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#Post#: 59--------------------------------------------------
Technicalities of perspective for DMP
By: Ludo Date: July 3, 2014, 3:09 pm
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One of the most exciting task we can have to do on a Digital
Matte Painting is the Set Extension. The goal of it is to extend
a set, by prolonging it, or removing/adding parts in it.
It’s quite an exciting job because when it finally works, it’s
very impressive. But to do it properly, you need to respect few
rules. One of them is the perspective. We need to be absolutely
perfect in the perspective if we want to add some elements in a
scene coming from another source, otherwise, it will feels like
the additional piece is standing outside of the rest of the
scene.
Perspective is not always easy to understand, it can be tricky,
especially when we deal with very obvious shapes like cubes.
That’s why Nick has done this video tutorial for DMPCoach, to
explain how to analyse a view of New York, and how to get the
perspective right when we want to add more buildings.
It’s really interesting, very clear, and at the end, you’ll know
how to deal with perspective for your future DMP work.
Thanks Nick for this video.
HTML http://youtu.be/_5gK3qixDJM
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