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#Post#: 44--------------------------------------------------
Guild Raid Policy
By: Gweedo Date: December 22, 2013, 12:41 am
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Because of our overwhelming support for each other in this guild
I am scrapping the forced raid policy and evolving to a new plan
to try and promote activity from our non active members, but
first I should be formal and provide some definitions:
[list]
[li]Active member - if your reading this then you are active, an
active member is any Desecravity member that is registered on
this forum and on LINE[/li]
[li]Non Active member - those that have joined Desecravity but
have not joined LINE or registered on this forum[/li]
[/list]
Myself and the officers are allowing active members to summon
any guild raid but that member must be responsible for that raid
to make sure it does not fail. DO NOT JUST HIT AND RUN AWAY, ask
other members for hit assistance and to place magics. This does
not mean you have to be the one to despatch it, you just have to
be responsible that it does not fail.
Non Line guild members will be restricted and not allowed to
summon guild raids
Only officers can remove magics, the reason for this is to get
lower level members familiar of all the magics and what's good
and what not to use. It makes the members actually think about
what magic they are about to place versus just picking one with
the best looking colours or picture.
EDIT - all active members please ask officer before summoning
Rhal
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