt
DIR By: AMoss -TheBard-
Date: November 10, 2015, 8:42 am
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Very well done! Your detail on the skin makes it looks like
scale plating, which I think you were going for. I do think the
hands could have a bit more claw on them though. They seem
rather rounded at the tips. All in all, Good job.
#Post#: 557--------------------------------------------------
Re: K-Hubbard-GameArt
DIR By: K_Everett
Date: November 10, 2015, 11:11 am
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I love your textures :), looking forward to seeing what your
final looks like :)
#Post#: 574--------------------------------------------------
Re: K-Hubbard-GameArt
DIR By: kunaz15
Date: November 10, 2015, 7:52 pm
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Great job on this! I have no negative critiques for the sculpt
but for your presentation, I would advise to make the background
a lighter color. Since your high res has a dark texture, it
almost gets lost in your background color.
#Post#: 598--------------------------------------------------
Re: K-Hubbard-GameArt Dinovaldo
DIR By: Xendria101
Date: November 13, 2015, 1:34 pm
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Many game concept art are good, but this is one of the most
astounding of them all!
The texture on the character is so detailed and made so well
that it hardly looks like a low res model
This is a model that is should be made in a 3D printer because
it look like a professional done it
Its challenging to state out improvements that can be made, so
they're gonna be picky ones...
Compared to the picture, the spikes around the mouth are perhaps
a little too prolonged
....ahh...hmmm...yeah...I guess that's all I gotta say
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