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Devon\\\\\\\'s Roleplay
HTML https://devonsrp.createaforum.com
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#Post#: 35--------------------------------------------------
Re: Commands and such
DIR By: Devon
Date: January 29, 2012, 3:18 am
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/setskin added
/browse at the mall to buy a whole of 3 bandannas!
pd vehicles re-arranged, some added, some removed
sirens added to high speed pd vehicles
pd duty and swat duty colors changed
players are now white instead of teal
fixed donut store entrance/exit
removed /duty /swat and /equip messages
removed pd exterior mapping
fixed trucking dialogs showing up on the wrong vehicles
added error messages if you attempt to complete a trucking
mission in a vehicle other than the specified
added elevators to pd interior for the garage and roof exits
began working on
HTML http://devonsrp.createaforum.com/server-suggestions/warehouse-job/msg34/#new
#Post#: 54--------------------------------------------------
Re: Commands and such
DIR By: Devon
Date: January 29, 2012, 10:05 pm
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Added a clothing store on the top floor of Verona Mall, /browse
at the icon.
/godcaron and /godcaroff added
began working on the arms dealer job
added some other stuff that I can't remember
#Post#: 58--------------------------------------------------
Re: Commands and such
DIR By: Maximus
Date: January 30, 2012, 9:33 am
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--- Quote from: Devon link ---
>
> Added a clothing store on the top floor of Verona Mall,
/browse at the icon.
> /godcaron and /godcaroff added
> began working on the arms dealer job
> added some other stuff that I can't remember
>
--- End Quote ---
Level 11 = Combat Shotgun, 50 x 11 = 550 | 550 x 100 = 55000 |
55000 minimum for the Combat Shotguns if Katanas are spammed.
Another thing, weapons can't be created in a car, to prevent
spamming whilst on Mat Runs.
Materials to create the gun will be 2600.
#Post#: 59--------------------------------------------------
Re: Commands and such
DIR By: Maximus
Date: January 30, 2012, 9:41 am
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Car Commands:
/car will display in the text area a list of available commands
which will be:
Lights, hood, trunk.
/car lights - turns on the lights.
/car hood - pops open the hood.
/car trunk - pops open the trunk.
/callcar - displays a GUI of cars with a GPS, selecting one
displays a checkpoint.
/killcheckpoint - removes the current checkpoint to allow new
ones to be placed.
/vdeatails [variable 1] [variable 2]
Variable 1 = plate, name
Variable 2 = What you want it to say
Example: /vdetails plate Fuck You
/vlist - displays a list of your cars.
Also, if you re-log you keep your weapons.
/vstore and /vtake - Store/Take weapons in/from the trunk,
maximum of three per trunk.
The ability to have two cars out of the garage at once.
#Post#: 65--------------------------------------------------
Re: Commands and such
DIR By: Devon
Date: January 30, 2012, 9:34 pm
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/ajail added
/unajail added
/respawnall added
#Post#: 75--------------------------------------------------
Re: Commands and such
DIR By: Devon
Date: January 31, 2012, 8:31 pm
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Changed/fixed camera position on login
/freeze added
/thaw added
/kick added
/ban added
/tod0 added
/tod5 added
/tod10 added
/tod15 added
/tod20 added
/chaingun added
/duty and /swat now heal and give the player armor
#Post#: 76--------------------------------------------------
Re: Commands and such
DIR By: ihatetn931
Date: February 1, 2012, 12:09 am
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why didn't you just make /tod [inster time here] instead of
using seprate commands.
It's this easy
--- Code ---
YCMD:tod(playerid, params[], help)
{
new tod;
new str[128];
if(PlayerInfo[playerid][pAdmin] < 10 &&
!IsPlayerAdmin(playerid)) return
SendClientMessage(playerid, COLOR_GREY, ADMIN_CMD_ERROR);
if (help) return
SendClientMessage(playerid, COMMAND_HELP_COLOR, "Sets The
Time Of day.");
if (sscanf(params, "d",tod)) return
SendClientMessage(playerid, COMMAND_PRINT, "Usage: /tod
<0-24> ");
format(str, sizeof (str), "You have set the Time Of Day to %d
",tod);
SendClientMessage(playerid, COMMAND_PRINT, str);
SetWorldTime(tod);
return 1;
}
--- End Code ---
#Post#: 77--------------------------------------------------
Re: Commands and such
DIR By: Devon
Date: February 1, 2012, 4:49 am
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Didn't know how ::)
#Post#: 88--------------------------------------------------
Re: Commands and such
DIR By: Maximus
Date: February 1, 2012, 10:44 am
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*mindblown* Easy?
#Post#: 90--------------------------------------------------
Re: Commands and such
DIR By: ihatetn931
Date: February 1, 2012, 1:30 pm
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--- Quote from: -Maximus link ---
>
> *mindblown* Easy?
>
--- End Quote ---
Yes, Easy.
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