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#Post#: 91--------------------------------------------------
Icewind Dale General
By: Rognvaldr Date: May 13, 2014, 12:30 am
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Government:
Founded:
Capital:
Diplomacy: Very Friendly-Friendly-Indifferent-Unfriendly-Very
Unfriendly
Might: Terrifying-Mighty-Strong-Moderate-Weak-Feeble-Pathetic
Prosperity:
Spectacular-Rich-Affluent-Moderate-Meagre-Destitute-Bankrupt
Imports:
Exports:
Population: Faerun Pop Approx. 100 million (% Demographics)
Common Alignments: LG, G, CG, LN, N, CN, LE, E, CE
Religion(s):
Charter Status:
Leader(s):
Temperament:
Expansionist-Aggressive-Ambitious-Indifferent-Pacifist-Isolation
ist
Integrity:
Irreproachable-Virtuous-Dependable-Sufficient-Questionable-Trait
orous-Berserk
[img]
HTML http://vignette1.wikia.nocookie.net/castleage/images/f/f5/Monster_glacius_large.jpg/revision/latest?cb=20110423021226[/img]
Life and Society
Major Geographical Features
Regional History
Legends and Rumors
Icewind Dale is divided into three distinct regions: the
temperate forests warmed by the ocean winds in the south, the
frozen tundra at the foot of the great glacier in the north, and
the howling, barren peaks of the Spine of the World mountain
range, the highest in all of Faerun, cutting between them.
The primary residents of the southern forests are groups of
Goliaths and flights of Harpies. They enjoy a tenuous peace,
though in the colder months, quarrels over hunting grounds are
common.
In the north, between the mountains and the glacier, Ice Giants
reign supreme, in what is one of the last vestiges of Giant
civilization on the continent.
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