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#Post#: 158--------------------------------------------------
Zarzu Kehlter
By: KnutLoDe Date: May 6, 2014, 8:06 pm
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Character below
#Post#: 162--------------------------------------------------
Re: Zarzu Kehlter
By: Sugarbush Date: May 10, 2014, 7:56 pm
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does it have to be uploaded on rapidshare?
#Post#: 164--------------------------------------------------
Re: Zarzu Kehlter
By: KnutLoDe Date: May 10, 2014, 9:55 pm
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I tried linking straight to forum but the file size is capped to
512 and the character sheet is larger
#Post#: 175--------------------------------------------------
Re: Zarzu Kehlter
By: KnutLoDe Date: May 13, 2014, 12:43 am
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BIO
Born and raised in the secret settlement of Dwimovel, in the
Sekamina realm of The Darklands. As a child of noble parents,
Gehkt and Svil, Zarzu was brought up to follow in his fathers
foot steps as being an aristocrat and follow in the usual
Svirfneblin traditions of protecting the world above from the
horrors of below, but Zarzu was far from being as charismatic
and well liked as his father. He spent a lot of time wondering
about the servents quarters and market places around the
settlements in the shadows so as to not be seen and to lower the
risk to any damage he could cause to his parent reputation.
He became fascinated by an old Alchemist by the name of Wazhe
Smhokin. He would spend hours watching Wazhe through the windows
of he Shop's lab. Little to Zarzu's knowledge, Wazhe had known
for quite a while that he was being watched and one day snuck
out after dealing with a customer and crept up on Zarzu and
yelled "Surprise!" right next to Zarzu scaring the shit out of
him. Wazhe invited Zarzu to learn with him about alchemy, how to
create potions and all about the chemicals used for explosives,
sources of light, acids and even the frowned upon art of
poisons.. Zarzu took a liking to alchemy and decided to become
an alchemist him self. Wazhe also tought Zarzu about his diety,
Norgorber The blackfinger, God of poisons, he also had a shrine
hidden below his lab as worshiping Norgorber is widely frowned
upon. Zarzu was enthral about the stories of Norgorber that he
decided he too will worship him.
When he wasn't sneaking off to work with Wazhe he was being
taught how to fight, by a rather shady looking old fellow named
Hektyr Wydrange who was well know through the settlement as a
retired adventurer who spent a lot of his time exploring
Sekamina with his famed party called Plunderers of the Dark. He
was hired by Zarzu's father Gehkt in order to teach Zarzu about
combat incase the need arised because no noble is without
enimies. He taught Zarzu a lot about how to take advantage of
opponents weak points, how to read the flow of combat, to pay a
lot of attention to the surroundings and especially how to
disarm, create and place traps. Hektyr told Zarzu many stories
of his adventuring days and it seduced Zarzu into the idea of
being an adventurerer himself one day.
One day on his way home from working with Wazhe, Zarzu witnessed
a city guard in a back alley (which Zarzu always took to avoid
being seen) beating on some homeless kids who had stole some
sweets from the market place, Zarzu just watched at first
because it wasn't his fight, it had nothing to do with him. Then
he witnessed the city guard take out his sword and run through
one of the kids. A frightful hate grew in Zarzu's stomach at the
sight and before he realized what he was doing Zarzu had drawn
the dagger in which he keeps on himself for protection if
needed, snuck up on the guard and stabbed him in the kidnies
before he could do the same to the other kid. as the guard
keeled over the kid took off and Zarzu was shaking in disbelief
of what he had done, after a minute of it sinking in Zarzu
hurriedly hid the body of the guard in a nearby junk pile and
scurried off home.
Over the next few months Zarzu noticed a lot of shady stuff
happening around the settlement that involved the guards, things
like bribes and assaults, and shaking down vendors for
protection money. This caused Zarzu to have very little respect
for authority and he would occasionally bait the odd guard here
and there into targeting himself through means of pick pocketing
in the market etc. just to humiliate or on some occasions fight
them.
On his 40th birthday, when he was finally considered an adult in
his own right, Zarzu refused to take part in the nobles
tradition of dueling using daggers (first to bleed loses) as a
celebration for becoming an adult, Gehkt goaded Zarzu, until
Zarzu no longer refused and demanded the Gehkt be his first duel
out of anger. While dueling his father, Zarzu in a fit of anger
struck his father a fatal blow to the throat.
