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#Post#: 206--------------------------------------------------
Re: Physical Talents
DIR By: firetools
Date: August 17, 2010, 6:11 pm
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lol ok
#Post#: 252--------------------------------------------------
Re: Physical Talents
DIR By: Matt
Date: August 20, 2010, 11:52 pm
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Okay, I think these will do for a first batch. :3
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Talent: After-Image - The attack has an illusion of the attack
following it, confusing the opponent into which is real.
Requirements (None)
Cost = 2 Talent Pts
Value = +1
Talent: Daze - The attack dazes the opponent when it hits,
leaving them open for another.
Requirements (None)
Cost = 3 Talent Pts
Value = +2
Talent: Defensive - The attack has been made to defend, and thus
can only be used when an opponent attacks.
Requirements (None, Basic Talent)
Cost = 0 Talent Pts
Value = -1
Talent: Rapid Strike - The attack has hits multiple times, both
increasing damage and accuracy.
Requirements (None)
Cost = 1 Talent Pt
Value = +3
Talent: Redirective - The attack has been designed to deflect a
particular type of attack: a punch, a kick, or a throw. It will
only work on
the type it was designed for.
Requirements (None)
Cost = 3 Talent Pt
Value = -2
Talent: Melee Weapon - The attack utilities a melee weapon,
increasing damage.
Requirements (Weapon Mastery Ability)
Cost = 5 Talent Pt
Value = +1
Talent: Vital Pinpoint - The attack aims for the opponent's
weak-points, dealing more damage. Majins and Androids immune
Requirements (None)
Cost = 1 Talent Pt
Value = +1
Talent: Bite - The attack involves biting the opponent. Damage
increased for Animals only.
Requirements (None)
Cost = 1 Talent Pt
Value = +1
Talent: Scratch - The attack involves scratching the opponent.
Damage increased for Animals, Changelings, and Nameks.
Requirements (None)
Cost = 1 Talent Pt
Value = +1
Talent: Poison - The attack has a poisoned liquid involved. It
weakens the recipient only when blood in drawn. Requires Bite,
Scratch, or certain Melee weapons.
Requirements (Bite, Scratch, or Melee Weapon)
Cost = 5 Talent Pt
Value = +3
#Post#: 254--------------------------------------------------
Re: Physical Talents
DIR By: firetools
Date: August 21, 2010, 7:21 am
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Vital can be used on androids... *Rips out motor* I win
#Post#: 257--------------------------------------------------
Re: Physical Talents
DIR By: Matt
Date: August 21, 2010, 9:26 am
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Yeah, but that seems like it would be a tech skill to know where
the weak point on an android is.
#Post#: 261--------------------------------------------------
Re: Physical Talents
DIR By: firetools
Date: August 21, 2010, 10:55 am
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Oh yeah xD we went over that lol
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