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       #Post#: 137--------------------------------------------------
       Stuff.
   DIR By: -Billson
       Date: February 18, 2012, 4:40 am
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       I wasn't gonna post this on a topic as i Pm'ed it to Devon, but
       I'd like to hear some public opinions on it.
       Similar to LS:RP make two jobs for the Gun Dealing system...
       *NOTE* THE GUN SMUGGLER AND GUN DEALER WILL NOT EFFECT
       EACHOTHER.
       A Gun Smuggler
       The Gun Smuggler is similar to a Drug Smuggler he flys or drives
       out to a remote location and collects crates of unassembled
       weapons, once he collects them he drives them back to the drop
       off point which is a 'Black Market' similar to LS:RP.
       Optional: The Police are given an 'Anonymous' Phone call of a
       'Mysterious Van' smuggling illegal items and the red markers
       location??
       Payout:
       Without Police - $15,000 a Run (Location has to be really far
       out and like the Drug Smuggling job, only one person can do it
       every 10 minutes?
       With Police - $25,000 a Run
       The Gun Dealer - He collects/purchases the unassembled weapons
       from the black market and drives them to a remote location. He
       then assembles them which will take 30 seconds a weapon to
       assemble
       Maybe;
       Colt 45 - 25 secs
       Deagle - 30 secs
       Uzi - 35 secs
       MP5 - 40 secs
       AK47 - 60 secs
       M4 - 75 secs
       Sniper - 120 secs
       etc... etc...
       Put, he can hold 10 weapons at a time and assembles them in his
       desired location
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       The next one, I don't know if you'll implement or not but-...
       /carweps
       /placeweapon [id]
       /takeweapon [id]
       /cardrugs
       /placedrug [slot] [amount]
       /placedrug [slot] [amount]
       /trunk
       /check
       -Outcome:
       Weapon Slot 1: [27 : Deagle] [100]
       Weapon Slot 2: [Empty] [Ammo]
       Weapon Slot 3: [Empty] [Ammo]
       Drug Slot 1: [Crack] [5]
       Drug Slot 2: [Empty] [Amount]
       Drug Slot 3: [Empty] [Amount]
       /takeweapon [id]
       /placeweapon [id]
       /takedrug [slot] [amount]
       /placedrug [slot] [amount]
       ---------------------------------------------------------
       WEAPON ID's.
       Brass Knuckles - 1
       Golf Club - 2
       Nightstick - 3
       Knife - 4
       Baseball Bat - 5
       Shovel - 6
       Pool Cue - 7
       Katana - 8
       Double Ended Dildo - 10
       Dildo - 11
       Vibrator - 12
       Silver Vibrator - 13
       Flowers - 14
       Cane - 15
       Tear Gas (Smoke Grenade for Cops) - 17
       9MM - 22
       Silenced Pistol (Tazer) - 23
       Desert Eagle - 24
       Shotgun - 25
       Sawnoff Shotgun - 26
       Micro SMG / Uzi - 28
       MP5 - 29
       AK-47 - 30
       M4 - 31
       Tec 9 - 32
       Country Rifle - 33
       Sniper Rifle - 34
       Spraycan - 41
       Camera - 43
       Parachute - 46
       ---------------------------------------------------------
       /mydrugs
       -Outcome:
       [Slot 1]: [Crack] [5]
       [Slot 2]: [Marijuana] [8]
       [Slot 3]: [Steroids] [1]
       [Slot 4]: [None] [Amount]
       [Slot 5]: [None] [Amount]
       ---------------------------------------------------------
       /givegun [ID] [WEAPON ID]
       /acceptgun
       ** Billy has given Devon a Desert Eagle **
       /declinegun
       ** Devon has declined Billy's offer for the Desert Eagle **
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