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#Post#: 70--------------------------------------------------
Damara General
By: Rognvaldr Date: May 13, 2014, 12:19 am
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Government: Feudal
Founded: 1212
Diplomacy: Friendly
Capital: Helgabal
Might: Weak
Prosperity: Destitute
Imports: Textiles, Farmed goods, Wood
Exports: Gems, Gold, Iron, Silver, Weapons
Population: 950,243 (80% Humans, 19% Dwarves, 1% Other)
Common Alignments: N, LN, NG
Religion(s): Chauntea, Tempus, Moradin
Charter Status: Not Negotiated
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Leader(s):
King Yarin Frostmantle the Tyrant (deceased)
Temperament: Aggressive
King Torygg Frostmantle (not yet coronated)
Temperament: Aggressive Integrity: Sufficient
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Life and Society
Major Geographical Features
Damara's few roads are generally impassable in the wintertime,
but rivers link the remote country with the capital. In warm
months, keelboats and barges ply the cold, swift waters, and in
winter, the river ice serves as a road for horse-drawn sleds and
sledges.
Bloodstone Pass: This is the only true pass through the Galena
Mountains. Whoever controls Bloodstone controls the trade
between Vaasa and Damara and can stop armies with ease. The pass
contains Bloodstone Gate (large city, 13,233) a small forest,
and a high mountain lake.
Earthwood: This small, thick forest is amazingly resilient,
growing back whatever is cut from it in only a few years.
Legends say that long ago a great druid enspelled the wood in
defiance of the glacier, and that since that time it has never
been covered in ice. Monsters generally avoid the wood.
Galena Mountains: These jagged, broken peaks are laced with ice
and snow and inhabited by thousands of goblins and giants as
well as other humanoid monsters. The residents of four major
dwarven settlements—the Bloodstone Mines (village, 500),
Hillsafar Hall (small town, 1,500), Ironspur (small town,
1,000), and a new settlement of gold dwarves, Firehammer Hall
(hamlet, 300)—mine the Galenas for iron, silver, and bloodstone.
Well armed dwarf patrols keep the monsters at bay. The Underdark
is close by, and the inhabitants of drow, derro, and duergar
cities also mine deep veins under these mountains. The cities of
Melvaunt and Mulmaster sponsor fortified mining camps in the
western foothills.
Regional History
Legends and Rumors
+Weak, farming nation
+Huge gate at Bloodstone pass
+Frostmantle handles all diplomatic disputes very personally,
preferring to solve disagreements in single combat
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