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#Post#: 28--------------------------------------------------
Conga Drumhealer/ War Cleric
By: 0700152 Date: July 6, 2016, 2:17 pm
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revised 10/18/16 due to level-up
Conga Drumhealer
Mountain Dwarf Male
Cleric 1 War Domain/Moradin)/Fighter 1
XP 500/900
Inspiration : 0
Alignment: LG
Age: 45
Size: Medium
Speed: 25 feet
Languages: Common, Dwarvish, Orc, Giant
HP: 22 (1d8, 1d10)
Hit Dice: 2
AC: 19 (Chain + Shield+Defense Fighting Style)
STR 14 (+2)
DEX 10(+0)
CON 16(+3)
INT 8(-1)
WIS 16(+3)
CHA 10(+2)
Proficiency bonus: +2
Warhammer +4 1d8+2
Shield +2 1d4+2
Shortbow +2 1d6 80/320
Proficiencies:
-Weapons: Simple, Martial
-Armor: All, and shields
-Tools: Mason's tools)
-Saves: WIS, CHA
-Skills: Athletics, Religion, Perception, Medicine
Features:
- SHelter of the Faithful, aid from those of my faith (phb 127)
- War Priest: I can make a bonus attack, after using an attack
action (WIS MOD x per day)
- Double proficiency bonus to stonework history checks
- Dwarvish Resistance, Advantage on posion saves, resistance to
poison damage
- Darkvision 60'
- 1 extra HP per level
Background:
- Acolyte
Personality traits:
- Calm & Composed, even under duress
Ideals:
- All people deserve respect, even my enemy.
Bond:
- I fight for those who cannot.
Flaws:
- Slightly masochistic tendencies, I like to be hit.
Items:
PP
GP 2
SP 10
CP
Chainmail
Shield w/ Holy Symbol
Warhammer
Shortbow
Prayer Book
stick of incense (5)
vestments
common clothes
belt pouch
Explorer's Pack (phb 151)
Backpack
Bedroll
mess kit
tinderbox
torches (10)
rations (10)
waterskin
50' hempen rope
Bought: (for 12gp)
Grapple Hook
Hammer
Spikes (10)
Manacles
crowbar
Whip (for after hours fun)
net (2)
Spells:
Spell Save DC: 8 + Proficiency bonus + Wisdom modifier = 13
Spell Attack bonus: Proficiency bonus + Wisdom modifier = +5
Spell slots = 2
Maximum number of spells prepared: Cleric level + Wisdom
modifier = 4
Cantrips known:
3 from:
X Light
X Guidance
Mending
Resistance
Sacred Flame
X Spare the Dying
Thaumaturgy
1st level spells:
(x)=prepared
( )Bane
(X)Bless
(X)Command
( )Create or Destroy Water
( )Cure Wounds
( )Detect Evil and Good
( )Detect Magic
( )Detect Poison and Disease
(x)Divine Favor -DOMAIN
(x)Guiding Bolt
(X)Healing Word
( )Inflict Wounds
( )Protection from Evil and Good
( )Purify Food and Drink
( )Sanctuary
(x)Shield of Faith - DOMAIN
#Post#: 97--------------------------------------------------
Re: Conga Drumhealer/ War Cleric
By: 0700152 Date: July 27, 2016, 8:39 am
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I didn't know where else to post my spell list, and just now
noticed that there not mentioned, except for the domain spells
already shown.
Cantrips (3):
Guidance
Light
Spare the Dying
1st Level Spells I typically have prepared (6)
(QTY =Cleric Level + WIS Mod+Domain Spells)
Bless
Command
Divine Favor (domain)
Guiding Bolt
Healing Word
Shield of Faith (domain)
#Post#: 224--------------------------------------------------
Re: Conga Drumhealer/ War Cleric
By: 0700152 Date: October 14, 2016, 8:31 am
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ding, lvl 2.
1 level of fighter
gains:
10 HP
Fighting Style: Defense
2nd Wind: Once per short rest, on my turn as a bonus action, I
can regain HP equal to 1d10+1.
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