As punishment for killing his own father and opposing the noble
social traditions, Zarzu was exiled from the settlement, never
to return, he decendents may return to the city but he may not.
He was only allowed to live as he was the only one able to carry
on his name.
Before he left the settlement he was allowed to gather some
equipment for survival and say his goodbyes. When he was saying
goodbye to Wazhe, Wazhe gave him a master worked viridium kukri,
he said "this was once mine from my days travelling and learning
about alchemy. I want you to have it. You have a great knack for
poisons and I've seen you training with Hektyr so I'm sure you
will be able to use it some day if you keep up your training.
Farewell good friend" Zarzu replied "Thank you! and thank you
for teaching me in the last few years. I couldn't take this as a
present so I will pay for it as repayment for all you taught me.
I think I might go and see the world above and seek more
alchemical knowledge and hopefully send what I find to you to
repay you for teaching me. Farewell Wazhe"
Zarzu set off and headed for the surface, after about 4 years of
traveling through the darklands and having quite a few run ins
with dwarves, kobalds, drow, dark folk, derros, mongrelmen,
morlocks, troglodytes, vegepygmies and the odd serpent folk here
and there he finally made his way out of The Darklands in
Andoran from the Candlestone Caverns. He then eventually made
his way to the capital Almas where he began searching for
alchemical knowledge. During his search in the capital he
procured work in an alchemy store creating items and potions for
an income while he spent his personal time in libraries and
conversing with alchmists.
After spending 2 years in and around the capital Almas, on a
dark quiet night while in the plains to the north east of Almas,
Zarzu came across a shady looking human while collecting
molasses root to make into a paste for poisons, this person was
also collecting molasses root and causiously approched Zarzu,
Zarzu greeted them and stayed on guard as this human looked very
untrustworthy, but sparked up a coversation with Zarzu about
molasses root. During the conversation poisons were brought up
by the human name Lopper, Zarzu began asking about poisons
enthusiastically and explain to Lopper that he was searching for
alchemical knowledge, mostly on the poison side of things.
Lopper was also very enthusiastic about poisons. Over the next
few days they spent time together gathering molasses and
conversing about different poisons and Lopper told Zarzu all
about the Daggermark poisoners guild. Lopper told Zarzu if he is
ever in the area he should join them and that he would need to
donate 100gp worth of poison to the guild to qualify to join
them. They also conversed about their faiths, Zarzu was
surprised to find Lopper also worshipped Norgorber the black
finger as the only other person Zarzu has ever met that
worshipped Norgorber was the one who taught him about norgorber,
Wazhe.
So Zarzu now knew that he would also aspire to join the
Daggermark poisoners guild to further his knowledge of poisons.
Description
Zarzu stands 3'5, pale blueish grey skin. Wearing a dulled short
sleaved chain shirt, dark brown cotton pants with concealed
pockets, long open sleaved black cotton shirt under the chain
shirt, wrist sheaths on each arm concealed under the sleaves of
the cotton shirt, one with a dagger and the other with a kukri,
two bandoliers over my shoulders each with 4 empty vials in
them, a belt with two belt pouches, an cestus and sling both
tied on to his belt, some well worn black boots and a long
leather and cotton reversible coat the comes down to his calfs
(dark brown leather side out most of the time, royal blue cotton
side out to look nicer for fancy shit).
Facial feature - really short light grey hair often spiked up on
top, thick short beard and mustache, large sullen eyes, short
wide nose, tattooed around the eye in black with a straight line
going down from the center below the eye finishing centre of his
checks in line with his mouth and a short black line from corner
of eyes toward his ear across the cheek bone, mirrored on each
side of the face
#Post#: 177--------------------------------------------------
Re: Zarzu Kehlter
By: Gweedo Date: May 13, 2014, 1:07 am
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Unless you have another way for me to get it for character
reference checks.
#Post#: 217--------------------------------------------------
Re: Zarzu Kehlter
By: KnutLoDe Date: May 20, 2014, 7:38 am
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HTML http://rapidshare.com/share/7AA1CEDCF1D924613E200A74374735B8
Fully finished, had forgotten to note my favoured class bonus
and add it
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