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       #Post#: 2480--------------------------------------------------
       The Downtime
       By: Rognvaldr Date: December 13, 2016, 8:36 pm
       ---------------------------------------------------------
       You have 5 months of downtime activity.
       Goals:
       Training/Operations:
       Lifestlye:
       #Post#: 2481--------------------------------------------------
       Re: The Downtime
       By: Duncan Seastove Date: December 13, 2016, 9:08 pm
       ---------------------------------------------------------
       Viri returns from his pleasure cruise with Plenty and Coco
       Jones, and drops them off in Bardertown. He sits around the
       Fallen Bar Company for a few days, drinking heavily, before
       packing up his things. He informs Asmundr that he must take a
       leave of absence, but that he will return to resume his duties
       with the Fallen Star Company by the new year. He sets off on his
       sloop, and is not seen for the rest of the time skip.
       #Post#: 2490--------------------------------------------------
       Re: The Downtime
       By: Discodontron Date: December 15, 2016, 5:28 pm
       ---------------------------------------------------------
       TIMESKIP STUFF!
       Clunk is going to buy an axe(of the woodcutting style) and
       pickax from a local store.  And for the next couple of weeks
       there will be a continuous and loud noise coming from Clunks
       office within the Arena.  Once he finishes what he was doing in
       there, he fights and duels with the fighters who he personally
       recruited.  He then gives 1000g to Diego for the purpose of
       recruitment and advertisement for the Arena as well as figuring
       out a mission statement.  Clunk then will go to local prisons
       and jail cells, peasant towns and local shepards and find people
       willing to fight for money and stay at the arena (it has a
       barracks), and to buy prisoners from the local magistrates for
       people to fight for their freedom, or if debtor to "work" off
       their debt.
       Upon finishing with his tour around the country, Clunk will
       travel to the Castle(NEEDS A NAME PPL) owned by the FSC.  On his
       way he will cut long branches and pick up big sticks and carve
       them into spears(between 25-25 of them). Once he reaches his
       destination he will teach all males how to use a spear and basic
       defensive formations to guard a castle door.   Using his
       woodcutting axe he will chop down trees surrounding the castle
       to make a small clearing and teach some of the males how to cut
       and move wood back safely.  Instructing some of them to also
       learn carpentry to help restore the buildings of the place.
       Diego the druid,  Former member of Ilha Mercador druid circle is
       now the current warden and manager of the Arena.
       Pele, Former member of the Marsamuch clan is now a Gladiator in
       the Arena. With a record of 7 and 3 he has earned himself quite
       a name for himself, his clansman and him are both rising stars
       in the arena and starting to earn themselves fame as rising
       stars and the nicknames Fierce Bear twins, for their similar
       fighting styles.  But once the noise in Clunks office stops.  He
       is often seen dueling the Arena Master himself.
       Pablo, Former member of the Marsamuch clan is now a Gladiator in
       the Arena. With a record of 8 and 2 he has earned himself quite
       a name for himself, his clansman and him are both rising stars
       in the arena and starting to earn themselves fame as rising
       stars and the nicknames Fierce Bear twins, for their similar
       fighting styles . But once the noises quiet from Clunks office.
       He is often seen dueling with the Arena Master himself.
       #Post#: 2492--------------------------------------------------
       Re: The Downtime
       By: Okakouta Date: December 16, 2016, 7:09 pm
       ---------------------------------------------------------
       Geoffrey decides that some time between adventures and with the
       new castle he should spend some time reequipping himself to deal
       with the new challenges ahead, and redouble his efforts to
       locate Elincia.
       Geoffrey is using this opportunity to build up an information
       network where he is one of the heads. He dubs it the Order of
       Whispers. I'm using the organisation progression system outlined
       in this site.
       (
  HTML http://www.runagame.net/2015/07/what-to-use-gold-for-in-5e-d.html)<br
       />
       1,000 GP for a Mission Statement: "Fight what cannot be fought.
       Know what cannot be known." The mission statement emphasises the
       use of knowledge to prevent tyrannical authority of any kind
       threatening good people everywhere.
