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       #Post#: 59--------------------------------------------------
       Technicalities of perspective for DMP
       By: Ludo Date: July 3, 2014, 3:09 pm
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       One of the most exciting task we can have to do on a Digital
       Matte Painting is the Set Extension. The goal of it is to extend
       a set, by prolonging it, or removing/adding parts in it.
       It’s quite an exciting job because when it finally works, it’s
       very impressive. But to do it properly, you need to respect few
       rules. One of them is the perspective. We need to be absolutely
       perfect in the perspective if we want to add some elements in a
       scene coming from another source, otherwise, it will feels like
       the additional piece is standing outside of the rest of the
       scene.
       Perspective is not always easy to understand, it can be tricky,
       especially when we deal with very obvious shapes like cubes.
       That’s why Nick has done this video tutorial for DMPCoach, to
       explain how to analyse a view of New York, and how to get the
       perspective right when we want to add more buildings.
       It’s really interesting, very clear, and at the end, you’ll know
       how to deal with perspective for your future DMP work.
       Thanks Nick for this video.
  HTML http://youtu.be/_5gK3qixDJM
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