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#Post#: 338--------------------------------------------------
[Final][Still Life] Coffee and Guns
DIR By: JacobM
Date: October 30, 2015, 11:26 am
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HTML http://i.imgur.com/4LQj2JJ.jpg
[size=14pt][glow=blue,2]1920x1080 Version here
[spoiler]
HTML http://i.imgur.com/4LQj2JJ.jpg[/spoiler]
[size=14pt]This is my project called Guns and Coffee. It
contains a Kriss Vector and a Coffee Mug. Keep in mind I only
had a week and a half to do this project.
#Post#: 404--------------------------------------------------
Re: [Final][Still Life] Coffee and Guns
DIR By: Rum0r
Date: October 30, 2015, 5:25 pm
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I'm just really happy with how the Kriss vector came out. 8)
#Post#: 406--------------------------------------------------
Re: [Final][Still Life] Coffee and Guns
DIR By: NissaT
Date: October 30, 2015, 6:28 pm
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I think this scene just looks really really great!
The only thing that bugs me is the coffee in the mug looks sort
of like its lumpy. If the mug was laying down flat on a table
the liquid inside it would lay flat too unless there was
movement. If you were going for movement that would affect the
liquid like as if the ground is shaking or there were vibrations
for any reason then i think the rippling effect would look
different. Or maybe it's not lumpy at all and my eyes are
fooling me?????? then oops.
#Post#: 407--------------------------------------------------
Re: [Final][Still Life] Coffee and Guns
DIR By: IanHutchison
Date: October 30, 2015, 9:38 pm
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Love the gun, man. coffee looks great, too.
great job.
#Post#: 414--------------------------------------------------
Re: [Final][Still Life] Coffee and Guns
DIR By: JacobM
Date: October 31, 2015, 1:12 pm
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--- Quote ---
> I think this scene just looks really really great!
> The only thing that bugs me is the coffee in the mug looks
sort of like its lumpy. If the mug was laying down flat on a
table the liquid inside it would lay flat too unless there was
movement. If you were going for movement that would affect the
liquid like as if the ground is shaking or there were vibrations
for any reason then i think the rippling effect would look
different. Or maybe it's not lumpy at all and my eyes are
fooling me?????? then oops.
--- End Quote ---
I do agree with you that does seem to defy physics. At the time
of making, it seemed pretty cool to add but it just doesn't look
right.
#Post#: 415--------------------------------------------------
Re: [Final][Still Life] Coffee and Guns
DIR By: JacobM
Date: October 31, 2015, 1:13 pm
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Thanks everyone for the feedback, I appreciate it.
#Post#: 446--------------------------------------------------
Re: [Final][Still Life] Coffee and Guns
DIR By: DragonKing14
Date: November 1, 2015, 4:49 pm
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the vector is modeled very well and the texture of the table is
nice but i would say the lighting on the walls bug me a little
(i cant really decide why) and the liquid in the coffee mug
shows motion when it should be still
#Post#: 462--------------------------------------------------
Re: [Final][Still Life] Coffee and Guns
DIR By: JacobM
Date: November 2, 2015, 8:45 am
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--- Quote from: D.Weaver boy on fire link ---
>
> the vector is modeled very well and the texture of the table
is nice but i would say the lighting on the walls bug me a
little (i cant really decide why) and the liquid in the coffee
mug shows motion when it should be still
>
--- End Quote ---
[font=comic sans ms] I do agree that the lighting on the walls
was a little weird. I could have fixed this if I didn't make my
shadows on my models a higher priority.
#Post#: 477--------------------------------------------------
Re: [Final][Still Life] Coffee and Guns
DIR By: timtoborne
Date: November 2, 2015, 1:06 pm
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That gun is pretty as hell. I also like the coffee, it has the
fluidity of actual coffee.
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