       Known Oppositions: The Black Network, a large and connected
       group of mercenaries who will carry out any action for a price.
       Chromatic Dragons (and the Cult of Tiamat): Chromatic dragons
       can be known to meddle in mortal affairs, disguising themselves
       as trustworthy advisors, whereas they wish to only further their
       own nefarious goals.
       Lolth Spies: skilled at infiltration and difficult to pin down.
       The influence of Lolth cannot be allowed to spread
       3,000 GP for 3 Goals - these are meant to be realistic milestone
       goals with clear direction:
       1) Investigate the whereabouts of Princess Elincia and the ties
       to the Underdark
       2) Gather political currency in regions neighbouring Grand Halen
       - Denerim, Cormyr, Damara, Impiltur, Ilha Mercador
       3) Monitor high profile threats internal and external in the
       above regions
       Geoffrey also spends some time collaborating with Olly and
       hiring, if he will have it, going around to orphaned children,
       asking them for what they have heard on the streets, paying them
       small amounts of coin for their time.
       Geoffrey makes sure to speak with Theodora about the Shadowsworn
       bow, deciding that despite the bow's powers, it is better off
       having no possible control over him. He asks Theodora to decurse
       the bow and pays her 50 gp for her services.
       Any remaining time will be spent in the keep, developing some
       sort of relationship with the workers there, reviewing their
       hunting and archery skills. He will also try to make some
       antitoxin with his poisoner's kit and herbs gathered nearby.
       Geoffrey spends some time converting a small part of the keep
       into a space he can use to craft poisons and write letters to
       some of his new associates.
       #Post#: 2493--------------------------------------------------
       Re: The Downtime
       By: Pharaun Date: December 16, 2016, 8:15 pm
       ---------------------------------------------------------
       With his 65 ft flying MS Ollyfein is able to cover ground very
       efficiently. Anywhere and in any form he appears Olly speaks and
       shares grain with local birds, chatting with them about the
       weather, sightings, and roosting patterns...inviting them to
       visit his roost. At the various towns he quietly approaches
       orphans with a little a bird which he has play with them, giving
       them a bit of food or coin to recruit the orphans into the Order
       of Whispers. (for these situations Olly may use Fey Presence to
       charm a bird if his persuade doesn't work)
       Conscripting a local carpentry team Olly has the Fallen Bar
       Co. renovated. In particular building a lofted performance stage
       in a way that both increases seating capacity and bolsters
       acoustics. During the construction Olly may have implemented a
       lockable hidden trap door behind the stage. Flying back to town
       to perform in shows, he afterwards melds into the crowds and
       gathers information about local events and feelings. A wealthy
       lifestyle will be afforded through Ollyfeins performances.
       Playing lyre along with Solomon and various guest performers
       perhaps featuring Asmundyr at times, Olly also contributes pop
       synths and bass & drum loops via minor illusion and
       prestidigitation.
       I researched what must be done to establish some lucrative
       trade deals with the Gulthandori and Nadine.
       On a 1 week trip to Gulthandor he speaks with Gremion.
       Bearing a package of gifts for the Red Fox, Olly assess' his
       well being and ability, offering that he may be happier as a
       good doing adventurer and that he is welcome to accompany Olly
       in friendship. While with Gremion he asks for plentiful seed;
       fruit trees, vegetables, bean, wheat and oat seeds suitable for
       the climate to help a sundered land. He even tries to persuade
       Gremion to return with him to the stronghold to aid the broken
       people. Whatever Gremmy is unable to provide Olly seeks out by
       stopping at other towns during his travel, offering some humble
       coin for seed. He speaks with Nadine about trade deals.
       Olly then heads from Gulthandor to 'The Roosthold' with the
       seeds. He explains each seed to the people and how to care for
       the plants, producing an agricultural lore book he purchased. He
       has the people till parts of the land cleared by Clunk into
       plots, managed communally and establishing a composting system
       with which to mix with goat manure and fertilize the crops. Olly
       sacrifices sorcery points and slots to cast watery sphere
       multiple times a day; watering the plots of land. We have no
       need for scarecrows for all the birds in the area already know
       to respect his process. Olly checks any tree in which a birds
       nest lies for that tree will be painted and therefore not cut
       down. A variety of local birds of prey keep the farmland clear
       of pests such as rodents.
