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       #Post#: 782--------------------------------------------------
       Yuke
       By: Rognvaldr Date: April 24, 2015, 6:15 pm
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       Yukes
  HTML http://s9.postimg.org/rk8owac3j/rsz_ffcc_tcb_character_amidatelion.jpg
       Yukes are the animated suits of armor and tunics of long dead
       warriors. The spirits of these warriors have returned to their
       ancient decorations, only to find that their humanoid body has
       been turned to dust from centuries of decomposition. The manner
       of being which Yukes once were is forever lost to time, the
       spirits themselves are devoid of memory of their previous lives.
       Whether by the experiences of their previous life, or their
       residence in the spirit world, Yukes have developed miraculous
       Arcane abilities.
       Ability Increases Your Intelligence score increases by 2, and
       either your Constitution or Wisdom score increases by 1.
       Age. Yukes are ageless.
       Alignment. Yukes can be of any alignment. It seems that they are
       kind by nature, but time spent in the spirit world can shape
       their personality greatly. Perhaps some Yukes resent having
       missed millennium in their non-corporeal form, others may just
       be happy to be back.
       Size. Medium It appears that the previous body of the Yuke was
       well over 7' tall and rather slender, but most reanimated suits
       of armor are only suspended 5 to 6 feet above the ground a the
       helmet.
       Speed.  Your base walking speed is 20 feet.
       Languages. Yukes can speak two languages of your choice.
       Living Construct. You are a Construct and a Humanoid. You are
       immune to disease and poison. You do not need to breathe, eat,
       or drink.
       Spirit-Sleep. When you sleep, your mind phases into sleep in the
       Ethereal Plane. You wake after exactly 1d8 hours. Besides this,
       you suffer the same Resting and Exhaustion rules that other
       races do. When forced unconscious, your consciousness is pushed
       to the Ethereal Plane, you may still speak using existing
       magical means and are aware of your surrounding using
       Spirit-Being.
       Spirit-Being. Yukes are able to communicate in the Ethereal
       Realm with non-corporeal spirits, such as other Yukes, Ghosts,
       Specters. You are able to see up to 30 feet into the Ethereal
       Plane when in the material plane and vice versa.
       Cantrips. You know the Mending and Minor Illusion Cantrips from
       the Wizard spell list, both may be cast as rituals for enhanced
       effects.
       Knowledge from the Ether. You have proficiency in one of the
       following Fields of Lore: Planar, Ancient or Magical Lore.
       Soul-Bound Armor. A Yuke's body is his armor he therefore counts
       as a Construct, but a Humanoid. The Yuke is a metal helm (or
       other object to serve as a headpiece) and armor of any type you
       select you are proficient in, including no armor. Your armor
       still weighs on your body; all the rules of encumbrance and
       carrying still apply and you sink in water. You can attune with
       new armor as described in the DMG on attuning to magic items.
       You You may choose to die at any moment as a free action,
       breaking the bond with your armor.
       Fade to the Ethereal Plane. Once per long rest, as an Action, a
       Yuke is able to phase into the Ethereal Plane for one turn. This
       has a 1 turn duration.
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