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#Post#: 1747--------------------------------------------------
Re: On the Hunt
By: Duncan Seastove Date: April 11, 2016, 7:17 pm
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After having a bit more to eat and drink, Viri lays out his
bedroll next to the fire pit. As he lays down inside it, he hums
himself to sleep to a tune none of you are familiar with.
#Post#: 1748--------------------------------------------------
On the Hunt
By: Pharaun Date: April 11, 2016, 7:50 pm
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Olly goes to sleep facing the North. High up in a nearby tree,
under a westward facing branch.
It kind of looks like this.
[img]
HTML https://images.wordseye.com/ws-image-db/2016-4-12/46232.jpg?dummy=3669473729-G3597[/img]
#Post#: 1749--------------------------------------------------
Re: On the Hunt
By: Okakouta Date: April 12, 2016, 3:58 pm
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The sun rises and the day of the hunt dawns!
#Post#: 1750--------------------------------------------------
Re: On the Hunt
By: Discodontron Date: April 12, 2016, 7:09 pm
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Not needing alot of sleep Clunk gets up early and begins to
scavenge the forrest and wooded areas for herbs and other things
within the book to help me make oils and baits for the hunt.
(survivial? 17+2=19) or would that be nature (same roll +1=18)
#Post#: 1751--------------------------------------------------
Re: On the Hunt
By: Okakouta Date: April 13, 2016, 4:58 am
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--So survival would be your execution of gathering plants,
foraging and what not. While "Nature" is actually Natural Lore,
as it's a knowledge skill/Field of Lore, such that it would
involve deducing possible locations for said plants you are
searching for.--
As Clunk had spent a good amount of the previous day reading
parts of the field guide, he had a generally good idea of where
to go and even a good idea of what the plants may look like.
During this time you have to journey all over the forest of the
island and the whole adventure takes you about 2 hours. Clunk
encounters some rather mundane wildlife, although most things
are no larger than the boar Popo caught the night before.
You return with what you think to be:
5 White Myrtle Petals
6 Ginatia Petals
4 Hornwort
4 Bryonia
#Post#: 1752--------------------------------------------------
Re: On the Hunt
By: Pharaun Date: April 13, 2016, 8:11 am
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Ollyfein shuffles his wings at daybreak and takes flight. Moving
twice as fast as one on foot, he flies well above the canopy in
search of a nearby freshwater river. (Investigation: 1D20 => 11
+ 1 (int) = 12)
#Post#: 1753--------------------------------------------------
Re: On the Hunt
By: Okakouta Date: April 13, 2016, 8:59 am
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You have to fly quite a ways up to get past the tree-line, as
the beach is well below the average ground-level of the island.
At this point the air is crisp, but the wind is also blowing
more strongly.
It's not difficult to locate some potential fresh water
reservoir about 20 minutes walk inland. You think Clunk has
probably walked past it during his expedition.
#Post#: 1754--------------------------------------------------
Re: On the Hunt
By: Pharaun Date: April 13, 2016, 9:39 am
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Olly lands on a low hanging branch near the water and searches
for Buckroot to harvest with his herbalism kit proficiency?
(Survival: 1d20 14 +1 =15+4?)
#Post#: 1755--------------------------------------------------
Re: On the Hunt
By: Okakouta Date: April 13, 2016, 10:32 am
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Olly searches several areas along the river and eventually finds
what he thinks to be Buckroot, a brown leafy plant, looking
almost like coral. For the moment it smells only like a fresh
running stream.
#Post#: 1756--------------------------------------------------
Re: On the Hunt
By: Pharaun Date: April 13, 2016, 11:39 am
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Returning back to human form Olly withdraws a large empty vial
from his herbalism kit. Placing the vial into the river. Olly
attempts to harvest the Buckroot directly into the submerged
vial using his herbalism kit for which he has proficiency. What
do I roll?
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