       After a days work he'd return to the topmost tower room which
       he converted into his own roost. There he shares kernels of corn
       with his bird friends. In the silence of the night one can hear
       the faint coos and hoots of chattering going on into the night.
       Going out and foraging for herbs Olly makes his own paints and
       dyes which he uses to teach the children how to paint in
       addition to the normal lessons, using the supplies purchased
       from town to teach reading and writing. The painting lessons
       include illustrating 'family' or 'fey symbols.' the singing
       lessons include basic fey incantations. Painted images of Ollys
       'Magic Bell' will now adorn the walls of their playroom.
       Anivia will receive a piece of romantic artwork, given to her in
       secret, perhaps in Ollys' Roost. In his chamber is the hearth,
       kept lit with his create bonfire spell. His bed and pillows
       stuffed with archgriffon feathers and lined with cashmere
       bedding. An easel. A lyre and its pestle. A single book (the
       journal from the ice tower which he studies) Jars of various
       herbs scavenged while foraging. Some decorative flowers- potted.
       Anyone who enters his chamber will see an array of dignified
       birds along various pestled railings just inside the open
       vaulted french doors which lead to the small stone terrace
       out-looking the valley. A falcon or hawk might watch curiously
       as smaller sparrows and larks flutter about you, landing on a
       shoulder or outstretched hand. Next to a thick leather gauntlet
       is a meat platter, pick it up and one of the birds of prey will
       fly to your arm for a snack. (DM can roll if I make acquaintance
       with a natural giant eagle)
       Olly repeatedly uses Heart Sight on Solomon until his alignment
       is determined.
       Olly often invites both Theodora and Edwina to performances.
       Though he only visits her once a month for magic lessons, he
       regularly sends his sprite to Edwina for further tutoring in
       various subjects such as elvish, sylvan, foraging, poisons
       Flying to Briarhold he seeks audience with Sir Manfred as an
       emissary from Asmundyr. First he will deliver a message that
       while we are regretful how things ended up, we apologize for
       intruding on your home. Next that the FSC claims responsibility
       for deposing Le Coq, suggesting that he earlier promised a
       reward for such a deed.
       #Post#: 2494--------------------------------------------------
       Re: The Downtime
       By: Rognvaldr Date: December 16, 2016, 8:52 pm
       ---------------------------------------------------------
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       #Post#: 2510--------------------------------------------------
       Re: The Downtime
       By: Duncan Seastove Date: December 17, 2016, 3:34 pm
       ---------------------------------------------------------
       While at first Clunk's martial training efforts are hampered by
       the malnutrition of the villagers, by the end of the downtime
       they have regained their strength and prove to be proficient
       spearmen. Many of the people of the castle are quite familiar
       with woodcutting, and several already do it professionally. They
       take well to Clunk's instruction. Additionally, the carpenter
       and his apprentice manage to provide the other villagers with
       instruction in rudimentary construction techniques (squaring and
       measuring boards, joining pieces, etc.), and they are able to
       fully repair the houses and gate by the end of the downtime.
       After Geoffrey explains the dark desires of the bow to her,
       Theodora is more than happy to remove its curse. As she performs
       the ritual, a ghastly scream echoes through the halls of the
       museum, as the shade that inhabited the bow is ripped from this
       plane of existence. (Consult David as to what this means
       statwise.)
       Initially, the castle peasants are weary of Geoffrey's presence,
       most of them having never seen a Drow before, and only having
       heard tales of their barbarity in the Underdark. However, they
       give him the benefit of the doubt, since he helped save them
       from the Mad Preacher, and before long, they warm to him.
       Geoffrey finds that while most of the adults have some
       experience hunting, the most proficient among them are Pelé dos
       Santos, Ruby Fletcher, and Martin and Jien Evergreen.
       The construction of the stage at the Fallen Bar Company costs
       Olly 240 gold, and the effect is very noticeable. Now it seems
       that much of the traffic through the Inn is specifically for the
       performances on the stage. Olly even gets a request from a
       traveling theater company, The Goldenfold Player's Caravan, to
       perform on your stage.
       The Agricultural Almanac costs Olly 25 gold, and is a well worn
       book bound in soft leather, written several years ago by a Mayor
       Harriet Stonewall from Calaunt (a large town in the breadbasket
       of Grand Halen, the West). Though the castle residents are
       unable to read it, they take to heart most of what Olly reads to
       them. It's hard work, and the soil is poor, but you manage to
       get a harvest of pumpkins, beets, carrots, and greens before the
       frost comes, though most of them are rather small. Olly thinks
       it will take some time before the benefits of the compost begin
       to show.
       The young maidens are quite excited to paint the trees, and
       decorate them with a variety of geometric patterns and animal
       figures typical of woven textiles from the Northern Fallen stars
       region. They are suspicious, however, of the fey incantations
       that Olly tries to teach them, saying that it reminds them too
       much of stories they've heard of Black Agnes and her wicked
       spells.
       Olly determines that Solomon's alignment is Good.
       Sir Manfred seems unconvinced, and says that the reward is for
       anyone who brings him Le Coq himself, dead or alive. Since the
       FSC has neither, he cannot give them any reward.
       #Post#: 2516--------------------------------------------------
       Asmundr
       By: Rognvaldr Date: December 18, 2016, 2:53 am
       ---------------------------------------------------------
       Asmundr uses the 5 months of downtime almost exclusively
       fulfilling the responsibilities of a CEO. He searches out a
       proper place for a temple to Pelor, of course looking for the
       most cost-efficient option, which can be used as a sort of
       charity center, and scouts out clerics and peoples which would
       be skilled at assisting the starving and the sick. Asmundr also
       helps Clunk oversee training and operations of our peasant
       workforce, designing work-shifts and goals for mining and
       logging. I search out any mining operations which I can buyout
       in Grand Halen, preferably dwarven, in order to expedite
       profits. Asmundr continues giving food tokens to beggars on the
       street. I of course spend any freetime performing at the FBC.
       In an effort to outfit the largely combat-unskilled villagers of
       Stonehenge, I go to Imoptak's Goods from the East in Ilha
       Mercador and purchase weapons which do not require extensive
       training to operate: 2 Arrow Cannons and 10 extra
       charges(1000gp+3,000gp), 10 firelances w/ 4 extra charges
       each(3,000gp+6,000), and 12 firebombs (2400gp). Total:
       15,400gp/1,540pp. Asmundr teaches the villagers how to use these
       weapons and asks Clunk to design defensive tactics around their
       use.
       Speaking to the Collector, Asmundr requests a scroll of Speak
       with Dead for 250gp. I also request him to set up 3 Glyphs of
       Warding set to trigger when the model hut from the center of the
       glyph is crushed. I set them at the back section of the castle,
       and store Leomund's Tiny Hut in each, I explain to the
       Stonehengers that this a safe place to fall back to in case of
       emergency (250gpx3+200x3=1350gp). I also buy a dust of
       disappearance from him and give them to the villagers,
       explaining how they can use this to escape detection (375gp). I
       also ask the Collector to set a Glyph of Warding at the bridge,
       set to explode when someone yells, "DIVER DOWN!" (250gp).
       Asmundr finds Delphineus and retinue at the Fallen Bar Company
       and give him a hug and asks, "Grandfather, if you want to, the
       Company has acquired a castle near the dragon falls, there are
       good people there and we are restocking it and beginning
       profitable operations, we would be honored to host you there for
       your exile. How did you escape anyways?"
       Total expenditure: 1540pp+222.5pp= -1762.5pp
       Lifestyle: Comfortable (2gp/day x 150= -30pp)
       Profits:
       Fallen Bar Company (+15 for performances and managers, -10
       penalty for Asmundr's food token program) 76(4gp) + 99(8gp) +
       26(-4) + 91(+8) + 23(-4) + 58(0) + 56(0) + 29(-4) + 8(-8) +
       95(+8) + 26(-4) + 45(+0)= +4x7= +2.8pp
       Stonhenge (-15 penalty for establishment 1month, then -5, then
       +10 with delphineus): (66(8) + 7(-32) + 79(+8) + 60(0) + 83(16)
       + -3(-32) + 15(-32) + 33(-8) + 97(+32) + 25(-16) + 74(+8) +
       78(+8))= -28pp
       50(0) + 95(+32) + 83(+16) + 12(-32) + 5(-32) + 51(0) + 40(0) +
       79(+8)=-8x7=-5.6pp
       Net: -1823.3pp
       #Post#: 2517--------------------------------------------------
       Re: The Downtime
       By: Rognvaldr Date: December 18, 2016, 3:44 am
       ---------------------------------------------------------
       To Geoffrey: Theodora explains that it is an Oathbow, and can be
       attuned with by the process of a ritual Oath, similar to that
       which paladins take. You may choose from several Oaths, which
       may be taken at appropriate temples:
       *Paladin UA comes out Sunday/Monday, so we can wait for more
       options then. The bow is as was described, but without the
       curse, and with one of these features added.*
       Oath of Devotion:
       Honesty. Don't lie or cheat. Let your word be your promise
       Courage. Never fear to act, thouh cation is wise.
       Compassion. Aid others, protect the weak, and puish those who
       threaten them. Show mercy to your foes, but temper it with
       wisdom.
       Honor. Treat others with fairness, and let your honorable deeds
       be an example to them. Do as much good as possible while causing
       the least amount of harm.
       Duty. Be responsible for your actions and their consequences,
       protect those entrusted to your care, and obey those who have
       just authority over you.
       *The Oathbow gains this feature: You can use the Devotion
       Paladin's Channel Divinity once per day. This feature recharges
       at dawn if you have not broken your Oath.*
       Oath of the Ancients:
       Kindle the Light. Through your acts of mercy, kindness and
       forgiveness, kindle the light of hope in the world, beating back
       despair.
       Shelter the Light. Where there is good, beauty, love, and
       laughter in the world, stand against the wickedness that would
       swallow it. Where life flourishes, stand against the forces that
       would render it barren.
       Preserve Your Own Light. Delight in the song and laughter, in
       beauty and art. If you allow the light to die in your own heart,
       you can't preserve it in the world.
       Be the Light. Be a glorious beacon for all who live in despair.
       Let the light of your joy and courage shine forth in all your
       deeds.
       *You can use the Ancients Paladin Channel Divinity once per day.
       This feature recharges at dawn if you have not broken your
       Oath.*
       Oath of Vengeance:
       Fight the Greater Evil. Faced with a choice of fighting my sworn
       foes or combating a lesser evil, I choose the greater evil.
       No Mercy for the Wicked. Ordinary foes might win my mercy, but
       my sworn enemies do not.
       By Any Means Necessary. My qualms can't get in the way of
       exterminating my foes.
       Restitution. If my foes wreak ruin on the world, it is because I
       failed to stop them. I must help those harmed by their mideeds.
       *You gain the Abjure Enemy Channel Divinity Feature and can cast
       it once per day. This feature recharges at dawn if you have not
       broken your Oath.*
       Oath of the Crown:
       Law. The law is paramount. It is the mortar that holds the
       stones of civilization together, and it must be respected.
       Loyalty.  Your word is your bond. Without Loyalty, oath and laws
       are meaningless.
       Courage. You must be willing to do what needs to be done for the
       sake of order, even in the face of overwhelming odds. If you
       don't act, then who will?
       Responsibility. You must deal with the consequences of your
       actions, and you are responsible for fulfilling your duties and
       obligations.
       *You gain the Crown's Channel Divinity Feature and use it once
       per day. Recharges at dawn if you have not broken your Oath.*
       #Post#: 2518--------------------------------------------------
       Re: The Downtime
       By: Rognvaldr Date: December 18, 2016, 4:02 am
       ---------------------------------------------------------
       Donny, roll 12(d100+15) for the arena.
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